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In terms of mobbing, more recharge delay would be better too since both Bees will usually one/two shot most trash mobs.
Regarding the Wild prefix on ARs, it can be preferrable on certain ARs like the Hail, Sawbar, and Kitten.
The added damage isn't the compromise, you have it backwards, the reduced recharge delay is the compromise... If you can't avoid damage for an extra 0.56 seconds or 0.3 seconds, then why even use the Bee? The Bee requires you to avoid taking damage for a long period of time to even fully charge, waiting less then a second is negligible in the long run, because you are speaking as if you can immediately pop out of cover as soon as it is fully charged, which is not the case at all. You will still have to wait for an opportuned time or risk waiting for it to fully charge again. If the recharge delay reduction was at least 1 second then Tediore parts would be somewhat worth it. You do realise at OP10 you lose 636,800 damage which is even higher with crits? Waste of ammo, time and effort to use tediore parts.
When you use a bee it's to boost your damage, not to increase your survivability. If you cant keep your bee up, dont use a bee, use a faster or stronger shield....
By the way we have 8 more skill points and OP10, so as far as anyone is concerned OP8 isn't really significant anymore.
Yeah I know OP8’s a thing of the past, but the potency of the gear still remains the same relatively.
Btw I just tested both of them on the Highlands Outwash against Stalkers and Loaders with Pimpernels and the results were identical. Both of them can one shot phaselocked Stalkers with a straight headshot, and both can kill a non slagged GUN Loader with 2-3 shots, even oneshotting if I hit a good sweet spot. So yeah the damage difference is also negligable in mobbing