Oxygen Not Included

Oxygen Not Included

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stretch611 May 11, 2018 @ 5:05pm
So I have a CO2 geyser...
The question is if there is anything usefull to do with it...

The one nice thing is that it appears to be venting CO2 at only 67F. That is nice and cool, but not really cool enough to make a huge difference; especially since it is a little far away just to get some minor cooling.

I do have a storage room that I keep filled with CO2 in order to keep any food overflow there in a sterile environment... but I pump in CO2 from my coal generators for that.

The best use I can think of is maybe creating a mushroom farm near it... but I need to check if mushrooms are good at that temperature.

Anyone have a different use suggestion for it?
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Showing 1-7 of 7 comments
Monkeysam May 11, 2018 @ 5:10pm 
make a huge slickers farm and feed them the Co2 maybe.. it would really have to be huge though. Could be a good sourse of food, and oil, petrol, plastic, and energy.
Alternativly you could use it to turn clean water (if you have a lot of it) into polted water with carbon scrubers, if you're low on that. (it's a good way to cool down the water btw, and then just filter it back to normal, or get the gulp fish to clean it for you)
Chronie May 11, 2018 @ 8:59pm 
Sounds fairly useless as it is not hot enough for slicksters. Best just to seal it back up unless you are prepared to warm it first.
Greep May 11, 2018 @ 11:38pm 
Edit: nvm. The best solution imo is to use radiant gas pipes for free coolant and drop it off in an area with slicksters at the higher temp.
Last edited by Greep; May 11, 2018 @ 11:45pm
MrButtermancer May 12, 2018 @ 12:12am 
Either heat dump into it before sending it to slickster farm as others have suggested, or use it to convert hot water to polluted water and then go on to do the million things polluted water is good for, ideally the pwater to fertilizer synthesizer, then natural gas to generator, fertilizer to sage hatches to coal to CO2 BACK to pwater cycle.

You'd need to control the flow and have geysers to fuel it with hot water, but you can even convert pwater to cold water by just running it through a synth, then a thermo aquatuner in itself. It even deletes heat if you start with hot pwater.
Last edited by MrButtermancer; May 12, 2018 @ 12:14am
stretch611 May 13, 2018 @ 1:34pm 
Well, I made a mistake. The CO2 geyser wasn't 67F it is -67F. It is actually liquid CO2 near its boiling point.

Even though it is a little distance from my base, I am building a power line to it and returning with a long vent.

I am sealing the geyser with insulated tiles, putting a heater on the floor (with automation in case the liquid CO2 needs a little help to boil into a gas,) and a gas pump in the top of the room.

I will use an insulated gas vent to carry the very cold CO2 around my base to the heat creators in order to cool them down. (Mostly power generators and Oil/Plastic Refining.) In the rooms with excess heat, I will create long radiator vents to cool the room down.

The final area that I will take the vent is to a gold volcano just below may base. It is currently blocked because I have not completely dug out the volcano yet. I had a Iron volcano in a previous base and it created such high amounts of heat that it melted anything near it, including the exosuit checkpoint and dock outside the airlock. Hopefully the extremely cold CO2 will be able to cool the area around the volcano enough so that I can salvage the gold.

As for slicksters, I do have a ranch for them, but no need to warm this CO2 for it, I just send in the exhaust from my Natural gas generators for them.
online_silkmoth May 13, 2018 @ 4:27pm 
Originally posted by Monkeysam:
make a huge slickers farm and feed them the Co2 maybe.. it would really have to be huge though. Could be a good sourse of food, and oil, petrol, plastic, and energy.
Alternativly you could use it to turn clean water (if you have a lot of it) into polted water with carbon scrubers, if you're low on that. (it's a good way to cool down the water btw, and then just filter it back to normal, or get the gulp fish to clean it for you)

I agree, Slicksters are a good sorce of cooled of oil!
online_silkmoth May 13, 2018 @ 4:30pm 
Originally posted by stretch611:
Well, I made a mistake. The CO2 geyser wasn't 67F it is -67F. It is actually liquid CO2 near its boiling point.

Even though it is a little distance from my base, I am building a power line to it and returning with a long vent.

I am sealing the geyser with insulated tiles, putting a heater on the floor (with automation in case the liquid CO2 needs a little help to boil into a gas,) and a gas pump in the top of the room.

I will use an insulated gas vent to carry the very cold CO2 around my base to the heat creators in order to cool them down. (Mostly power generators and Oil/Plastic Refining.) In the rooms with excess heat, I will create long radiator vents to cool the room down.

The final area that I will take the vent is to a gold volcano just below may base. It is currently blocked because I have not completely dug out the volcano yet. I had a Iron volcano in a previous base and it created such high amounts of heat that it melted anything near it, including the exosuit checkpoint and dock outside the airlock. Hopefully the extremely cold CO2 will be able to cool the area around the volcano enough so that I can salvage the gold.

As for slicksters, I do have a ranch for them, but no need to warm this CO2 for it, I just send in the exhaust from my Natural gas generators for them.

Scratchg what I just said, Amazing idea!
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Date Posted: May 11, 2018 @ 5:05pm
Posts: 7