Borderlands 2

Borderlands 2

View Stats:
huez Mar 2, 2017 @ 7:20pm
Anti-aliasing?
Hello!
I love BL2 graphics without black edges and with black edges but both ways i have huge problem. JAGGED EDGES!!! they feel like nails that are cut with rusty scissors and now scratching my eyeballs.

I tried nVidia controlpanel FORCE AA!!! 2-18 WITH ALL SETTINGS I GOT SAME RESUTLS.
I tried global and application settings both and i got same results on all values.

I quess results were: No AA applied to BL2

So how to fix it?
< >
Showing 1-6 of 6 comments
pill cosby Mar 2, 2017 @ 7:25pm 
Try snooping around in the .ini files of the game. You might find an answer there.
huez Mar 2, 2017 @ 7:33pm 
Originally posted by BlueEyes:
Try snooping around in the .ini files of the game. You might find an answer there.

I searched for "Anti" in WillowEngine: Nothing.
No idea about game structure. I disabled black edges with quide but as BL2 itself does not support AA i quess i wont find it from there.

Unless someone here has brains 2 times the size of mines and have found it allready.
trukr Mar 2, 2017 @ 9:01pm 
Did you search for AA? No idea if this is what you look for but found this.
bAllowD3D9MSAA=False
bAllowTemporalAA=False
TemporalAA_MinDepth=500.000000
TemporalAA_StartDepthVelocityScale=100.000000
FXAA=True

What resolution and what size display are you using?
CoolingGibbon Mar 2, 2017 @ 10:45pm 
I believe Borderlands 2 uses deferred rendering, which is why you can't use MSAA but have to rely on FXAA instead. So assuming you have already enabled FXAA from the game options, you have two choices:

1. SMAA via SMAA injector

2. Downsampling

I'd suggest going for SMAA since it has negligible performance loss and smooths out the edges better than FXAA alone. You can find the details here:

http://mrhaandi.blogspot.in/p/injectsmaa.html
huez Mar 2, 2017 @ 11:21pm 
Originally posted by trukr:
Did you search for AA? No idea if this is what you look for but found this.
bAllowD3D9MSAA=False
bAllowTemporalAA=False
TemporalAA_MinDepth=500.000000
TemporalAA_StartDepthVelocityScale=100.000000
FXAA=True

What resolution and what size display are you using?

1680x1050 and thats what i use in game also.

So atm i set all those: True
I have nVidia settings forced to 16xAA and this is the result:
http://pasteboard.co/ESdQQnRxs.png
huez Mar 2, 2017 @ 11:47pm 
Originally posted by Partha Pratim Chatterjee:
I believe Borderlands 2 uses deferred rendering, which is why you can't use MSAA but have to rely on FXAA instead. So assuming you have already enabled FXAA from the game options, you have two choices:

1. SMAA via SMAA injector

2. Downsampling

I'd suggest going for SMAA since it has negligible performance loss and smooths out the edges better than FXAA alone. You can find the details here:

http://mrhaandi.blogspot.in/p/injectsmaa.html

Hadsome Socerer Bless You!
as game looks Handsome at Ultra settings.

< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Mar 2, 2017 @ 7:20pm
Posts: 6