Minion Masters

Minion Masters

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Systemz Mar 19, 2021 @ 1:53am
stop giving mana surge.
stop it. I have gained from this and I have lost from this too.. the logic as to who gets it first and who does not is bad. mana surge shouldnt happen in a fair battle.
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Showing 1-15 of 19 comments
Frosty85 Mar 19, 2021 @ 2:17am 
Mana surge is for crystal elfs, nothing wrong with that, it is their faction ability.

What you prolly are refering to is mana frenzy and it is tied to xp, and what gives the moust xp? holding bridges.

And why do mana frenzy exists?: to prevent games from going past 6 minute duration.
This is a rapid match game, not a long duratio game, it enqurages you to win the match before or around 3 minute mark.
Firt2000 Mar 19, 2021 @ 3:40am 
Originally posted by Frosty85:
And why do mana frenzy exists?: to prevent games from going past 6 minute duration.

Wanna talk about my last game, 35 min duration xD
metalfiiish Mar 19, 2021 @ 4:18am 
I mean I've had longer duration battles past 6 minutes and the mana surge is there as a means to prevent weebs from playing defense all day with no bridge control.
Frosty85 Mar 19, 2021 @ 7:57am 
Originally posted by Firt2000:
Originally posted by Frosty85:
And why do mana frenzy exists?: to prevent games from going past 6 minute duration.

Wanna talk about my last game, 35 min duration xD

That is a 99% stalemate. Should have been an auto draw by the game at the 20 min mark IMO.
Iso Koala Mar 19, 2021 @ 2:18pm 
Originally posted by Firt2000:
Originally posted by Frosty85:
And why do mana frenzy exists?: to prevent games from going past 6 minute duration.

Wanna talk about my last game, 35 min duration xD
Really? No kidding?
My longest match stalemate match was about 14 minutes, and both sides landed like 8 dragons during that.
done87 Mar 19, 2021 @ 5:59pm 
if you defeat them fast enough, you wont go through mana surge lol
Iso Koala Mar 20, 2021 @ 12:39am 
Mana surge... or Mana Frenzy actually, is like a timer, sudden death mode, that you should not let enemy get in first place. If you see Mana Frenzy often in matches, you should either adjust your deck to be more aggressive so that you win before that happens, or adjust your deck so that it wins if Mana Frenzy does happen.
Firt2000 Mar 20, 2021 @ 6:52am 
This game mechanic is very good and put down a timer, you have to adapt your strategy/ deck/ gameplay on it, as Iso say, if you play only big mom 9 cost cards you don't have map control and your opponent go in frenzy very quickly, same for ultra rush deck. In hight rank : GM / countenders, 90 % of played games finished by the frenzy.
Systemz Mar 20, 2021 @ 10:18am 
sorry I meant mana frenzy.

I just don't see how its fair in who gets it first. Very rarely can you successfully defend from it. It sucks when you're in a good battle and its about to tip in your favour, only for it to be thwarted by the opponent gaining a random event bonus that ultimately will cost you the match.

Awesome game though, I really enjoy it.
Systemz Mar 20, 2021 @ 10:19am 
Originally posted by done87:
if you defeat them fast enough, you wont go through mana surge lol

Good advice, Thx! LOL
Iso Koala Mar 20, 2021 @ 10:28am 
Originally posted by Systemz:
sorry I meant mana frenzy.

I just don't see how its fair in who gets it first. Very rarely can you successfully defend from it. It sucks when you're in a good battle and its about to tip in your favour, only for it to be thwarted by the opponent gaining a random event bonus that ultimately will cost you the match.

Awesome game though, I really enjoy it.
Yeah but when they do it, its their strategy to get it faster than you. They play "worse" than you because their tactic might rely on doing that. They are just surviving until then.
A bit like ascension dragon decks, who rely on getting dragons asap and winning with those.

Everything that happens before that might make you feel like youre winning, but if you dont win them during that period, you have never actually been winning. (Ascension decks arent really that strong but it can work up until some point at Master rank at least).
Vrakos Anthrakir Mar 20, 2021 @ 7:58pm 
If your opponents are hitting mana frenzy first then you haven't done a good job of playing for XP, either gaining it for yourself or denying it to your opponents. Generally, it's the 'little' inefficiencies in how people play that screw them on XP; stuff like defending too far back so it takes too long for your minions to walk to the bridge, not grabbing the bridge behind enemy minions, not splitting groups to take both bridges, etc.
Fg° ronenko Mar 20, 2021 @ 10:42pm 
Originally posted by Systemz:
sorry I meant mana frenzy.

I just don't see how its fair in who gets it first. Very rarely can you successfully defend from it. It sucks when you're in a good battle and its about to tip in your favour, only for it to be thwarted by the opponent gaining a random event bonus that ultimately will cost you the match.

Awesome game though, I really enjoy it.
to be fair, it's not random at all, the one that shows better control over the bridges gets to mana frenzy faster, if you often see yourself losing the xp battle and your opponents are often getting to frenzy before you then you should either arrange your deck in a way to finish the battle faster, or adapt it to control bridges better.
something that you must keep in mind is the value of cards and counters, always try to use as little mana as possible to counter a certain push, so you can eventually outvalue your opponent.
Frosty85 Mar 21, 2021 @ 2:22am 
Originally posted by Systemz:
sorry I meant mana frenzy.

I just don't see how its fair in who gets it first. Very rarely can you successfully defend from it. It sucks when you're in a good battle and its about to tip in your favour, only for it to be thwarted by the opponent gaining a random event bonus that ultimately will cost you the match.

Awesome game though, I really enjoy it.

It is fair in the fact that the player/team that holds the bridges longest, gets it.
Bridge grabbing and holding them is a tactic in its own, and you need to understand it in order to climb the ranks.
Systemz Mar 22, 2021 @ 9:49pm 
Originally posted by Fg° Ronenko:
Originally posted by Systemz:
sorry I meant mana frenzy.

I just don't see how its fair in who gets it first. Very rarely can you successfully defend from it. It sucks when you're in a good battle and its about to tip in your favour, only for it to be thwarted by the opponent gaining a random event bonus that ultimately will cost you the match.

Awesome game though, I really enjoy it.
to be fair, it's not random at all, the one that shows better control over the bridges gets to mana frenzy faster, if you often see yourself losing the xp battle and your opponents are often getting to frenzy before you then you should either arrange your deck in a way to finish the battle faster, or adapt it to control bridges better.
something that you must keep in mind is the value of cards and counters, always try to use as little mana as possible to counter a certain push, so you can eventually outvalue your opponent.


Originally posted by Frosty85:
Originally posted by Systemz:
sorry I meant mana frenzy.

I just don't see how its fair in who gets it first. Very rarely can you successfully defend from it. It sucks when you're in a good battle and its about to tip in your favour, only for it to be thwarted by the opponent gaining a random event bonus that ultimately will cost you the match.

Awesome game though, I really enjoy it.

It is fair in the fact that the player/team that holds the bridges longest, gets it.
Bridge grabbing and holding them is a tactic in its own, and you need to understand it in order to climb the ranks.


Oh OK, so you're both saying it comes down to bridge control that dictates who gets mana frenzy first? Did not know, I'll be sure to keep that in mind now.

We usually hold the bridges so I didn't pick up on that. Everyone else says its a strategy to play bad to get mana frenzy first?? =/

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Date Posted: Mar 19, 2021 @ 1:53am
Posts: 19