Minion Masters

Minion Masters

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kado Jun 22, 2019 @ 10:16am
Tips and Hints on dealing with Nyrvir, Spirit, and Morellia.
I figure that since most people don't know how to deal with the new broken mechanics and cards, I figure I'd help out with a few tricks of mine that will guide a few to victory. If anyone else has any helpful tips, that will be welcomed. This way everyone will stop complaining about that there is no way to deal with these until the devs patch them.

Nyrvir the Fallen
There are 4 cards that can take out Nyrvir. I'll start with least recommended to most recommended.

Ghost - Ghost is the least recommended removal but is effective if you can pull it off. Unfortunately for it, Nyrvir can hit air and with Nyrvir's constant hit overtime, effectively makes shields useless. To possess it, you'll need a minion that can distract it and the other enemy minions behind it to tank those hits (ie Divine Warrior or Scrat Tank) and then wait for Nyrvir to use it's attack. Once you see the attack go, then summon the Ghost to possess it. It is critical you wait for the attack, because if your distraction is removed by a spell (ie Lightning Bolt) then you will lose your ghost making you waste 7 to 9 mana for nothing.

Red Golem - My 3rd recommended solution. Ruling out the obvious of Nyrvir itself, this is the Big Guy and ONLY Big Guy that can take on Nyrvir head to head in a 1 on 1 match and come out on top. Unfortunately, you'll have to activate it's Double HP Buff in order to win, otherwise, Red Golem is useless. Red Golem however just BARELY comes out on top winning with a little over 100HP left over which means you will have to support it if your opponent(s) are backing up their Nyrvir with other things.

Laser Turret - My 2nd recommended solution. Laser turret is perfect to getting rid of multiple Nyrvir's and is the most effective in removing them than anything else. The only reason why it's not my most recommended is because the downside is that it is susceptible to stuns (ie Shock Rock) which disrupts its DPS and a simple fireball can dwindle it down on DPS. Recommended to put this further back near the tower instead of front lines as enemy Range Units will also pulverize it.

Shen Stormstrike - My number 1 recommended solution. Shen's constant stun and damage is the best way to get rid of Nyrvir. Probably asking, "Why not use Stun Lancers?". Well the problem with Stun Lancers is that they can be removed by 1 fireball or 1 chain lightning that gives Nyrvir enough time to to dish out another 50 damage to kill them or Flame Imp's 1 attack to wipe them out. Shen has high HP. It takes Nyrvir 2 hits to get rid of Shen in a 1 on 1, which is not something that Nyrvir can do. It'll need a full 10 seconds to kill Shen which Shen will constantly keep stunning. Shen cannot be removed even by 2 fireballs and it takes Flame Imp 2 attacks to get rid of Shen while Shen just shaved off 1200HP from Nyrvir. The only way to remove this guy is if your opponent gets lucky with Lightning Bolt or uses Beam of Doom.

Spirit Mechanic
The Spirit Mechanic is completely broken compared to the original Spirit Mechanic. The Original Spirit Mechanic can buff 1 minion over and over. Of course it is random but if that Minion is your ONLY minion, that it will continue to get those buffs. However, the new Mechanic allows you to only buff the same minion once and only once with 200 HP instead of the original 100HP. The reason why Spirit wasn't as popular as it was was because the randomness in the mechanic. You couldn't tell which minion was going to get the buff. With the new mechanic, you can now tell which minion was going to get the buff and have more control of making annoying minions more annoying (ie Mana/Heal/Disrupter Puffs, Air Units, Bazooka Scrat, etc.). With the extra 200HP on top of current minions HP, it just makes it even more difficult to remove with any spell but Lightning Bolt or Beam of Doom. And one of Morellia's powers is to freely abuse this mechanic at NO MANA COST. So how to combat this? Unfortunately, my tests shows that there really is only 2 ways. You fight fire with fire which means you use Spirit Mechanics as well, or use Cursebearer. That is right, Cursebearer now has a higher effective DPS due to minions having higher HP. I highly recommend bringing 2 of these bad boys in to help dwindle those High HP down fast.

