Minion Masters

Minion Masters

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Future present in 2v2
So - here's the idea, when your teammate defends you get mana to finally cast that huge chunk of mana that is future past/present. Over time it regains mana of course and you're all set to win.

If only! My thorough research (if you can call that 10 games with random people) and 2 copies of FP has concluded that it's still bad, inconsistent and takes way too long. On some ocasions my teammate disconnected smelling the defeat (Don't ever do that!)

So, how's future past/present in 1v1's? I don't see competetive people using it and my attempts to make it work resulted in barely playable decks on a good day.

Yes, it may be a joke card, But it could be rebalanced to give more value - like casting the resulted card on future past/present cast, making it more discount or increasing the discount the more you cast the card or something else.
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Showing 1-5 of 5 comments
Eazotop Jul 4, 2017 @ 10:45am 
Some good players have made decks with it, but they're inconsistant. Since the card main's attribute is the randomness, it will always be.
In constructed, it's just a fun card to play and it's unrelieable. If it was relieable it would be too good and when you make random cards too good, you end up with a game like hearthstone where the competitiveness slowly erodes for a more entertaining gameplay.
Euphytose Jul 4, 2017 @ 10:56am 
Future present is not worth the cost, it's terrible, but future past is ok.
Khazlariko Jul 4, 2017 @ 3:29pm 
I disagree with you completely.
Please refer to this post where someone else made the same claim.
http://steamcommunity.com/app/489520/discussions/1/1354868867706357198/

Basically, it's been in my deck the last two seasons. And I was top 20 with two future presents in 1v1 all of last season (which I would say is harder).

I'm currently using a single future present in 2v2 and I've yet to have any teammate complain. I'm currently ranked platinum 2 in 2v2 mode with randoms. What that means is that I mostly get paired with wood players (so it takes an average of our rank) and together we verse silver/gold players. Wood players can be horrible, and I'm still winning the majority of my games to rank up further.

If you don't like future present from your testing then I would say this: 1. You don't know how to defend, 2. you don't know how to build a deck to utilise it or build a deck that is versatile enough with 9 cards, 3. you don't know the other cards well enough to utilise them and/or you didn't even play the cheaper card, 4. the random number god hates you, 5. it actually helped you a lot and you didn't even realise, 6. you don't know how to make a counter push.

The biggest weaknesses to future present (in 1v1, especially if you are running 2 of them) are bridge shrine decks and demon warrior. With 2 future presents, demon warrior is basically a hard counter. And given how frequent DW is used in all game modes, it's no wonder competitive players don't like using it (a lot also hate RNG). This is less of an issue running a single copy and less of an issue in 2v2 but can still be a problem given how quickly DW can scale.
Last edited by Khazlariko; Jul 4, 2017 @ 5:32pm
Euphytose Jul 4, 2017 @ 7:09pm 
Quite an essay for something that can easily be explained by: "I don't want to have to spend 8 mana for something that may be completely useless." Past is the same thing but less risky, but I still don't use it unless I play RNG Apep.

PS: You can't "build around RNG", as much as you think you can, not this type of RNG anyway. I can't "plan my life as if I'll win the lottery".

But yeah, I probably suck at defending. Nearly all my decks are all or nothing. The deck I've had the most success with in 2v2 is your typical in-your-face rammer deck. I tried other decks but for some reason I always get matched with people who run 2 snipers and think they're a two men army.

I also have a nearly all spell deck with Millo, with only Succub and Guardian as units, and it works incredibly well with good players, but I'm not matched with those.
Last edited by Euphytose; Jul 4, 2017 @ 7:15pm
FGCNN | Nurdell Jul 4, 2017 @ 9:22pm 
Fair enough
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Date Posted: Jul 4, 2017 @ 9:46am
Posts: 5