Borderlands 2

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spade Aug 10, 2017 @ 6:14pm
Maya,sweet release for solo,worth it?
I'm working on my maya build,and I wonder if it would be good to get it,since it heals tons of health when you are almost dying,or if a grog nozzle with cloud kill would do better healing.
So,what do you guys think?
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z00t Aug 10, 2017 @ 6:49pm 
Sweet Release is Maya's Tier 1 source of healing and doesn't rely on Moxxi weapons. I find 3 points is sufficient. Not a general user of the Grog Nozzle.

If you do co-op, holding a Grog doesn't heal team mates, if you join their game and they don't have the mission active, you are out of luck. The Grog is a crutch. Useful to have on occasion, but ultimately limiting if you build your gameplay around it.
Maya just doesn't need it.

This is the Harmony tree I usually have. I rather like Scorn, but the Life Tap you get from this tree makes Grogs redundant. Res and Restoration are for the rare times I do co-op - can't be bothered rescpeccing.

http://bl2skills.com/siren.html#000000000053150105510000000000
Fluorine Fire Aug 10, 2017 @ 7:07pm 
Sweet Release is always useful. I much prefer it over Mind's Eye. The crit bonus of Mind's Eye is nice, sometimes I get it too, but melee becomes useless in UVHM as Maya.
M3gadeuce Aug 10, 2017 @ 9:37pm 
I guess it's more useful if you're playing solo. For healing, I basically throw longbow storm front then swtich to my grog to get my hp back. I like to invest more in restoration to heal my team mates.

This is what I consider to be the perfect build for siren.

http://bl2skills.com/siren.html#555001055150350100005504510501
Zen_Disaster Aug 10, 2017 @ 10:33pm 
Originally posted by mentira é perfil:
I'm working on my maya build,and I wonder if it would be good to get it,since it heals tons of health when you are almost dying,or if a grog nozzle with cloud kill would do better healing. So,what do you guys think?
It's a valuable and powerful skill so most players spec into it - I always do but the number of points invested can vary from 3 to 5 depending on the Class Mods I'm using.

I think you maybe misconstruing SR features a little bit - for me its primary benefits go to yourself when playing solo - benefits to team mates when playing coop are secondary. Killing an enemy who's currently PL'd creates life orbs which seek out and heal you. Its effect gets more powerful the lower your health is.

Even if you're primarily a coop player, my point doesn't change cos it's fun to test and increase your self-reliance; if your friends aren't around when you wanna play it's safer and more fun to solo rather than coop with randoms & ultimately the consideration of an either/or solution of "skill or weap" doesn't wash in the higher levels of the game where you always want to maximize or optimize both great skills + great weaps.

The relatively puny health benefits of the Moxxi Signature Items (excluding the Grog which is uniquely health-beneficial) make the Moxxi items' usefulness for health reasons less and less as you level up to the point where many players don't even bother equipping them anymore by the time they reach the OP levels.

Generally, in these higher levels your class-modded skills slaughter health-beneficial Moxxi items making them kinda redundant. Unless of course you like some Moxxi weapons strictly for offensive power. For example, I like Good & Bad Touch for Mayas even tho they're useless for health..For me at least, the others like Rubi neither do sufficient damage as a gun nor do sufficient health-improvement to warrant equipping.

Am sure you're using the Maya Class Mods aggressively and strategically - these can offer a powerful offset to potential over-investments in some skills. At OP8 the Orange Legendary Class Mods give you an extremely powerful +25 point bump to your skills and the Purple Non-Lege Class Mods give you a big +13 point bump to your skills. In the Leges, I use the Cat + Siren + Nurse aggressively & recommend them. In the Non-Leges, ditto for the Cleric + Fox + Matriarch + Trickster.+ Witch..

If you ever need an at-a-glance list of what all the Prefixes do, here they all are on a single page just scroll down to the Maya section & bookmark if you like. http://borderlands.wikia.com/wiki/Class_Mod_(Borderlands_2)#Maya

You have to experiment with every skill on the skill tree to learn which skills / builds suit you best. Whether you play solo or coop will impact your build choices. I've played about, 3,500 hrs on console & pc so I've got a bunch of purpose-built trees most all of which are on the GBX BL2 forum - they're all level 72 / OP8 trees none lower -- if there's anything specific you're looking for in Maya builds, please let me know.& am happy to help. My utility build defines itseelf by only requiring a 1-point retasking into Res for coop which I stick back into Sustenance for solo. The key to my utility build is that it equally supports all eight of the class mods I use & listed above. Happy gaming :steamhappy:
Last edited by Zen_Disaster; Aug 11, 2017 @ 12:05am
It's hard to add anything of significance to some of the above posters, but I'll throw in my 2 cents.

It's the first skill that I pick up and I generally have 1 point in it all times.

If you are using snipers and killing at long range, the orbs will probably never get to you.

If you are using phaselock/thoughtlock to proc chain reaction and her other action skills and not targeting the phaselock/thoughtlocked individual, SR won't be of any benefit.

Raid bosses where you can't phaselock in the first place.

Other than the above circumstances, I can't think of a reason not to take a few points in it.
spade Aug 11, 2017 @ 7:18am 
Originally posted by Zen_Master:
The relatively puny health benefits of the Moxxi Signature Items (excluding the Grog which is uniquely health-beneficial) make the Moxxi items' usefulness for health reasons less and less as you level up to the point where many players don't even bother equipping them anymore by the time they reach the OP levels.

Generally, in these higher levels your class-modded skills slaughter health-beneficial Moxxi items making them kinda redundant. Unless of course you like some Moxxi weapons strictly for offensive power. For example, I like Good & Bad Touch for Mayas even tho they're useless for health..For me at least, the others like Rubi neither do sufficient damage as a gun nor do sufficient health-improvement to warrant equipping.

You have to experiment with every skill on the skill tree to learn which skills / builds suit you best. Whether you play solo or coop will impact your build choices. I've played about, 3,500 hrs on console & pc so I've got a bunch of purpose-built trees most all of which are on the GBX BL2 forum - they're all level 72 / OP8 trees none lower -- if there's anything specific you're looking for in Maya builds, please let me know.& am happy to help. My utility build defines itseelf by only requiring a 1-point retasking into Res for coop which I stick back into Sustenance for solo. The key to my utility build is that it equally supports all eight of the class mods I use & listed above. Happy gaming :steamhappy:
I guess you may be right,i use mainly my Grog+Cloud Kill only for health gating,but i should use it less often since it's not really fun hit enemies for healing all the time,you really put a nice work into your answer,much appreciated!(I will probably consider SR since i don't really play often with people,but sounds like a great skill)

Originally posted by C2H5SH:
It's hard to add anything of significance to some of the above posters, but I'll throw in my 2 cents.

It's the first skill that I pick up and I generally have 1 point in it all times.

If you are using snipers and killing at long range, the orbs will probably never get to you.

If you are using phaselock/thoughtlock to proc chain reaction and her other action skills and not targeting the phaselock/thoughtlocked individual, SR won't be of any benefit.

Raid bosses where you can't phaselock in the first place.

Other than the above circumstances, I can't think of a reason not to take a few points in it.
Seems pretty nice,since i am often close range,that skill might help me a lot.
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Date Posted: Aug 10, 2017 @ 6:14pm
Posts: 6