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If you do co-op, holding a Grog doesn't heal team mates, if you join their game and they don't have the mission active, you are out of luck. The Grog is a crutch. Useful to have on occasion, but ultimately limiting if you build your gameplay around it.
Maya just doesn't need it.
This is the Harmony tree I usually have. I rather like Scorn, but the Life Tap you get from this tree makes Grogs redundant. Res and Restoration are for the rare times I do co-op - can't be bothered rescpeccing.
http://bl2skills.com/siren.html#000000000053150105510000000000
This is what I consider to be the perfect build for siren.
http://bl2skills.com/siren.html#555001055150350100005504510501
I think you maybe misconstruing SR features a little bit - for me its primary benefits go to yourself when playing solo - benefits to team mates when playing coop are secondary. Killing an enemy who's currently PL'd creates life orbs which seek out and heal you. Its effect gets more powerful the lower your health is.
Even if you're primarily a coop player, my point doesn't change cos it's fun to test and increase your self-reliance; if your friends aren't around when you wanna play it's safer and more fun to solo rather than coop with randoms & ultimately the consideration of an either/or solution of "skill or weap" doesn't wash in the higher levels of the game where you always want to maximize or optimize both great skills + great weaps.
The relatively puny health benefits of the Moxxi Signature Items (excluding the Grog which is uniquely health-beneficial) make the Moxxi items' usefulness for health reasons less and less as you level up to the point where many players don't even bother equipping them anymore by the time they reach the OP levels.
Generally, in these higher levels your class-modded skills slaughter health-beneficial Moxxi items making them kinda redundant. Unless of course you like some Moxxi weapons strictly for offensive power. For example, I like Good & Bad Touch for Mayas even tho they're useless for health..For me at least, the others like Rubi neither do sufficient damage as a gun nor do sufficient health-improvement to warrant equipping.
Am sure you're using the Maya Class Mods aggressively and strategically - these can offer a powerful offset to potential over-investments in some skills. At OP8 the Orange Legendary Class Mods give you an extremely powerful +25 point bump to your skills and the Purple Non-Lege Class Mods give you a big +13 point bump to your skills. In the Leges, I use the Cat + Siren + Nurse aggressively & recommend them. In the Non-Leges, ditto for the Cleric + Fox + Matriarch + Trickster.+ Witch..
If you ever need an at-a-glance list of what all the Prefixes do, here they all are on a single page just scroll down to the Maya section & bookmark if you like. http://borderlands.wikia.com/wiki/Class_Mod_(Borderlands_2)#Maya
You have to experiment with every skill on the skill tree to learn which skills / builds suit you best. Whether you play solo or coop will impact your build choices. I've played about, 3,500 hrs on console & pc so I've got a bunch of purpose-built trees most all of which are on the GBX BL2 forum - they're all level 72 / OP8 trees none lower -- if there's anything specific you're looking for in Maya builds, please let me know.& am happy to help. My utility build defines itseelf by only requiring a 1-point retasking into Res for coop which I stick back into Sustenance for solo. The key to my utility build is that it equally supports all eight of the class mods I use & listed above. Happy gaming
It's the first skill that I pick up and I generally have 1 point in it all times.
If you are using snipers and killing at long range, the orbs will probably never get to you.
If you are using phaselock/thoughtlock to proc chain reaction and her other action skills and not targeting the phaselock/thoughtlocked individual, SR won't be of any benefit.
Raid bosses where you can't phaselock in the first place.
Other than the above circumstances, I can't think of a reason not to take a few points in it.
Seems pretty nice,since i am often close range,that skill might help me a lot.