S.T.A.L.K.E.R.: Shadow of Chernobyl

S.T.A.L.K.E.R.: Shadow of Chernobyl

Carnivean 2014 年 6 月 6 日 上午 1:37
What difficulty should I start on?
Is normal pretty much what everyone has done for their first time? I'm not exactly a noob with shooters; just curious about general opinions on the difficulty levels.
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目前顯示第 1-15 則留言,共 38
Maechen 2014 年 6 月 7 日 上午 6:19 
I just bought the game myself. I usually jump straight into the hardest mode available since most games I only play through once. However with this game I've heard lots of people say it's very replayable so perhaps I might start on the normal difficulty and play the harder one later.
cia-gov dot org 2014 年 6 月 7 日 上午 11:13 
You want to play on Master. The lower difficulties actually make things slightly more frustrating because weapons do less damage across the board. That means you'll take less damage, but it also makes enemies bullet-sponges no matter what kind of ammunition you use.
kaay 2014 年 6 月 7 日 下午 5:19 
Stalker difficulty is the best to start on. Master difficulty removes a lot of the finer things that make Stalker a unique game with realistic combat.
If the way things work on stalker difficulty frustrate you and you want an experience that resembles more your average shooter, then play on master, its the mode for players that just want to "kill sh!t" and cant be bothered with other things.
cia-gov dot org 2014 年 6 月 7 日 下午 7:40 
Yeah, kaay is pretty much alone in his opinion here, to be honest. Most folks will tell you to play it on Master because it increases bullet damage across the board. That is, enemies will die from one or two well-placed shots from the right ammo type, and so will you. On lower difficulties, you're gonna see people soaking up a lot of bullets before going down, regardless of the type of ammo you use.

http://steamcommunity.com/sharedfiles/filedetails/?id=121125400

this guide is good (and spoiler-free) for the first-time player.
jV 2014 年 6 月 7 日 下午 8:13 
引用自 kaay
Stalker difficulty is the best to start on. Master difficulty removes a lot of the finer things that make Stalker a unique game with realistic combat.
If the way things work on stalker difficulty frustrate you and you want an experience that resembles more your average shooter, then play on master, its the mode for players that just want to "kill sh!t" and cant be bothered with other things.
Not sure how you formed this trollish opinion, but OK.
kaay 2014 年 6 月 7 日 下午 8:51 
引用自 jv209
引用自 kaay
Stalker difficulty is the best to start on. Master difficulty removes a lot of the finer things that make Stalker a unique game with realistic combat.
If the way things work on stalker difficulty frustrate you and you want an experience that resembles more your average shooter, then play on master, its the mode for players that just want to "kill sh!t" and cant be bothered with other things.
Not sure how you formed this trollish opinion, but OK.
Care to elaborate? When you call an opinion a trollish opinion you should have some arguments, but i guess people like you dont have their own opinions, they rely on community opinions...but ok.
cia-gov dot org 2014 年 6 月 7 日 下午 8:57 
引用自 kaay
引用自 jv209
Not sure how you formed this trollish opinion, but OK.
Care to elaborate? When you call an opinion a trollish opinion you should have some arguments, but i guess people like you dont have their own opinions, they rely on community opinions...but ok.

You never explained how Stalker mode is "realistic" despite bullets being much weaker than they would be otherwise, and despite the fact that bullets have a percentage chance of simply disappearing from the barrel as soon as its fired on any difficulty below "Master". Instead you just go on about how Master isn't the "authentic STALKER experience" even though Master was the original default mode of the game, with the lower difficulties being added only at the very end of development when the publisher expressed concern that the game was too difficult.
kaay 2014 年 6 月 7 日 下午 8:58 
I explained (not in this thread but i did explain directly to one of your posts), if you didnt read or couldnt understand, thats your problem.

