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This game is an single player RPG. There are mods that change the game's overhaul system. Exp, armor, weapons...ect
As for the rest, well, don't worry about smithing or alchemy then? I outright ignore alchemy as anything but "♥♥♥♥♥♥♥ around moments" in my playthroughs. And most of my characters do not need to smith either.
There are also mods that can add depth to things like the smithing process. Such as Ars Metallica.
Maybe you want a good weapon, but instead of having to buy something really expensive, you just get the ores and improve the weapon yourself.
The point being, the options are there, for whatever your playstyle has in mind.
Assuming of course I'm wrong and thus isn't a troll like I think it is.
If you think you need an auto-play bot, just watch a movie instead.
Good thing you didnt buy Morrowind...
They're only as popular as they are because self-concious gamers with weird psychological hangups feel like they have to play on max difficulty, which is exceedingly broken and requires you to exploit every advantage you can just to clear basic content.
you can play Skyrim as a BASIC player, which follows quests and wields the loot/items of those quests.
you can play Skyrim as an ENHANCED player, which not only does quests but does at least a little bit of smithing.
you can play Skyrim as a SUPER player, which does quests, does a lot of smithing, and dabs a little into alchemy.
you can play Skyrim as an ULTRA player, which does quests, does a bunch of smithing, and does a lot of alchemy.
Personally I find it 300% difficult to be an ULTRA player, which for me destroys the game, because I feel the need to be a better player than those YouTube try-hards. I guess I shall be a loser then..until my days have gone..gone forever..amen </93% just kidding about the last few parts>
Spend some time actually doing them on the harder difficulties and you'd understand why they exist in the game...
Also skyrim is more like 75% good game, 80% with mods, but it could be so much better with proper NPC's...
smithing is also very useful. you can make some things that are exceedingly rare in game (eg daedric and dragon items), and what you make is not enchanted (good stuff that rarely drops has a nasty habit of being poorly enchanted, and ruined). Also, even low level smithing with a smithing potion from alchemy can make a few early obtainable weapons better than anything else you will find for a long while, like the blades weapon or scimitars off those idiots in whiterun.
leveling up is a little odd because the game inherited the idea from the original where it made more sense. In the original games, eg arena, you got levels in your skills (you had to pick a set of skills you wanted, and could not use other skills) as you used them, and once you upped your skills enough times (by doing) you gained a level. They took away having a set of skills, anyone can do anything in skyrim, but kept the odd leveling (by doing) idea, and its a little awkward but its also 'the TES way of doing things'.
Its a small sandbox world game with a gazillion side quests and a lot of time wasting (eg making a home and leveling up skills to get maxed out like enchanting and smithing take a while) and a couple of main quest lines (depends on what expansions you have, or if you have them all in the advanced new version etc). You can spend hours decorating a home. You can spend more hours exploring pointless dungeons with no quest involved, or bashing about in the open world. It is, like all games, a timewaster, and it is exceedingly good at it :)
https://youtu.be/z1AVfsqMFZg
https://www.nexusmods.com/skyrim/mods/19281