Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Tiny Tina DLC is a Dungeons and Dragons type thing, with swords, bows, and magic. Those Mimic chest are a good fit there. The midget jumping out is enough in the rest of the game, where things like Magic are not a thing.
I think in a game with sirens, vaults, acidic/shock/slag weapons, flying cities, immortality through respawn regeneration services, digistruct technology, sentient robots, and zombies, mimics just wouldn't look so weird.
New-U is only a game mechanic for the player, ONLY the players.
Flying city is an old DAHL mining ship, so it should be able to fly.
Digistruct is tech, not magic
Sentient robot is tech, not magic.
Zombies are in lots of non magic things.
Sirens are not exactly like a mage or anything, they just have one thing they can do. But would be the closest to the magic thing.
But, Mimics just don't really fit, other than in Tiny Tina DLC. We got midgets and tiny bots jumping out to cover that in the rest of the game.
Although scifi and fantasy both require suspension of disbelief, they are still separate genres. The Borderlands series, as fantastical and crazy as it gets, still has a cohesive world though it shares elements from several stylistic genres. Taking the mimics from TTAoDK and putting them into the base game would break that cohesion and feel out of place.
I actually really like that JNK-Loader idea. It's a shame that didn't make it in the game, cause sounds like a really cool mechanic.