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They are mostly to boost income and some of them give good artifacts too.
Kill the Bloodsucker Lair is repeatable and Freedom also gives that quest(different name) so good idea to get both so you get more rewards.
Most(all?) kill or defend the enemy, friendly camps are repeatable and many of them are offered automatically. You can do them if you are near.
I think all the "Kill the Mutant Lairs camps" are also repeatable.
Kill the"random" NPC quest has repetables but the quest chain will also have a few kill a unique NPC chain those NPCs often have unique weapons too.
Eg. Kill the Deserter Soldier is one time,kill Vampire is one time.(that location also has a scripted "trade" for a gauss rifle.).
Sometimes Unique NPCs can die from random A-life so that quest is skipped.
You can get a sidequest and then drop it so you can get the next one in the chain.
So you can get those you want to do. I do this often.
Repeatable sidequests are reoffered in 1-2 in-game days.
(1 ingame minute is 6 seconds in real life.)
Easy side quests are give artifacts and mutant parts.
Most major hubs have a blue chest and you can store your stuff there and complete those quests easily.
Some side quests are more unique like the Arena fights.(gives very good money).
You need to be veteran rank to do all the rounds.
Or doing the 2 quest for Skull but that will also make Freedom Perma hostile.