Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When you abuse something it goes from good condition to bad condition
Does that apply in general or only if the pastures are near one another?
My pastures are built one next to the other, does the penalty still apply if I build them spread out?
IMO it doesnt make much sense to have this penalty, like, why would i be penalised if I have more pigs for instance? No sense at all imo
The other mode says it reduces fertility?
Didnt know humane exploit had this 45% penalty, it said something about 15% not 45% ... have to re-read the description maybe i missed something
EDIT: Just checked, it only says it reduces by 15% and in the efficiency tab is shows a penalty of 15% because of the work mode and then another 45% for condition which isnt explained anywhere (i havent done the tutorials so maybe it mentions it there)
https://imgur.com/Adn1Y0r
EDIT 2: I built another ranch of the same type on another part of the island, it had "Condition 0%" ... I then built another one elsewhere and it had 8% ... i dont understand this at all, it seems all random.
The ranch in the screenshot has 47%, the ranch adjiacent to it has 25% ... why?
You should probably read the work modes more closely
Humane Exploitation (default) has no up front penalty but degrades the soil over time, forever until it's near worthless.
Pasture Prohibition is a 15% efficiency penalty but does not degrade the soil
It's a very simple concept: exploit the land means you are using and abusing all of your pasture all the time while it degrades
Rotate your pastures and you operate at slightly less efficiency but allow your pastures to regrow and not degrade over time
Pasture and crop rotation are basic concepts in farming
Additionally you need to look at the condition of the land before you place the farms, it tells you right on screen what % condition the land is before you place the ranch and then if you leave it on exploitation it will further degrade with time
Pasture prohibition maintains condition by lowering efficiency, it's the better long term option (obviously)
pastures degrade themselves over time if you don't use pasture prohibition to rotate which pastures are being used. the default mode allows overgrazing and destroys the land
2. there is no soil degradation
3. There is no pollution
4. there is no plantation near the ranch
5. active work mode is "pasture prohibition" which gives a flat 15% penalty to efficiency. It says nothing about other penalties (ive tried both work modes in different situations, they dont impact the condition thing)
6. rebuilding the ranch on the same spot resets the condition penalty back to 0-10% (ive seen some go to 0%, others to 2%, random as far as i can tell). Over time it will rise back up to higher values.
7. I built a new ranch, on another island where soil degradation was 0, fertility was green and such (in other words, perfect spot) and the ranch started with 8% condition penalty. I built a second one near the first and it had 0% condition ....
From what tests ive done, i cant figure out what condition means. It feels random (i dont think its random but without an explanation as to what it does, ill call it random)
So, unless someone who knows exactly what condition is, ill give up trying to understand it.
One thing I hate about this game is its lack of tooltips and such. The game doesnt explain much about a lot of things.