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Good, now get out there and shoot things in the face.
In other words, it's conceptually like money laundering.
Unfortunately, legit=farm it yourself without mods or shortcuts. RNG.
Difficulty in doing something doesn't negate this fact. I've got a lot of hours in this game and still don't have one. Then again, I don't farm Vermiverous as there is no compelling reason to for me.
The problem is that with the limited inventory, nobody keeps heads or skins that they already unlocked. The only to get one from someone else is to farm it with them or they go into gibbed themselves and pop one out for you.
If you want to get it legit on your own, then either do the Master Gee 4 player glitch or use a utility to set the difficulty to 4 player. You can farm at your level or drop down the difficulty if you are in TVHM or UVHM for easier farming.
Then go farm it. That is the only legit way to get gear. 99% of all trades and gifts are gibbed.
FWIW, they seem to have "fixed" (ie. removed) the Gee/Hyperius multi-player scaling with the final game update. I can't really say for sure that the difficulty isn't changing, but it used to be that after visiting either arena in a single-player game, you could pick up ammo (except for rockets and grenades) even when you were full (like in multi-player), and that doesn't work anymore. And the update notes include the following:
The gate touch is patched. Use the slider app instead. It's what I do when bug hunting.
https://steamcommunity.com/sharedfiles/filedetails/?id=1680699139
About 3 hours and I ended up with one head I didn't have (Zer0) and one skin I did (Maya).
There is an art to what to kill and what to leave. Killing off some of an evolved stage (super badasses, for example) will allow badasses who have exceeded the time limit for evolution to level up. When killing nonevolvers, start with the higher forms first.
Wound everything so you at least know which ones are fresh. It helps a lot. The longer they've been around, the more you wound them. Healthbar becomes a sort of birthorder indicator. Spread them among different widely spaced crystalisks. They will tend to stay with the same crystie making it much easier to keep track.