Minion Masters

Minion Masters

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aki Apr 8, 2024 @ 4:37pm
dont use Dormant Defenders
dont use Dormant Defenders!
too weak.
When i see it, I will drop.
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Showing 1-4 of 4 comments
Jackeea Apr 8, 2024 @ 4:45pm 
It's an underrated card tbh. 6 mana for a massive wall that turns into two heavy hitters, that naturally have some defense against sneaky stealths like Assassin - it's very useful. It obviously doesn't go into every deck but it definitely has its places.
Frosty85 Apr 9, 2024 @ 2:06am 
The avrage player who use it do not know HOW to use it, that is why it has a poor rep.

You need extra mana regen for the defenders to get them to wake up at 90-99%, 9/10 players i see who play the card, do NOT have that, nor do they bother to wait until they are 10 mana crossing to 11, before playing the card either.

It is a card that cannot be randomly added to a deck, and that is why it has low usage. I don't use the card as it don't fit my playstyle, but i would not call it a bad card.

What makes me rage quit in 2v2, is ppl who add Turncoat ability card, and DON'T bother to add a tower healing card!.
Last edited by Frosty85; Apr 9, 2024 @ 2:08am
aki Apr 9, 2024 @ 4:01am 
At first, a part of important things are two. Make sure of followings. To destroy enemy or save bridge. Due to satisfying these, to win can be near.

''Dormant Defenders'' can not do either. 8 mana is used and it can not move and attack. These is big problems. During so, enemy can save both bridges and attack HQ.
* If you use 8 mana, you must do another minion.

Due to there reasons, I can absolutely say that a player using it lose.
Jackeea Apr 9, 2024 @ 5:01am 
Originally posted by aki:
At first, a part of important things are two. Make sure of followings. To destroy enemy or save bridge. Due to satisfying these, to win can be near.

''Dormant Defenders'' can not do either. 8 mana is used and it can not move and attack. These is big problems. During so, enemy can save both bridges and attack HQ.
* If you use 8 mana, you must do another minion.

Due to there reasons, I can absolutely say that a player using it lose.

Boiling the game down to "hit tower or take bridges" is hilariously reductive. If that was the case then cards like Defenso Chopper or Sniper Scrat would be completely unplayable.
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Showing 1-4 of 4 comments
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Date Posted: Apr 8, 2024 @ 4:37pm
Posts: 4