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Cursebearer is pretty good, a lot of big drops = high health, which cursebearer is good against
Lightning bolt basically gives you a free win against the 7+ servitude decks
Ghost is also insanely good
Stuns for the Mordar based ones
Combustion works against some of them (but meh combustion kinda sucks now)
Hordes work pretty damn well against a lot of them
Snake druid works against some of them
Air units are pretty good against some of them
Wizard puff
Wheel of doom answers Bahra
Morgrul answers Thelec
Fireball (or chain, or poison) answers dragon pack
Defenso answers dragon pack, howling moon, wreckinator
Memestorm does really well against a lot of them
Muskateer does against all the melee based ones
Laser Turret
Stun Lancers
Uhh.. that's all I can think of right now, I'm sure there's more though
With a cycle that's this expensive, it cannot be called spam. Those decks are easy to counter, just very annoying because they force you to play a certain way.
Hope that helps.
Yeah, i think instead of spam, they could say 'snowball' the end result looks like you spammed them, but it's just a combination of placement and timing and luck of the draw opening hand the 2-mana - 7 drop minion.
The ghost can turn the game in one good steal, and because you play a heavy deck, isn't easy kill it faster, and the aggro decks its almost the same, if they play the 0 cost imps your only chance its to start with a good rotation and get lucky with the ritual.
When a player summon creatures the other one "spam" 8/9 mana creatures. The point IMO is that Ritual of Servitude should be "one shot" like Future Present (i really don't know the right name in english).
Summon a 9 mana creature with 2 mana is simply too much in my opinion.
Really hope a mana rise for the card or a remake.
Check top decks, 50%/60% are made with this combo XD
In 2vs2 7 drop ritual isn't that good, the other team have more spam that in 1vs1, if you check the actual ladder, only 30-40% use ritual, and the 55-70% of those decks use 3 o 4 drop ritual. Those big drops are really easy to beat, the problem its the people don't know how to counter it yet.
If they nerf ritual, we will never see it again in play, its ok at this moment.
16 / 60 = 26.66%
16 out of the 60 players on the leaderboard use it, a little over 1/4. Seems about right imo, considering it's a unique card that was only just released, makes sense that people would be using it and having fun with it
I don't want to polemize about percentage, i noticed top decks change very fast and today I stated less rituals are on top :)
Myabe is my fault this is why I asked about counter this (very used) strategy.
About nerf: i think play a 9 mana minion with 2 mana (one shot) is not that bad, considering you can put it up to three same card in a deck ... :)
Bad idea, if you put 3 of that card, it will summon a 2cost, also one shot will kill the card and the deck, to pull a 7, 8 or 9 drop you need that middle cost in the deck.
As an average player (i'm working hard to Master, now I'm diamond 1), its really impossible deal with R.o.Servitude.
Talking about counters: ok i know there are, but i can't build a deck thinking ONLY about that card, this is not count as counter. (My english is terrible sorry XD)
So is pretty impossible deal with same rank players with Ritual of Servitude. This is my conclusion after many hours of play.
Hope they will nerf the card at the end of the season :)