Tropico 6

Tropico 6

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test Jun 19, 2019 @ 2:04am
What is "condition" penalty for pastures?
I was looking at some of my pastures and noticed a large penalty to efficiency called condition ... what does that mean?
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Kunovega Jun 19, 2019 @ 2:35am 
The more a pasture is used, the worse condition it will be in

When you abuse something it goes from good condition to bad condition
test Jun 19, 2019 @ 2:41am 
Originally posted by Kunovega:
The more a pasture is used, the worse condition it will be in

When you abuse something it goes from good condition to bad condition

Does that apply in general or only if the pastures are near one another?
My pastures are built one next to the other, does the penalty still apply if I build them spread out?

IMO it doesnt make much sense to have this penalty, like, why would i be penalised if I have more pigs for instance? No sense at all imo
Last edited by test; Jun 19, 2019 @ 2:46am
test Jun 19, 2019 @ 3:55am 
Originally posted by Aturchomicz:
Why are you using the humane exploit workmode if thats not what you want?

The other mode says it reduces fertility?
Didnt know humane exploit had this 45% penalty, it said something about 15% not 45% ... have to re-read the description maybe i missed something

EDIT: Just checked, it only says it reduces by 15% and in the efficiency tab is shows a penalty of 15% because of the work mode and then another 45% for condition which isnt explained anywhere (i havent done the tutorials so maybe it mentions it there)

https://imgur.com/Adn1Y0r

EDIT 2: I built another ranch of the same type on another part of the island, it had "Condition 0%" ... I then built another one elsewhere and it had 8% ... i dont understand this at all, it seems all random.

The ranch in the screenshot has 47%, the ranch adjiacent to it has 25% ... why?
Last edited by test; Jun 19, 2019 @ 4:19am
jlking3rd Jun 19, 2019 @ 5:33am 
Originally posted by test:
Originally posted by Aturchomicz:
Why are you using the humane exploit workmode if thats not what you want?

The other mode says it reduces fertility?
Didnt know humane exploit had this 45% penalty, it said something about 15% not 45% ... have to re-read the description maybe i missed something

EDIT: Just checked, it only says it reduces by 15% and in the efficiency tab is shows a penalty of 15% because of the work mode and then another 45% for condition which isnt explained anywhere (i havent done the tutorials so maybe it mentions it there)

https://imgur.com/Adn1Y0r

EDIT 2: I built another ranch of the same type on another part of the island, it had "Condition 0%" ... I then built another one elsewhere and it had 8% ... i dont understand this at all, it seems all random.

The ranch in the screenshot has 47%, the ranch adjiacent to it has 25% ... why?
When placing a plantation or ranch a colored heat map shows the fertility of the land. You want to place them on areas that are green. Yellow is less good and red is bad. The fertility chances for different types of crops and animals. Maybe the area is bad for pigs but good for llamas.
Kunovega Jun 19, 2019 @ 1:15pm 
Originally posted by test:
Originally posted by Kunovega:
The more a pasture is used, the worse condition it will be in

When you abuse something it goes from good condition to bad condition

Does that apply in general or only if the pastures are near one another?
My pastures are built one next to the other, does the penalty still apply if I build them spread out?

IMO it doesnt make much sense to have this penalty, like, why would i be penalised if I have more pigs for instance? No sense at all imo

You should probably read the work modes more closely

Humane Exploitation (default) has no up front penalty but degrades the soil over time, forever until it's near worthless.

Pasture Prohibition is a 15% efficiency penalty but does not degrade the soil

It's a very simple concept: exploit the land means you are using and abusing all of your pasture all the time while it degrades

Rotate your pastures and you operate at slightly less efficiency but allow your pastures to regrow and not degrade over time

Pasture and crop rotation are basic concepts in farming

Additionally you need to look at the condition of the land before you place the farms, it tells you right on screen what % condition the land is before you place the ranch and then if you leave it on exploitation it will further degrade with time

Pasture prohibition maintains condition by lowering efficiency, it's the better long term option (obviously)
titanopteryx Jun 19, 2019 @ 5:08pm 
Well maybe a plantation right nexst to it, like if it's a cattle pasture for increasing nearby plantation efficiency, the plantation might be degrading the soil depending on its work mode. Monoculture degrades soil. Also are you sure it's not pollution related?
Kunovega Jun 19, 2019 @ 5:39pm 
Originally posted by titanopteryx:
Well maybe a plantation right nexst to it, like if it's a cattle pasture for increasing nearby plantation efficiency, the plantation might be degrading the soil depending on its work mode. Monoculture degrades soil. Also are you sure it's not pollution related?

pastures degrade themselves over time if you don't use pasture prohibition to rotate which pastures are being used. the default mode allows overgrazing and destroys the land
test Jun 20, 2019 @ 7:40am 
1. Fertility is green

2. there is no soil degradation

3. There is no pollution

4. there is no plantation near the ranch

5. active work mode is "pasture prohibition" which gives a flat 15% penalty to efficiency. It says nothing about other penalties (ive tried both work modes in different situations, they dont impact the condition thing)

6. rebuilding the ranch on the same spot resets the condition penalty back to 0-10% (ive seen some go to 0%, others to 2%, random as far as i can tell). Over time it will rise back up to higher values.

7. I built a new ranch, on another island where soil degradation was 0, fertility was green and such (in other words, perfect spot) and the ranch started with 8% condition penalty. I built a second one near the first and it had 0% condition ....

From what tests ive done, i cant figure out what condition means. It feels random (i dont think its random but without an explanation as to what it does, ill call it random)


So, unless someone who knows exactly what condition is, ill give up trying to understand it.

One thing I hate about this game is its lack of tooltips and such. The game doesnt explain much about a lot of things.

Last edited by test; Jun 20, 2019 @ 7:42am
FinaL Sep 25, 2020 @ 7:15am 
Does anyone know an answer? I've got the same question right here and I can't find anything about it. Kalypso? Explain it please!
Shrill Llama Nov 27, 2023 @ 2:13pm 
I figured it out. Fertility will decrease even if you have pasture prohibition. But you can improve the quality of the soil through the use of manure spreaders. Just like farms. Seems silly considering the ranches are producing manure. But at least they can supply them easily.
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Date Posted: Jun 19, 2019 @ 2:04am
Posts: 10