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i'd like to have verbal comunication on speed selected: slow, flank,...(not just faster faster !)
and headings. And keyboard shortcuts for dive, straigth, full left/right ruder, etc..
#2, the Devs are still going to add in more Verbal things. Right now you get a limit of verbal information from Officers, I believe devs said they are going to add in more voice overs.
#3, I am not sure about what is better. I am not a historian. But I think convoys might of went the max speed of the slowest ship. Usually I catch right back up to the Convoy running on the surface if it allows me. Only time I run underwater is during most attacks or hiding from Destroyers. I am sure other players can add their input on this.
#4, We might see this come also, but its defiantly something the modders want to do, but can not right now, with limited ability.
The Devs here have been pushing this game ahead and beyond anything I seen so far with any Uboat game, but since it is EA, it will take some time.
This last year updates, the B129, was a huge update to the game so far that added a lot of QoL stuff. Before B129, I did not play the game much, I felt some things were missing, but after B129, it brought me back and I am waiting for larger future updates.
(currently without mods this game is not a sim)
OP is right on every point, its hardly a sim when you can just look at the map and see a perfect model of all ships sizes, positions and speeds, in heavy fog, with 0 visibility, i could still zoom out on the map and see the enemy ships, but could see nothing on my periscope.
Claiming to be a sim game, shouldnt the MOST BASIC sim elements, like your speed, enemy speed, oxygen and fuel levels, visibility, be done FIRST, then take care of all the other superficial bonus stuff later, seems all your updates are just meaningless stuff i really dont want or need, while avoiding the critical elements that make this game upplayable without mods.
Personally, id like to see the workshop closed completely, with it only being opened again once the vanilla game is completed. Mods are meant to give an added option for a game, they arent meant to be duct tape that hold the actual game together while it does other things.
I hate games that don't have an active modding cummunity, because you have no options to fix something you hate.
This isn't EA games, is a small studio. If you people had your wish the game would not be released yet. If you are angry then don't play it yet. Pretend it's not out and wait till the final release.
Like it or not, afaik, UBOAT seems close to completion. In vanilla, it hits a nice balance being a sim game with some unrealistic parts to be casual friendly, while well-working mods are available for a more hardcore experience.
Since I play this game (early B129), mods are mostly unaffected by game updates. I really don't understand how one could spend hours on sorting mods.
It is a small but very active and tied community : devs are in contact with some modders. Maybe maybe some mods will be included in the base game, before or after official release.
https://steamcommunity.com/sharedfiles/filedetails/?id=2518835584
Use both of these mods in conjunction with each other to remove the 'god camera' and the ship icons from the map. With these two mods, the only icon you will see on the map is your own boat.
But, there's an even better mod that came out recently called Real Navigation that removes all ship icons from the map and adds a slew of new features that force the player to take a position fix with a sextant reading, or an estimated position fix if there are clouds or if the player is submerged.
This mod should also satisfy your second recommendation:
Alligator, creator of the Real Navigation mod also added in relative bearing call-outs for all contacts that your officers detect. These call-outs are in text form only, apologies but perhaps soon we'll be able to add our own custom voice-lines into the mod as well.
https://steamcommunity.com/sharedfiles/filedetails/?id=2618451929
This is a known issue, the consensus is that smaller fixes like randomizing convoy speed other than the constant 7 knots are on the back-burner while the devs race to complete their promised roadmap first.
Also, there is an incredibly talented modder named Eagle who just recently joined the Uboat community Discord server and is working on a mod to let you change your boat's speed manually. If you want to run at exactly 5 knots? Now you can.
Another popular request and funny story about that. Two members of the modding community, creators of the very popular TDC mod have actually joined the dev team and one of them is a skilled artist in UI design. So perhaps soon we'll see further improvements to the user interface and map tools.
I actually agree with many of your suggestions. But I also agreed with them when I saw them the first time someone posted them in a past thread. I'm glad you're enjoying the game and I'm happy to see more folks who want the same things out Uboat that I do.
But many of your suggestions are already in the game now in the form of mods, or will be modded into the game very soon.
I hope you'll be just as enthusiastic when everything you want is added to the game as a mod. Mods are what carried the Silent Hunter community for as long as it did.
Seriously? You really mean that completely broken game by Ubisoft?
The other thing that I liked about that was you would give a simple command to one officer (say the conning tower) and he would feed it down the chain and it would filter out to the entire Sub-systems it was relevant to.
Every sub sim has good and bad, but very rarely does one get it correct other than SH3. Bearing in mind, I’m talking about owning them from day of release and a different era from gamers perspectives today. Anyone can say “this is better than that, today” but it wasn’t back then.
Like there’s been nothing to beat Falcon 3/4, EF2000, Mig Alley, Flying Corps etc.
That’s why I still play them all as each has something that ticks my box for an evening.
SH4 with FOTRS is dam good and comes close i think to SH3 greatness. I think its the best balance in series between graphics and gameplay. I still play SH4 and its the reason i havent picked UBOAT up yet and likely wont until its release.