Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The keys will be there, just hidden. When you get to the point where you use them up, your number will go down.
____________________________________________________
This is straight from Gearbox...
Hello, Vault Hunters!
The reason you are not seeing the newly added Golden Keys is because they are activated on your account and placed into two categories: Your Active Balance and your Reserve.
Your Active Balance is the number of keys you see in-game. This number cannot go past 255, but there is a bit of a twist to it when you get close to this soft cap.
If you have over 255 keys, they are stored in your Reserve and will be available once there is space in your Active Balance. The twist is that they keys are bundled together through SHiFT codes. Bear with us, but the best way to describe this nuance is through an example:
If you are near the soft cap and activate a code that grants you, say, 20 keys. Now, let's say these 20 keys put your Active Balance over the cap, that means all 20 keys will be stored in your reserve and will only be available once you have space for all 20 keys in your active balance.
Got it? OK, now, here is another example to help you understand the Golden Keys reserve better:
Let’s assume that your current balance is at 238 keys and you redeem a hypothetical code for 20 keys. This puts your total amount at 258, which is over the soft cap. On your end, the SHiFT code will redeem successfully but your Active Balance remains at 238. If you redeem three keys and bring your balance down to 235, then your previously-activated 20 keys can be transferred from your Reserve to your Active Balance (bringing your Active Balance up to 255 keys).
Continuing with the example, let's say you redeem several SHiFT codes and have 55 keys in your Reserve. These keys will only be added once you bring your Active Balance down to 200 keys so that they can all be transferred at that time and not before.
Because of this, we generally recommend having roughly 200 keys active on your account at any given time. The Golden Keys are never lost, but you might be filling up your Reserve and be unable to access them until you clear your Active Balance for the extra space.
Finally: If you happen to open an entire Vault of Golden Keys and have a reserve balance of 255 keys or more, you will need to spend all of your current Golden Keys to get the 255 keys from your reserve added back to your in-game balance. In the most extreme cases, where you have more than 255 keys in your balance, you will get the 255 added to your Active Balance and the remainder will stay in your Reserve. This is the only time when the Golden Keys Reserve is divided and some of it is placed in your active balance, while the rest stay in the Reserve.
__________________________________________________________
Here's the link if you don't trust me. :)
https://support.2k.com/hc/en-us/articles/222452027-I-just-redeemed-some-Golden-Keys-but-they-didn-t-get-added-to-my-balance
Isn't that for pre sequel or the same concept works with BL2 ? cause the response you showed me is from pre sequel forums
But as far as I can remember(back on 360 to current gens), it's always been that way.
But here is the link for BL2.(it says the same thing)
https://support.2k.com/hc/en-us/articles/222633528-I-just-redeemed-some-Golden-Keys-but-they-didn-t-get-added-to-my-balance
Great thx homie very appreciated
Just gotta log in with your details.
https://shift.gearboxsoftware.com/home?redirect_to=https%3A%2F%2Fshift.gearboxsoftware.com%2Frewards
I would have suggested gibbed but not even sure if it works anymore. lol
100 keys is cool, but when you're OP8 on all characters, and have gibbed since 360....keys are of no need to me. ;p
But the game is still fun.
EDIT: the exact number of keys you can have is 65280.
Seriously though, if you're just gonna cheat the system, why bother modding your number of keys instead of just using whatever cheat modder to create maxed parts guns?
(Is it still that Willow Branch or Tree or whatever the original Borderlands was?)
Just seems that when you opt to start modding stuff like that, you just killed the challenge of even playing to find stuff, don't it?
I only modded it years ago(I'm talking 360), after beating it a number of times, and even before I knew about modding. You know, when the randoms join, throw out their loot, then leave? That started happening and I got curious. lol
Now, I'm not for it. It breaks the experience. There's no point to the game if you already have everything. And like you said, there is no challenge.
BUT, I don't have a problem loading up that save to give other people what they want if they so choose.
It's a co-op only game. So you can't really be getting the 'edge' on somebody else, unless you duel, but that's optional. It's not like cheating on an MP with aimbots/wallhacks or anything like that. That is unacceptable in any situation.
In this scenario, the only person you're really cheating is yourself.