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If you mean that when you join random lobby that has progressed further in the story and quests than you and you complete their missions with them your progress will automatically catch up with theirs.
It always been like that.
To avoid this just put your saves on read only when playing on other's lobbies or backup your saves and then restore them later.
Its simple.
What happened to my friend was something that usually requires you to make a decision whether or not to skip a mission because you already completed it on someone else's campaign. Like I would finish a story mission, go back to my own playthrough, and it would give me two choices to like play it but get no XP or just skip it because I beat it. This doesn't happen anymore and it automatically skips instead.
Wow really? :O Honestly i never heard of such thing it always skipped ahead when i played with randoms that were further in story than me.
Only game that i played that has similar gameplay and mechanics that actually asked if i want to continue playing on host that was further in story than me was Dead Island as far as i remember.
https://support.2k.com/hc/en-us/articles/201335863-How-does-Mission-Fast-Forward-work-in-Co-Op-
No idea, why your automatically skipped progress. Have you finished any whole storyline in other game, and your SP progress wasn't that far?