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I know what you mean (certain meshes, models and characters switching to lower polygon versions at a rather short distance). I don't have the game installed at the moment and lack the time to test and find a solution.
I would have issues with items in crates and in the store looking blurry and sometimes weapons and npc's too as well as cars when they load in and stuff.
After searching everything and getting nothing I decided to try something.
I TURNED OFF DEPTH OF FIELD.
For some reason the game looks 100000000000x better and runs at a solid 60fps at ultra and NO BLURRY AT ALL ANYWHERE.
This worked for me.
Well, this is ah, yeah, depth of field. It's a known feature, and has been for quite a few years in many, many games.
I have no idea why this happens. Are you using the high-res texture pack? If you are, then that might be the culprit. I have tried the "OnlyStreamInTextures=True" setting on four completely different machines thus far and it always works, but I never use the high-res texture pack.