Minion Masters

Minion Masters

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Kyuu Apr 18, 2018 @ 9:20am
Living Statue
Since living statue got 1200hp it turned out to be a very annoyng card, then with the beam of doom nerf and faster moviment to every card it got ridiculous for me, for 5 mana you get a 1200 meatshield, there is no consistent counter to it without wasting mana and most anti tank measures just don't work against it because it is a cheap ultra tank card, i really think it needs some kind of change.
Well, that is what i think, try to be polite while you call everything i said garbage, thanks. :compa:
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StevenEven Apr 18, 2018 @ 11:43am 
I can assure you statue is not that good. I have heard good players actually asking for a buff. They mainly talked about how cursebearer kills it so easily but in my opinion, the card itself is easy to counter, making it faster is actually better since it reaches your side of the board faster, and that makes countering easier, having it reaching face is not a big deal since a 3s attack speed 40 dps minion is not threathening.
If it;s escorted, try killing whatever it is behind it with a spell, and then focus on the statue, if not, a solid 50 dps or higher minion will usually kill it before it reaches face.
Salbei Apr 20, 2018 @ 2:02am 
You don´t want to beam statue in the first place.That sets you up to fall behind. Unless you can kill most of the escort along with it.

It is all about handling the statues escort. Personally i can reccoment Fire Imp against it (also deals with the escort). Just be smart with it and make sure you got a meatshield in front. Same thing as the statue player - meatshield infront, dps in the back.

If you still struggle to handle it for whatever reason, add a wall too. Wall+Fire Imp stop everything on the ground better than any laser turret will.The combo pretty much stops any groundbased push.
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Date Posted: Apr 18, 2018 @ 9:20am
Posts: 2