Nine Parchments

Nine Parchments

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DeadPoolX Dec 4, 2017 @ 4:11am
Turn off friendly fire?
I know some people might see "friendly fire" as a fun game mechanic, but my wife and I really prefer games where we can't accidentally incinerate one another. Is there an option to switch it off or is this going to be a slaughterfest like Magicka?
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Showing 1-15 of 55 comments
BlackjackGT Dec 4, 2017 @ 8:16pm 
They've previously said that friendly fire and 'screen lock' (as in Arrowhead's Helldivers) are intentional game features. So I think we'll figure out who our "friends" are in this pretty fast. :) The dev post suggested theoretically a mod might be made after release but turning FF off won't be an option in the game as released.

http://steamcommunity.com/app/471550/discussions/0/352792037326471456/#c352792037328769900
Having friendly fire off would make the game very easy, so it's something we aren't planning. It's also part of the fun. :)

It might be possible to make a mod for this in the future, but yes it's not coming to the game.
Although Arrowhead's no longer involved with Gauntlet Slayer Edition, you might check that out if you're looking for something with no FF in this category to play co-op. While it has screen lock, it does NOT have any friendly fire at all, and the online or local co-op is still quite fun imho. It's a challenging game, and very fun in co-op; in fact it's probably more fun with only 2 or 3 friends in co-op as a full 4 can get really chaotic, and then it's tough to keep track of your small characters on screen.

I do plan to get Nine Parchments, but as with seemingly all new game releases, Tuesday's my long hours work day so I probably can't try it til wednesday. :(
Last edited by BlackjackGT; Dec 4, 2017 @ 8:28pm
MaijaFB  [developer] Dec 4, 2017 @ 10:36pm 
There is no option to turn off Friendly Fire, but you can invert it or share it 50-50, it's in the gameplay settings menu.

And incinerating people here is really fun, and adds to the experience, so please do try! If you don't like it, you can refund the game with Steam. Just watch out for splash damage from fireballs and don't step into each other's AOE, and you'll be right as rain.

From my personal experience, playing with two, the friendly fire is not so bad. It's with four people and a late Friday night when things get really Interesting ;)
zodiac Dec 5, 2017 @ 1:47am 
incinerating people here is really fun
DeadPoolX Dec 5, 2017 @ 3:35am 
Originally posted by MaijaFB:
There is no option to turn off Friendly Fire, but you can invert it or share it 50-50, it's in the gameplay settings menu.
Invert it? As in make friendly fire do no damage or even heal the other player? Because if that's the case, that'd definitely work.
MaijaFB  [developer] Dec 5, 2017 @ 3:41am 
Originally posted by DeadPoolX:
Originally posted by MaijaFB:
There is no option to turn off Friendly Fire, but you can invert it or share it 50-50, it's in the gameplay settings menu.
Invert it? As in make friendly fire do no damage or even heal the other player? Because if that's the case, that'd definitely work.

Sorry but no. Inverting it in our game would mean you as the spell-wielding aggressor would take the damage that the other player would normally take from your spell; or you could split the damage halfways 50-50.
Razzle Dec 5, 2017 @ 10:09am 
The whole fun about Magicka was the friendly fire.
Sombrero Dec 5, 2017 @ 10:23am 
The invert friendly fire option (or even splitting option) is a brilliant idea.

And clearly the whole game is meant with friendly fire in mind, I mean enemies have it also and you can even heal them by mistake.
Jinx Dec 5, 2017 @ 11:28am 
Ugh that might be a deal-breaker. I was going to buy this to play with my family (who aren't big gamers) over Christmas. But friendly-fire would turn into a trainwreck almost immediately since they'd be struggling already without worrying about that :skyesad:
Darkness Dec 5, 2017 @ 11:40am 
Originally posted by Jinx:
Ugh that might be a deal-breaker. I was going to buy this to play with my family (who aren't big gamers) over Christmas. But friendly-fire would turn into a trainwreck almost immediately since they'd be struggling already without worrying about that :skyesad:
If you've played Magicka, Helldivers and other coop games, you'd know that it kinda makes the game more interesting! If they're casuals you can play on lower difficulty, I think it's worth trying out. You can revive allies easily just by standing where they've died, and everyone heals overtime out of combat, so it's somewhat easy.
Last edited by Darkness; Dec 5, 2017 @ 11:41am
EllaFB  [developer] Dec 5, 2017 @ 12:16pm 
It might take a while to get used to the friendly fire but we hope it doesn't prove too difficult after getting hang of the controls. If you're interested in the Steam version, remember that Steam has a 2 hour / 14 day return policy.

But killing your friends is actually part of the fun! :)
Sombrero Dec 5, 2017 @ 12:35pm 
Originally posted by Jinx:
Ugh that might be a deal-breaker. I was going to buy this to play with my family (who aren't big gamers) over Christmas. But friendly-fire would turn into a trainwreck almost immediately since they'd be struggling already without worrying about that :skyesad:

Keep in mind that the game has very good checkpoints and there is 4 difficulty settings so that you can adapt the difficulty to the skill of the players in game. You can also make as said before that the friendly fire damage the one firing on its ally instead of the ally being targeted (which teach the players not to kill each other quite quickly :D)
Steve Dec 5, 2017 @ 12:56pm 
Wanted this but I have to say the whole friendly fire is a total deal breaker for me.
if there was at least an option to disable it, I'd buy but as there isn't. I'm out.
DeadPoolX Dec 5, 2017 @ 1:09pm 
Guys, I don't think you get it. To some of you, friendly fire might make a game more fun and interesting, but not to everyone. If they dislike it, then that's all there is to it.

Besides, all anyone here is asking for is an option. A toggle to turn friendly fire on or off, not remove it entirely. You can never go wrong with more options since it makes the game better for everyone.
Fyce Dec 5, 2017 @ 5:37pm 
Originally posted by DeadPoolX:
Guys, I don't think you get it. To some of you, friendly fire might make a game more fun and interesting, but not to everyone. If they dislike it, then that's all there is to it.

Besides, all anyone here is asking for is an option. A toggle to turn friendly fire on or off, not remove it entirely. You can never go wrong with more options since it makes the game better for everyone.
Would an option to remove all enemies from a Dark Souls game fit in the game itself? No, it wouldn't.
The same question can be asked for the Nine Parchments: would an option to remove friendly fire in a game built and balanced around that fit in the game itself? The answer is arguably no.

The game is built around friendly fire. It's a core mechanic. Wreaking havoc in multiplayer is the game. Overcoming the difficulty of friendly fire to progress is the game.
We get what you want. And what people are saying, is that you basically want an option to remove a big part of what makes the game. And to that request, we say that not all "options" belong in a game.

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That being said... There is one thing that people legitimately might have against the game. It's that this core feature is absolutly not well represented in trailers, descriptions and such. While games like Magicka and Helldivers capitalize on the idea, Nine Parchments doesn't, and that's a clear mistake from Frozenbyte. People should be aware of what the game is built on from the get go. And that's currently not the case.
Last edited by Fyce; Dec 5, 2017 @ 5:37pm
D's Journal Dec 5, 2017 @ 6:12pm 
Originally posted by YeOldeGamerSteve:
Wanted this but I have to say the whole friendly fire is a total deal breaker for me.
if there was at least an option to disable it, I'd buy but as there isn't. I'm out.
If your team isn't braindead and you learn how to position yourself, then there's no problem.
Besides, resing your team takes no time and there's healing spells.
You're such a crybaby cuck lmao.
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Date Posted: Dec 4, 2017 @ 4:11am
Posts: 55