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I like these voices a lot, if I can get a hold of a voice actor who can do that accent I will definitely consider this. Would having a voice that matches the current Gladius Necron voice be important to you?
Like in DoW1 with the Necron Lord speaking in the campaign intros? This would be the easiest of all of the options to implement and I have toyed with some recordings already that came out quite nicely.
Thematically I would like this the immortals and lower class should barely register thoughts beyond tactical information and relaying concise information almost robots whereas the royalty would keep their empire seeking 60million year old personalities and quirks, however you interpret those. As long as there is a distinction between the higher ups and the lower class Id be game. Just my suggestion :D
This is absolutely what I am thinking currently, it would essentially just be heroes with voices if I do voices at all. What do you think about a voice for the C'Tan fragment as well perhaps? My knowledge of Necron lore is very flakey!
But heres their general relationship with the Necron lol and maybe the Ctan attitudes in general?
I have no idea what sound a star would make if made corporeal. I assume it would generate a voice/sounds familiar to the Necron(tyr)s since it first interacted with their society so maybe just..Necron+ for sounds and demeanor?
This is still pretty vague for a voice idea but its a hard question tbh
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The first C'tan was found "sucking" the energies of the Necrontyr planet's sun, the same sun that gave off enough hard radiation to make the short proto-Necrontyr life short, nasty, short, brutish, and short.
The Necrontyr formed a necrodermis body and coaxed the star-sucker to inhabit it. This C'tan was later named The Nightbringer. When the Nightbringer awoke in the new body, it noticed the Necrontyr for the first time and discovered they were like Chinese take-out: really yummy and spicy, more so than bland stars, but you could eat a few thousand and still feel hungry an hour later. It took a while and much slaughter before the Necrontyr could convince the Nightbringer that they were more useful in servitude, and there were other yummy lifeforces to be eaten instead out there.
Other C'tan gods were discovered feeding on stars, but the most significant of these was named The Deceiver (not that other Deceiver). Weaker than the others, The Deceiver is better at leveraging other entities to do what it wants. After inhabiting a necrodermis body, it adapted to the material world quickly and became very popular with the Necrontyr by means of cunning and guile - mind you, back then he was known simply as the Messenger. It was The Deceiver that convinced the Necrontyr they could escape their short lifespans and succeed in their battles against Old Ones by inhabiting necrodermis bodies themselves. The Deceiver neglected to mention that these new Necrons would be insensate, dull-witted and easily manipulated by the C'tan.
During the Necrons' war against the Old Ones, the C'tan also fought amongst themselves, destroying the necrodermis bodies they used to have an effect on the material world. After the Old Ones were rendered extinct, the Necrons turned on the few surviving, weakened C'tan, and tore them into a f*ck-ton of shards which they then imprisoned in Tesseract Labyrinths. While those shards are like nine million times weaker than full-strength C'tan, they are still machines of death and destruction, and some Necron Overlords are arrogant enough to release them on their enemies like giant grimdark Pokemon. Still, some of the shards managed to escape and even merge to regain part of their godlike power, some can even have their own mindless Necron slaves to justify some of the old fluff. Of course, the final goal of each unchained shard is to free all other shards of his kind and merge with them to form a god of pure murder, capable of tearing apart entire sectors single-handedly. Though the Necrons are ever vigilant and constantly hunting the escaped shards.
One of the most terrifying things is that a Transcendent Shard "calls" other shards of the same C'tan, hoping to absorb them and increase its own power in the process. Eventually, a loose Transcendent C'tan will reunite all loose Shards, becoming the original, nigh-on unkillable, godlike C'tan, which will no doubt be very angry at the Necrons for double-crossing them.
Very few Necron dynasties have one, because it's very hard to keep something that powerful in check. It requires a massive Tesseract Vault to keep it barely contained. Despite this, there have been reports of particularly powerful/desperate/♥♥♥♥♥♥♥ stupid dynasties using the Transcendent shards without a Vault when the need arises, but only if said Shard is not yet powerful enough. In this state, the risk of the Shard going rogue increases a thousandfold, so even [well-known Necron lord] thinks twice about releasing such power, because if the Transcendent Shard escapes and reunites with the other Shards of itself, the full-fledged C'tan will return.
Let's leave to the reader's imagination what would happen then... After all, the Silent King had to basically sucker-punch the C'tan with a reality breaking superweapon, while they were tired and distracted, to shatter them in the first place. Even if the Necrons still had that weapon, it probably wouldn't work again.
I always imagine the C'tan fragment sounding similar like their unit movement sound.
Edit: They also have a dying sound which give us some idea of it's voice.
Sovereign from Mass Effect is quite Necrony (is that even a word? B) ):
https://www.youtube.com/watch?v=R_NAoNd4YyY
Shodan's stuttery style of speech from System Shock might be what
a transcended C'Tan might sound like:
https://www.youtube.com/watch?v=5iZMD_eCpEo
Or possibly Ur Quan Kzer Za style boomy and resonating voice for C'Tan:
https://www.youtube.com/watch?v=ag50ct3EBxQ