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Apparently someone has difficulties understanding the difference between imaginary and in-game reality. The cutscene at the beginning of the DLC very obviously demonstrates that the vault hunters are playing a boardgame and with Tina as the dungeonmaster, that it is all her imagination.
Said person also had difficulties grasping the simple concept of random world drops.
i didnt get emotionally hit either, im just like aww man gearbox why? you didnt have to do that
and there's a reason why almost everyone suggests playing the Tiny Tina DLC for last
He sounds weird because it's Tiny Tina talking, so he says things Tina would say.
why did gearbox do that...
Because Tiny Tina was the Bunker Master, who was telling the story?
He's not the sharpest tool in the shed...
The dude that cannot seem to grasp the entire concept behind Tiny Tina's Assault on Dragon's Keep (clearly not you).
At the beginning of Tiny Tina's Assault on ragon Keep, she says they have to wait for Roland before they can start the game. Lilith tries to tell Tina that Roland won't be coming, that "he's not...here anymore" but Tina shuts her down. The DLC is about Tina coming to terms with and accepting the fact Roland is dead.
I was a bit put off by this at first, as it totally deviates from the overall tone of the game.
Still hilarious and, well, it's Tina.
Girl can't do wrong in my book.