Morellia, the Licht Queen
Ahhh the Master that can already abuse the 2 above broken things. Morellia is by far the most broken Master as she can use Nyrvir and Spirit Mechanic at almost no cost at all. Did you know that when Morellia summons Nyrvir, her card Plays the 6 mana Nyrvir's Breath spell first and if the player has collected 20 spectral essence, it will summon skeletons? And also Nyrvir actually costs 13 mana to summon, which your required to use the 3 mana spell Nyrvir Slumbers once and then the 10 mana to summon? Well guess what, Morellia's card allows her to do all of that 19 mana for just a small amount of 6 mana. That is a WHOPPING 13 mana difference and gain any player can get. So how do you beat her? Well with the combine suggestions I have mentioned above that's really all. The only reason why Morellia is so OP is because she can abuse the 2 above things. If it wasn't for that, she be more tolerable. But what if you don't have any of the recommended cards? Well then the only way is to beat her before she reaches her 3rd perk. You'll need minions that are fast and focus directly to her. There are plenty like Rammer, Incubus, Scrat Launcher, etc, take your pick. Morellia's attacks are actually similar to Ratbo with the added effect of slowing.

So that is about it. These are my suggestions and if anyone else has anything to add feel free.
Last edited by kado; Jun 22, 2019 @ 9:19pm
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Showing 1-7 of 7 comments
Dauntless Duelist Jun 22, 2019 @ 4:32pm 
Nivir dies to Brothers of the Light with Rage and a small amount of support. Volco is pretty good against Morellia.

You can split Stun Lancers to be on both sides of her to prevent her from attacking both at the same time if they get hit by Chain Lightning. This might also make them avoid Fireball, with how large Nivir is? not certain.

Sniper Squad is also generally effective against large units. Preferably combined with a Bannerman to protect against spells.

Lightning Bolt only deals 1000 damage to Nivir, doesn't actually remove her from the board.

Divine Warrior, Scrat Tank or Living Statue combined with Swarmers or Flightless Dragons or similar high DPS melee minions should be quite effective at removing Nivir. Divine Warrior is probably the best choice for this.
kado Jun 22, 2019 @ 7:58pm 
Lightning Bolt is currently glitched on it because Lightning Bolt is suppose to destroy a random minion so it will be fixed soon. Hopefully :S
JustATextBox Jun 22, 2019 @ 8:03pm 
Originally posted by kado:
Lightning Bolt is currently glitched on it because Lightning Bolt is suppose to destroy a random minion so it will be fixed soon. Hopefully :S

Not a bug. Nyrvir has the "Mythic" trait. Any effect that usually *removes* a target instead only deals 1000 damage. That includes both lightning bolt and wizard puffs death effect
Last edited by JustATextBox; Jun 22, 2019 @ 8:03pm
kado Jun 22, 2019 @ 9:14pm 
For REAL!! All this time I read it when it *DIES* it has some sort of 1000 damage destroy effect that doesn't seem to work. Then I will have to remove it as a suggestion until devs nerf that :P.
kado Jun 22, 2019 @ 9:19pm 
Done and changed.
Frosty85 Jun 22, 2019 @ 11:24pm 
i just use howling moon.
makes fighting 2 dragons at the same time doable with a little bit of support.
†Yawgmoth† Jun 23, 2019 @ 6:28am 
i got morellia a few days ago finally and thought...wow now i can stomp rankings...but
as u said ghost is a good counter, weirdly i fight ppl who know how to pull it off 100% every time in gold rank...
though i must say my card collection is still bad. so i probably just lack the good cards to built a proper deck

cursebearer+root

regarding the spiritmechanic...honestly the mechanic can be good or bad depending on ur timing, ur opponents timing because its casttime is slow as ♥♥♥♥ and rng...so very situational. happen more than once per game that i fail to buff properly because my opponent has a good reaction or my minion dies faster than the spell is cast. 2v2 doesnt make it easier especially with a rnd.

other cards i feel hard to handle are harbringer (insane range), decks which r generally good at controling bridges (but like i said this might be an issue because of my small card pool), without at least rank 2 perk morellia is rather weak in my opinion, that card for just 5 mana which spits out 10 or so fireballs each 200 dmg in a certain area...thx to nyrs big hitbox it deals very good dmg against the dragon too
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Date Posted: Jun 22, 2019 @ 10:16am
Posts: 7