Bayonetta

Bayonetta

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Bayonetta 2 would make back its money and then some on PC...
I'm well aware of how exclusives work but considering it was a flop on the Wii U and a funny attempt at bring over players and fans of the series to their console was a idiot move and I'd love it if they could bring the sequel over to PC, at this point, what is Nintendo gonna lose??
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Bayonetta 2 is a special case though since Nintendo funded the entire development. Sega basically lend them the IP for that one game. Sega still owns the IP though.

No, it was not funded entirely by Nintendo. The initial stages of Bayonetta 2 were still done with Segas funding, at least according to what Hideki Kamiya said:

s for Bayonetta, we developed the game after signing a deal with SEGA. Later it was decided to also develop the sequel, so we started working on Bayonetta 2.

When development had progressed to a certain degree, in SEGA’s situation it turned into “This isn’t a good plan”, so development halted temporarily.

Source: http://www.nintendolife.com/news/2014/10/want_bayonetta_2_on_ps4_and_xbox_one_you_might_as_well_ask_for_zelda_or_mario_jokes_kamiya


Therefore, it is a much more difficult case to adjudicate than games like Bloodborne, which was fully funded by Sony.


Zantagor lähetti viestin:

The difference is that Platinum actually even had help from Nintendo's dev themselves during the game development, it also has Nintendo IP easter eggs, and costumes involved.
The entirety of the game was funded by Nintendo, they own the source code(Not the IP). If SEGA/Platinum wants to port it, they'd have to recode from scratch.

Which isn't surprising given Nintendos funding in that endeavor and them wanting to have a good experience on Wii U. However, as detailed above, if you follow what Hideki Kamiya had to say on the matter, Sega must have funded the initial stages of Bayonetta 2 developement.

As for easter eggs, they could do the same as with Sonic Lost World, wish also does not have the Yoshi and Zelda levels and costumes.
Yes, but here, even Hideki said it multiple time, Nintendo are the ones deciding if the game will be ported to other systems.
Zantagor lähetti viestin:
Yes, but here, even Hideki said it multiple time, Nintendo are the ones deciding if the game will be ported to other systems.

Here we come to the point that a games directors does not always know all the legal details of the contracts being made, as those are done by the companies legal departments. He might have insufficient knowledge of the exact wording of the contracts or not fully understand them and therefore assume that it is only in Nintendos hands.

There is also the option that Sega put in a few clauses that might give them an option to still publish it on other systems, possibly restricted to those that are not in direct competition to Nintendo consoles, like the PC.

Another possibility might be that there are buyback options for Sega concerning all non-Nintendo IP assets.

Finally, Sega still holds all trademark rights to Bayonetta, which means that Nintendo also (again, depending on contract details) might not have the freedom to do as they wont with Bayonetta 1 and 2, e.g. just porting it to the Switch.

Bayonetta 2, for certain, is a complicated case and unless we would get full access to the contracts made then or to possible decisions concerning the game being made in the Sega HQ, we can't be too certain of anything.

While the possibility is slim, and I don't believe it will come to PC, there still seems to be a possibility, albeit hinging on a lot of conjecture due to insufficient data.
iemander lähetti viestin:
If there's a timed exclusivity for Bayonetta 2
Its not it was 100% funded by Nintendo they are the only reason it exist and their systems are the only way you'll ever be able to play it.
Viimeisin muokkaaja on BearPajamaGod!; 12.4.2017 klo 12.02
Setnaro X lähetti viestin:
iemander lähetti viestin:
I think chances are good we'll see it on Steam eventually. These type of contracts are usually timed exclusives. As Nintendo doesn't own the entire franchise, I doubt they will fret much over just one game. Especially one that clearly doesn't fit their profile.
Where are you getting this idea that this is a timed exclusive game? When SEGA and Nintendo collaborated for 3 Sonic exclusive games on the Wii U, they made it clear it was timed exclusive, and that both Nintendo and SEGA would publish the games depending on the region, such as Lost World which was published by SEGA in the US, and Nintendo in Europe. That's not really the case at all with Bayonetta 2, since all publishing is handled by Nintendo.

After development for Bayonetta 2 became a struggle due to SEGA's low income at the time, they had PlatinumGames find a new publisher, and so Nintendo ended up answering the call, so now Nintendo has complete distribution rights over Bayonetta 2 as a result. I've made it clear before that I'm not against the idea of Bayonetta 2 appearing on platforms outside Nintendo hardware, the possibility is there albeit the chances are extremely minor, but its these kinds of misinformed speculation that really makes me think people have no idea what exactly is going on about why it is Bayonetta 2 is a Nintendo exclusive game to begin with.
Pretty arrogant of you to think you are more informed then others. Companies are not persons, they don't have emotions. They make agreements and put those into contracts, then when opportunities arise they seek convergence based on the agreements in place. So as you can imagine, those agreements are always heavily fought. A company will never just drop on it's back and offer it's stuff for free.

The fact that Bayo 1 has been released on Steam means there's movement with the IP. It's never one game, it's always an IP, a franchise of games. It's strategically strange to just release one game of a bigger IP on a new platform and not do anything with it afterwards. More likely they have a plan for the entire franchise which probably ends, if we're lucky, with a Bayonetta 3.
Viimeisin muokkaaja on iemander; 12.4.2017 klo 15.21
iemander lähetti viestin:
Setnaro X lähetti viestin:
Where are you getting this idea that this is a timed exclusive game? When SEGA and Nintendo collaborated for 3 Sonic exclusive games on the Wii U, they made it clear it was timed exclusive, and that both Nintendo and SEGA would publish the games depending on the region, such as Lost World which was published by SEGA in the US, and Nintendo in Europe. That's not really the case at all with Bayonetta 2, since all publishing is handled by Nintendo.

After development for Bayonetta 2 became a struggle due to SEGA's low income at the time, they had PlatinumGames find a new publisher, and so Nintendo ended up answering the call, so now Nintendo has complete distribution rights over Bayonetta 2 as a result. I've made it clear before that I'm not against the idea of Bayonetta 2 appearing on platforms outside Nintendo hardware, the possibility is there albeit the chances are extremely minor, but its these kinds of misinformed speculation that really makes me think people have no idea what exactly is going on about why it is Bayonetta 2 is a Nintendo exclusive game to begin with.
Pretty arrogant of you to think you are more informed then others. Companies are not persons, they don't have emotions. They make agreements and put those into contracts, then when opportunities arise they seek convergence based on the agreements in place. So as you can imagine, those agreements are always heavily fought. A company will never just drop on it's back and offer it's stuff for free.

The fact that Bayo 1 has been released on Steam means there's movement with the IP. It's never one game, it's always an IP, a franchise of games. It's strategically strange to just release one game of a bigger IP on a new platform and not do anything with it afterwards. More likely they have a plan for the entire franchise which probably ends, if we're lucky, with a Bayonetta 3.
I'm liking the sound of that and yeah, the fact that bayonetta 1 is on steam and doing well so far ought to be an indicator of whats to come.
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