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The multiplayer has a weird Counter-Strike style money system. In a match, when you get kills or capture artifacts etc, you'll get money. You use the money to buy equipment and you have limited amount of money so you can't keep buying everything. You'll also lose your current stuff on death and it can be picked by either you or other players. If you die, the game auto-buys your previous stuff once you respawn.
There's also a "local rank". Again, when you do stuff, you will eventually go up a rank. Once you reach a rank, you can buy better stuff. All players start as Rookies. I say "local" because ranks only apply to that match. Once the match is over, it resets. It's not a permanent rank up or anything.
Otherwise, it's simple. You shoot other players or capture the flag if playing that mode. Multiplayer has a few slight changes (faster walking speed, equip speed etc.) but otherwise it plays the same.
Also, most servers run on the 1.0006 patch, which caused several problems and was called back by the devs. Steam uses 1.0005, you can only join servers if they have 1.0005.
In case you really want to check out multiplayer, you should try it on Call of Pripyat. All western copies are already patched so there are minimal version differences. You will need a GameSpy login though.
Doesn't really have much going on in it. Most S.T.A.L.K.E.R. players never play Multiplayer anyway, it's hardly anything special and it's not exactly balanced either.