Minion Masters

Minion Masters

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Lets make a competitive Mordar deck together
I want to make a decent Mordar deck, but I'm having my troubles achieving this. Therefor I ask for the community to help me #MakeMordarGreatAgain.
I'm willing to try everything you can come up with and every single deck list. I can provide you with the replays, so we can go over it and maybe unlock the way to play Mordar correctly.

Problems I'm having:
- Deck rotation because of high cost cards to avoid 1 xbow dude on tombstone
- Defending my master vs face decks
- Staying active in the XP competition

How I've tryed to solve the problems:
- Playing 3 cost cards as Dragons and Warriors to rotate faster and still get some value from tombstone
- Avoid cards that summon more than one minion, for better tombstone value
- To defend myself I've tried C2A deck, Wall, Stun Blast and Ghost Turret. Stun Blast is okay as it's itch the same spot as Wall, and can be used offensive
- Playing Bridge Shrine and Undying Skeleton to stay active in XP race


Any suggestions and help will be much appreciated! :D



// Complaints about Morder goes to another thread please :)
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Beiträge 1619 von 19
Ursprünglich geschrieben von Khazlariko:
Ursprünglich geschrieben von Beancake12:
Khazlariko was right when he said that this deck https://gyazo.com/aa55e07729746b35050b35408886ce09 needed answers to boss monsters, so after a lot of efforts Kanu and I have build this deck http://imgur.com/a/mv1CU

The core idea of the deck is to exploit Wizard Puff as much as possible.
Step 1: Get level 1
Step 2: Tombstone
Step 3: Wizard Puff
Step 4: Profit
It looks pretty defensive, but where's the push? How do you actually hurt them?

It also looks like you'd absolutely struggle to cycle back through.

And...struggle for bridge control. Did you test it?


I testet it alot during the late hours of the day, and startet pretty damn low on the ladder, so have that in mind. But I managed to get a winstreak and climb to the ladder before i went to bed.
As Dip said - Mordar will take care of most spam, bevause of his aoe attack. And Tombstones + Monket can make a great push through the lines of spam.
The main wincondition is C2A while dominating with Wizard Puff. Legionares for faster cycle and instead of Last Stand.

Do you have any ideas or suggestions to improve on the deck or make it more versatile, that would be great! :D
Maybe something towards Dips deck
Nice deck Dip! I like the Blood theme you have to cycle the deck a lot faster an dcreate a boss monster. I'll definitely have to try it out! :D
Yea it's pretty much gg if you can get the big red out and get tombstones up behind it. Not only will your opponent struggle to answer the red golem itself, but you can heal back to full and it will res with the old health value x2 + frenzy and you have all the mana in the world to back them up even more.
Haha lol! I see rage quits incomming! :P
The current problem we're facing is boss monster decks supported by spam aka Blood Golem decks and DW decks. I played some friendly matches with Farumir and lost both vs his DW deck. Then he suggested playing Ghost! That would be so great! The only problem right now is that i'm down to almost 0 shards, so if some one is up it, then here is a dek list.
Feel free to modify all you want! :D

Ghost Turret
Wall
Chain Lightning
Lightning Bolt
Ghost
Battle Shi-Hou
Succubus
Wizard Puff
Call to Arms
(Legionares / Last Stand)
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Beiträge 1619 von 19
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Geschrieben am: 2. März 2017 um 8:49
Beiträge: 19