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It has been stated by Ubi-soft that it will affect the way people talk to you and how much money you get, but not confirmed how much.
But just to somewhat ease your delicate sensibilities,
“Don’t worry, this doesn’t affect combat,” narrator and South Park mascot Eric Cartman says during this segment. “Just every other aspect of your whole life.”
“This means that the default behaviors for almost all the non-player characters in the game are easier on you than they would be otherwise,” Scalzi wrote. “The default barriers for completions of quests are lower. Your leveling-up thresholds come more quickly. You automatically gain entry to some parts of the map that others have to work for. The game is easier to play, automatically, and when you need help, by default it’s easier to get.”
But yeah, it sounds like it's more about resource management, then combat difficulty.
Remember South Park isn't "left" or "right" both are pretty firm Libertarians, which means they take pot shots at everyone, and will do social commentary like this because... well it works.
It might have been a harder sell if social class, which is determined by one's direct ancestors' successes, determining the difficulty of one's life's path in the game plus it would be a bit too on the nose to be funny.
:P
OP, were you offended at the Jew class getting antisemitc songs sung at them in the background? Because some was enough that they added the song for everyone in a patch.
what I'm saying is that different regions have different laws for censorship based on "deceny", and forcing you to use a localized version prevents Ubisoft from being liable for someone accessing the "banned" version for their region. It also could be used as a further government censorship tool, like China does with films, but I'm not saying that's what's happening, just that the issue itself allows that.