Borderlands 2

Borderlands 2

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Anyone think there should've been hitscan weapons?
Not saying all guns should've been that but dang it I need hitscan weapons for those annoying ass buzzards
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Showing 1-15 of 33 comments
GigaChad Dec 9, 2018 @ 11:35am 
What are hitscans? :)
Originally posted by Jack:
What are hitscans? :)
Weapons whose bullets travel instantly. Basically you click shoot, and all of the bullets land on their targets in a single frame.
GigaChad Dec 9, 2018 @ 11:38am 
Originally posted by Padparadscha:
Originally posted by Jack:
What are hitscans? :)
Weapons whose bullets travel instantly. Basically you click shoot, and all of the bullets land on their targets in a single frame.
So like fire rate? :)
Originally posted by Jack:
Originally posted by Padparadscha:
Weapons whose bullets travel instantly. Basically you click shoot, and all of the bullets land on their targets in a single frame.
So like fire rate? :)
No not fire rate.
Okay so picture this: you're firing a harold, you pause, and you can see where the projectiles are right now. With hitscan weapons, you fire once, and you can never pause to see the bullets.
Lets say your standard projectile in BL2 travels 100 meters an hour.
Hitscan weapons aren't like projectiles though. With them, you could fire at something all the way across the map, and the bullet will hit instantly. No travel time at all.
GigaChad Dec 9, 2018 @ 11:43am 
Originally posted by Padparadscha:
Originally posted by Jack:
So like fire rate? :)
No not fire rate.
Okay so picture this: you're firing a harold, you pause, and you can see where the projectiles are right now. With hitscan weapons, you fire once, and you can never pause to see the bullets.
Lets say your standard projectile in BL2 travels 100 meters an hour.
Hitscan weapons aren't like projectiles though. With them, you could fire at something all the way across the map, and the bullet will hit instantly. No travel time at all.
Ah so nonstop shot? :)
blank3t_m0nst3r Dec 9, 2018 @ 11:46am 
It's like weapons in Halo - you never have to lead your targets because your shots hit instantly.

That said, I think lasers in the Pre-Sequel are hitscan weapons.
Originally posted by blank3t_m0nst3r:
It's like weapons in Halo - you never have to lead your targets because your shots hit instantly.

That said, I think lasers in the Pre-Sequel are hitscan weapons.
right, it's not a problem in most cases but it can be at long range with faster-moving enemies.
Draekus Dec 9, 2018 @ 11:49am 
answering the original question,no. because by the same token, the bad guys would be able to do the same to you.
Originally posted by Draekus:
answering the original question,no. because by the same token, the bad guys would be able to do the same to you.
What's game-breaking about that?
Glory Dec 9, 2018 @ 12:25pm 
Originally posted by Padparadscha:
Originally posted by Draekus:
answering the original question,no. because by the same token, the bad guys would be able to do the same to you.
What's game-breaking about that?
Well....at longer ranges you have a better chance at dodging enemy shots, which is helpful when they have elemental attacks with DOT. Hitscan does make it harder for you to lead shots, but also allows you to avoid their bullets as well if you move fast enough, its why Zero works so well.
DocStrangelove Dec 9, 2018 @ 12:39pm 
I don't think it's a problem with most weapons. Some, like Maliwan and of course Torgue have low bullet speed, but I see no problem with Vladof, Jakobs, Dahl, Hyperion etc... especially their non-elemental versions, some of which are almost hitscan fast. My favourite weapon against Buzzards is a corrosive Vladof pistol, piece of cake.
Last edited by DocStrangelove; Dec 9, 2018 @ 12:40pm
maVRoyal Dec 9, 2018 @ 12:56pm 
Hitscan shooting Aka COD shooting system will destroy this game in my opinion.
green Dec 9, 2018 @ 1:09pm 
What about Zer0 and Maya's skills for bullet speed? They'd be pretty damn useless.
Nakos Dec 9, 2018 @ 3:43pm 
No, I don't think there should have been Hitscan.

There's a lot of this game that's built on bullet speed and travel time to target.

Torgue weapons for example are actually gyrojets. (or ... simulated, virtual gyrojets at any rate). And as Hunter pointed out, there are even skills that specifically impact bullet speed).
NovasGoSuper Dec 9, 2018 @ 4:09pm 
Just get a Corrosive conference call
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Date Posted: Dec 9, 2018 @ 11:35am
Posts: 33