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My favorite kind of pistols are Vladof ones. They have awesome fire rates. The Anarchist, or the Troublemaker. They eventually grow up to be the Stinger, which is my favorite pistol in the whole game.
The Ladyfist is pretty awesome little Hyperion number too with +800% critical hit damage.
If you're looking for a masher like in BL1, then there's the Maggie, which is a mutually exclusive farmable drop with the Slagga SMG.
Maliwan pistols aren't too bad either.
Just don't use e-tech ones like Darts and Spikers.
FWIW - there are Tediore pistols ('splody, like the SMG youre using), and high-damage, bayoneted revolvers (Law). Also, Grog Nozzle, but that's a special case.
In BL2, my strategy is mainly:
- Sniper as much as possible,
- Shotgun with good accuracy when getting swarmed,
- Exploding electric SMG for FFYL
- Pistol for weak mid-distance enemies that would take 2-3 headshots from a sniper anyways, such as the rat guys and nomads
I'm considering swapping the exploding SMG with a corrosive rocket launcher... Dunno. On a related note, why does the FFYL timer go WAY faster sometimes? Like, usually it's about 15 seconds, but sometimes it's 8 or less.
When you go down consecutively, your fight for your life timer gets shorter and shorter. If you go down often enough in quick succession, you can just die instantly. It takes about 2 min to reset, outside of combat.
Sniper ammo is indeed the smallest pool, but I can understand why. They're devastating. I normally mitigate this with either a Sniper Ammo Stockpile Relic (random world drop, most efficient to farm via the train), or with a Blood of the Ancients with Sniper Ammo (far easier to farm from loot midgets). Even at end game, I don't feel the loss of DPS from not using a cooldown relic or a bone of the ancients with a pimpernel or lyuda. I usually need 1 - 2 shots to take out most enemies with slag, or 2 - 3 without.
Part of using your sniper ammo effectively is using each bullet to inflict maximum damage. Take advantage of deception, B0re, ambush, and/or Death mark/bl0ss0m whenever possible, always crit at often as possible. (Consistently hitting critical hits is a key element of playing a Sniper Zer0)
Also, FWIW, revolvers don't have big clips. If I'm reading him right, he doesn't necessarily distinguish revolvers from other pistols, though. Just sayin ...
Sounds like he's got some good answers/perspective now, though.
Oh, also - maybe obvious, but OP can put your eridium towards greater sniper ammo capacity. That will help a little. I did a lot of that with my Zero.
I always had it set up so that my 4 guns were:
Long distance (sniper or AR)
Close combat (shotgun or SMG)
Fight For Your Life (rocket launcher or exploding weapon)
Weaker but decent to conserve ammo (pistol or SMG)
So I have a sniper for my main, and pistol for weaker stuff. The shotgun's for one-shotting stuff when I'm in Decepti0n.
I know. I don't think they're bad either. I said "Why pistols?" because in the OP, he said he's having trouble with them for now - and my point was just that he needn't force himself, and just to play with what works for him in a given situation. You responded to my "why pistols" in a way that made me think that you thought I was questioning the value of pistols in general.
OP, re your last post (#10) -
Yes, Lady Fist is nice. IIRC, it's a successor to a gun from BL1 called Lady Finger. There's a pretty detailed Wiki where you can look stuff like this up.
That meta-loadout ("set up so that my 4 guns were") sounds reasonable. You could also use AR in slot 4. I think I often used a second sniper, once I had enough sniper-ammo-cap (bought in Sanc with eridium), in my 'slot 4'. Once you get to UVHM, you'll probably keep a 'slag slot' (for me, slot 1) - regardless of weapon type.
All the slag guns with decent stats I get seem to be... bad. I got one from Moxxi, think it was an SMG, that fired UP rather than forward, so I had to aim at the ground. I got another slag repeater which fired in an arc and was pretty inaccurate. The sniper's the best I've found so far, aside from a weak rocket launcher.
For slag weapons, you honestly care most about the slag chance. You want to apply slag to the enemy, then switch to something else (preferably the correct element that they are vulnerable to) and hit them from the bonus damage.