Minion Masters

Minion Masters

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Ulfhedinn Aug 22, 2020 @ 4:57pm
Mana Frenzy needs to disappear.
Mana Frenzy is absolutely broken. Matches should be based upon quick thinking and skill of deck building.
NOT... MANA FRENZY... this is the most ridiculous thing I have seen put into a game in a while.

Basically you guarantee whatever team gets it first the win. Instead of allowing the teams to ACTUALLY fight it out.

I REALLY liked your game, but I cant recommend it to friends or players, and I can't continue to play it until this is figured out and done away with. See you in six months maybe.
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Showing 1-15 of 29 comments
Jackeea Aug 22, 2020 @ 5:34pm 
So... beat your opponent before they get to mana frenzy? The only reason it's there is to stop total stalemates. Even then, getting to frenzy first isn't a complete victory - you can still overpower your opponent if you're smart about your bridge control.
Fg° ronenko Aug 22, 2020 @ 5:51pm 
i've already seen many complaints in these forums, they were about: monkeys, dragons, morellia, colossus, stormy, harbingers, healers, combustion and the list goes.
BUT, this is prob the first time i see someone complaining about MANA FRENZY, like, this is something to keep a match from going for a long time, i've already had matches that went to up to 14 min, i can only imagine these matches without mana frenzy, would be a nightmare, imagine playing one match of minion masters where both you and your opponent have amazing defensive cards, and so nobody is able to dish out a lot of damage, imagine that both even have healing puffs or clear skies. without mana frenzy those type of matches would take soooo long, as it forces both players to play more aggressively and in a certain pace.
Ulfhedinn Aug 22, 2020 @ 6:15pm 
no its a complete victory. EVERY TIME. and a stalemate isnt possible. I have had 2 losses in two days, both due to this feature. Huge win streaks ruined by a skill-less mechanic. Its ridiculous. Play out the match. Let us see who gets the right cards at the right times. There is NO need for throwing the game to whomever gets mana Frenzy... thats just means you took two players of skill in deck design, and skill in reading the strategy of placement, and screwing them over.
This mechanic needs to be gone.
Jackeea Aug 22, 2020 @ 6:26pm 
It's not screwing them over. Getting to Mana Frenzy is a skill. Bridge control is a skill. XP management is a skill. You just need to git gud.
JustATextBox Aug 22, 2020 @ 7:39pm 
Originally posted by Eidetik:
no its a complete victory. EVERY TIME. and a stalemate isnt possible. I have had 2 losses in two days, both due to this feature. Huge win streaks ruined by a skill-less mechanic. Its ridiculous. Play out the match. Let us see who gets the right cards at the right times. There is NO need for throwing the game to whomever gets mana Frenzy... thats just means you took two players of skill in deck design, and skill in reading the strategy of placement, and screwing them over.
This mechanic needs to be gone.

If the enemies are consistently reaching mana frenzy, they are doing so because they're better than you.

There's essentially a few different ways you can win the game.

1. Win the game quickly with a rush-style deck
2. Win the game with a huge single push (IE: A tank, a priestess, DPS, etc)
3. Win the game by slowly chipping down your opponents health
4. Out value your opponent and win the game through perk advantage / mana frenzy

There's probably a couple more, but you get the idea. If you're allowing your opponents to constantly have better trades and better bridge control, then you need to be able to end the game quicker. Before they reach frenzy.

Frenzy is a good mechanic - it allows there to be an extra win condition in which you win through a control-style deck and through out valuing your opponent. If frenzy didn't exist, there would be no real reason to run control decks. People who are more aggressive would just always win otherwise.

It's not like people reach frenzy first due to RNG or something of that sort - it is their reward for out playing you for a long period of time.
vitamin boost Aug 22, 2020 @ 7:54pm 
Originally posted by Weorhtleas:
Originally posted by Eidetik:
no its a complete victory. EVERY TIME. and a stalemate isnt possible. I have had 2 losses in two days, both due to this feature. Huge win streaks ruined by a skill-less mechanic. Its ridiculous. Play out the match. Let us see who gets the right cards at the right times. There is NO need for throwing the game to whomever gets mana Frenzy... thats just means you took two players of skill in deck design, and skill in reading the strategy of placement, and screwing them over.
This mechanic needs to be gone.

If the enemies are consistently reaching mana frenzy, they are doing so because they're better than you.

There's essentially a few different ways you can win the game.

1. Win the game quickly with a rush-style deck
2. Win the game with a huge single push (IE: A tank, a priestess, DPS, etc)
3. Win the game by slowly chipping down your opponents health
4. Out value your opponent and win the game through perk advantage / mana frenzy

There's probably a couple more, but you get the idea. If you're allowing your opponents to constantly have better trades and better bridge control, then you need to be able to end the game quicker. Before they reach frenzy.

