Borderlands 2

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Textures going blurry at short distances FIXED!
https://steamcommunity.com/app/49520/discussions/0/558749825307404607/

The last couple of replies from CrunchyBiscuit have a couple of suggestions that completely fix the problem of textures (mostly those on characters) turning into a blurry mess when looking at them from a (short) distance! :steamhappy:

Originally posted by CrunchyBiscuit:
Sorry for necroing this thread, but the topic is still relevant.

To fix this issue, edit the file WillowEngine.ini, which can be found in:

C:\Users\YourName\Documents\My Games\Borderlands 2\WillowGame\Config\

... and change the following line (1120), which can be found under [SystemSettings], from:

OnlyStreamInTextures=False

to:

OnlyStreamInTextures=True

This will force the textures to always fully load in, even when viewed from a distance. This also takes care of the majority of micro loading pauses/hitches/stutters in many levels (caused by textures constantly reloading and switching quality in certain areas). Tested on an ancient AMD HD6950, a more recent GTX980Ti and a modern GTX1050, which are all affected by this issue. The fix works on all cards - the only downsides are that maps will gobble up more VRAM with the tweak enabled, and they will initially take slightly longer to completely load. You should be good with 2GB and probably even with 1GB, however.

Screenshots to demonstrate the difference:

https://imgur.com/a/lpSLJYi
Look at Marcus's clothing, especially his shouder. It looks blurry.

https://imgur.com/a/A01lrFq
Look at Marcus's clothing, especially his shouder. It looks much sharper.

https://imgur.com/a/TF4Adaf
Look at the posters on the wall. They look blurry.

https://imgur.com/a/GtQIZOh
Look at the posters on the wall. They look much sharper.

Many more textures are affected by this LOD-issue. The examples shown above clearly demonstrate the problem, but there are many other, more subtle texture improvements using the tweak.

Funny thing; during my tests it became pretty obvious that the old HD6950 runs this game better than the other two cards. The frame rates on the GTX980Ti and the GTX1050 are much higher at the same settings, but they both suffer from more noticeable hitches/stutters than the AMD card does (although the tweak really improved things on all cards).

Another example, just because:

https://imgur.com/a/Lwm0wZZ
Look at Scooter's clothing, the camera on the table and the parts that hold up the fence. They look blurry.

https://imgur.com/a/YipGrpZ
Look at Scooter's clothing, the camera on the table and the parts that hold up the fence. They look much more defined.
Last edited by Henry Swanson; Jan 17, 2019 @ 8:04pm
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Showing 1-6 of 6 comments
Flpstrike Aug 18, 2019 @ 10:48am 
This is perfect, but how do I disable Character LODs?
Nakos Aug 18, 2019 @ 3:12pm 
Ahh... Jan 17th? Hmm...
Last edited by Nakos; Aug 18, 2019 @ 3:13pm
CrunchyBiscuit Aug 19, 2019 @ 10:19am 
Originally posted by Ice Man:
This is perfect, but how do I disable Character LODs?

I know what you mean (certain meshes, models and characters switching to lower polygon versions at a rather short distance). I don't have the game installed at the moment and lack the time to test and find a solution.
Mandodo Sep 2, 2021 @ 8:59pm 
I know it's a necro but I think I found a fix.

I would have issues with items in crates and in the store looking blurry and sometimes weapons and npc's too as well as cars when they load in and stuff.

After searching everything and getting nothing I decided to try something.


I TURNED OFF DEPTH OF FIELD.


For some reason the game looks 100000000000x better and runs at a solid 60fps at ultra and NO BLURRY AT ALL ANYWHERE.


This worked for me.
Cornelious Raidon Jan 21, 2022 @ 3:19am 
So when I turn on OnlyStreamInTextures it ends up giving me a "Ran Out of Memory," error, then the game crashes and I can't for the life of me figure out why.
Last edited by Cornelious Raidon; Jan 21, 2022 @ 3:20am
Henry Swanson Jan 21, 2022 @ 7:28am 
Originally posted by Hellbound Heart:
I know it's a necro but I think I found a fix.

I would have issues with items in crates and in the store looking blurry and sometimes weapons and npc's too as well as cars when they load in and stuff.

After searching everything and getting nothing I decided to try something.


I TURNED OFF DEPTH OF FIELD.


For some reason the game looks 100000000000x better and runs at a solid 60fps at ultra and NO BLURRY AT ALL ANYWHERE.


This worked for me.

Well, this is ah, yeah, depth of field. It's a known feature, and has been for quite a few years in many, many games.

Originally posted by Cornelious Raidon:
So when I turn on OnlyStreamInTextures it ends up giving me a "Ran Out of Memory," error, then the game crashes and I can't for the life of me figure out why.

I have no idea why this happens. Are you using the high-res texture pack? If you are, then that might be the culprit. I have tried the "OnlyStreamInTextures=True" setting on four completely different machines thus far and it always works, but I never use the high-res texture pack.
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Date Posted: Jan 17, 2019 @ 8:03pm
Posts: 6