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As for the prowler, I only have the rabid version, and it synergizes well with my Musketeer's Call Slitherbound. If I'm careful where I play it it can be a powerful push on its own. (It's also one of my only 200+ glory cards.)
I've thought before about adding a Bridge Buddies or something similar to reduce the enemy's XP advantage; I'll try a couple different options and maybe that Black Hole you mentioned and see how they feel.
I see this kind of deck often enough, its been around for some time, and it can be tough to play against. I wouldn't play your version myself though because I hate the way that wildcards alter the balance of the game. Just my personal issue though and if you are OK with them, they are within the rules so you are well within your rights to use them. Black Hole can be difficult to time and place correctly until you have had some practice with it so be aware of that. Good luck with it anyway.