Frenzy is a good mechanic - it allows there to be an extra win condition in which you win through a control-style deck and through out valuing your opponent. If frenzy didn't exist, there would be no real reason to run control decks. People who are more aggressive would just always win otherwise.

It's not like people reach frenzy first due to RNG or something of that sort - it is their reward for out playing you for a long period of time.

+1
Frosty85 Aug 23, 2020 @ 1:07am 
OP, you dont understand the ideoligy of the game.

The essense on this game is quick and fast matches, based only on counterplay.

You dont get to mana frenzy before 8 min+, at that point the match is a 100% stalemate.
Mana frenzy is the sudden death system kiking in and it works perfectly.

Honestly, if the match reaches mana frenzy, you and your opponent have ineffective decks or mirror decks.
A good match are thouse won or lost in under 3 minutes! A bad match are thouse that drags out to 7+ minutes.
csvii Aug 23, 2020 @ 2:50am 
When I lose 2v2 matches due to mana frenzy, I applaud the opposing team for being able to control the bridges more effectively than me. It's part of the game I have not mastered yet.
Frosty85 Aug 23, 2020 @ 9:26am 
well 2v2 has a few thing going against it and one of them is you dont know if your opponent is randoms or premade..
That beeing said, i can prolly count on 1 hand how many times i reach mana frenzy as a master rank as exlusivly random 2v2 player, so i guess mana frenzy triggers more frequently in the lower ranks.
Last edited by Frosty85; Aug 23, 2020 @ 9:27am
Xinderoth Aug 23, 2020 @ 1:07pm 
I notice that the original poster has the word "Team" in it. I am glad that this person is leaving the game and will not randomly be paired up with me at any time, lol.

Some people lose a match and have two options to pick.

1) Hmm, maybe there could be some things I could do differently and win next game. Maybe a study of every game mechanic and how to use them to win would be a good thing.

2) Its the game's fault, ♥♥♥♥, nerf everything, remove every game mechanic, Blame everything else.

If this is the game where everyone loses, then how are there people that win? People don't win every game, but if someone is losing every game, then self reflection may be what's needed in order to achieve victory.

lvl.99 Weezing Aug 23, 2020 @ 5:05pm 
Mana Frenzy is:
1) to not make the game super long
2) Itc actually fun, u can run it down without thinking much, u know
Alcors Aug 23, 2020 @ 7:15pm 
Originally posted by Eidetik:
no its a complete victory. EVERY TIME. and a stalemate isnt possible. I have had 2 losses in two days, both due to this feature. Huge win streaks ruined by a skill-less mechanic. Its ridiculous. Play out the match. Let us see who gets the right cards at the right times. There is NO need for throwing the game to whomever gets mana Frenzy... thats just means you took two players of skill in deck design, and skill in reading the strategy of placement, and screwing them over.
This mechanic needs to be gone.

Are you serious? Currently you only have have 1.7 hours of playtime and are already blaming mana frenzy because you lose some games...man up and stop blaming others by your mistakes:cfacepalm:. You lost simple because you don't have skills and your deck was weak against your opponent. Adapt to the situation and overcome it.
Grizzledorf Aug 23, 2020 @ 8:34pm 
Originally posted by Alcors:
Originally posted by Eidetik:
no its a complete victory. EVERY TIME. and a stalemate isnt possible. I have had 2 losses in two days, both due to this feature. Huge win streaks ruined by a skill-less mechanic. Its ridiculous. Play out the match. Let us see who gets the right cards at the right times. There is NO need for throwing the game to whomever gets mana Frenzy... thats just means you took two players of skill in deck design, and skill in reading the strategy of placement, and screwing them over.
This mechanic needs to be gone.

Are you serious? Currently you only have have 1.7 hours of playtime and are already blaming mana frenzy because you lose some games...man up and stop blaming others by your mistakes:cfacepalm:. You lost simple because you don't have skills and your deck was weak against your opponent. Adapt to the situation and overcome it.


if they only have 1.7 hours, they are likely still facing bots which makes complaining about mana frenzy even more confusing.

most people for the first few hours or even longer think they are a natural bad ass at minion masters cause they keep winning and don't realize they are facing bots for the most part
Last edited by Grizzledorf; Aug 23, 2020 @ 8:35pm
HyperKnight Aug 24, 2020 @ 3:29am 
Originally posted by Eidetik:
Huge win streaks
Had you checked the glory of your opponents? It would quickly ruin your delusions of grandeur... because players with almost no glory are BOTS.
dr_m Aug 24, 2020 @ 11:29am 
i just had a 12minute match and have heard of 20mins+
Mana Frenzy isnt the end, its the beginning of all out war :D
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Date Posted: Aug 22, 2020 @ 4:57pm
Posts: 29