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I don't use CC, but when I am having jerky play, or crashes, I can usually clear things up by clearing (deleting) 5 different cache files:
CASPartCache.package
compositorCache.package
scriptCache.package
SimCompositorCache.package
socialcache.package
This is safe to do for only these files. The game will create new ones when you play it again.
The location of the Sims 3 files in Windows 10 is:
Documents > Electronic Arts > The Sims 3
i also make sure not to have any one Sim carry more than about 50 of any one item. For some reason, this causes a lot of lag.
And if those don't work, I go to earlier saves until I find one that is not corrupted. I do sequentially-numbered saves only. You can recycle 10-20 different save names, and that should be enough for you to catch problems in time. (e.g. SunsetValley Altos 1, SunsetValley Altos 2, etc.)
Here are some Steam guides for Sims 3 that might also help.
https://steamcommunity.com/sharedfiles/filedetails/?id=1131162350
https://steamcommunity.com/sharedfiles/filedetails/?id=279488894
https://steamcommunity.com/sharedfiles/filedetails/?id=1681308025
I'm already cleaning cache with every startup using the script in this guide https://steamcommunity.com/sharedfiles/filedetails/?id=1853224297. I'm aware of the directories too. Removing my CC one at a time was the method I'm avoiding since it'll be incredibly inconvenient, considering how much CC I have. Thank you for the reply though!
Oh, I forgot that you can also log into the EA site and check the discussions on there to see if anyone has a solution.
Next, the usual way to find bad CC if you have a ton is to divide it in half. Play with half, if there is no crash, that half is OK, and the crash is somewhere in the other half. Then play with half of that half and see if you crash or if the crash is in the other half, and so on, and so on.
Of course, this works better if the CC is causing the game to fail to start than if you have some random crasah 55-100 minutes in.