ok here is my explanation from the other thread:
引用自 kill rich people
How so? The only thing that might make "Master" any easier than the other modes is how much faster bullets take down enemies. But the increased damage applies to the player as well, making everything in the environment more deadly to the player, especially because the AI is more intelligent by leaps and bounds in Master when compared to the lower difficulty settings. Plus, playing on a lower difficulty also means that bullets have a chance of not registering as a hit even if the shot is entirely on target, because of the hit_probability_gd value.
It makes it easier because it makes it mindless, so you dont have to understand the game mechanics. Master turns Stalker into just another shooter.
Some hits being off target even when aimed correctly....that is realistic and the way it should be, also important to know that the hit probability is dependant on the distance, player stance and movement and is strongly affected by the accuracy upgrades of your wep, again these things lose a lot of their importance on Master.
Most of the fine elements that make Stalker combat so good are simply nullified on Master.
Some players like it more because they cant be bothered with realistic things such as missed shots when firing on the move or enemy armor resisting bullets or having a chance to miss, having to use the right type of ammo, using auto fire when its necessary and avoiding it in other situations where its detrimental......to each their own.
最後修改者:kaay; 2014 年 6 月 7 日 下午 9:04
cia-gov dot org 2014 年 6 月 7 日 下午 9:15 
Master does not make the game "mindless" though, because everything you mention is absolutely necessary in Master difficulty -- even moreso because bullets do more damage to everyone INCLUDING the player. Running and gunning, or just not paying attention and running into a mutant will get the player killed even faster in Master difficulty.

Plus, lower difficulties are far from more "realistic", because bullets don't do near as much damage as they should. Even if you're using the right ammo type, it might take multiple headshots to take an enemy down. Plus, in difficulties below Master, a percentage of bullets you shoot will just disappear from the game entirely no matter how on-target your shot was. That is, the bullet doesn't go off-target because of scatter -- I am saying the bullet will sometimes just blink out of existance entirely because of a value in the game called hit_probability_gd. On novice, up to 60% of bullets fired will never make it to the target, because they just disappeared thanks to the RNG.

There's nothing realistic about lower difficulties, and there's nothing more "authentically" STALKER about it. Master was the original difficulty setting and the others were added in at the last second to appease the publisher. This isn't about picking the hardest difficulty to be "hardcore" or anything, mind you. It's simply that the lower difficulty settings are extremely wonky and counter-intuitive.
cia-gov dot org 2014 年 6 月 7 日 下午 9:17 
At the end of the day, if you think a headshot should put somebody on the ground, set the game to Master. If you're okay with needing to empty half a magazine into an enemy's brain just to make them flinch, set it lower. As silly and counter-intuitive as it seems, that's how the difficulty settings in Stalker work.
kaay 2014 年 6 月 7 日 下午 10:29 
引用自 kill rich people
At the end of the day, if you think a headshot should put somebody on the ground, set the game to Master. If you're okay with needing to empty half a magazine into an enemy's brain just to make them flinch, set it lower. As silly and counter-intuitive as it seems, that's how the difficulty settings in Stalker work.
It shows you never played on stalker difficulty, you just chose to believe the community nonsense.
All i can say is play it and see for yourself if this is true or not.
最後修改者:kaay; 2014 年 6 月 7 日 下午 10:54
TamH70 2016 年 12 月 12 日 下午 10:42 
Well, I'm late to this discussion, as usual, but for me, first time playthrough? Go with the lower difficulty setting across the franchise. Get to the end of the game and never do that again. Always go Master in subsequent playthroughs - all the original lowest difficulty runs are for is to give you an idea of what the world is like. And that's far easier if someone isn't pinging a 5.45mm armor piercing bullet through your skull from the next ridgeline or hilltop every five seconds.
Toad 2016 年 12 月 14 日 上午 11:16 
I played on Master for my first playthough.
You can always swap between them through the playthrough, though. There's an option in the options menu.
So if Master is too difficult, try an easier difficulty.
You're not real 2016 年 12 月 14 日 下午 3:13 
Master and only Master
Not even muh casual that's just the way it must be played
It's the Ultra Violence of Doom
Dan Ironsight 2016 年 12 月 16 日 上午 3:31 
♥♥♥♥ is harder on lower diffs... you shoot on them head them die, same back to you = master.
shoot them on them head... no die... run outta ammo, them kep shewting till your are am dead = rookie, no way man be like bush man, like in real shooting for real manly guy fellas. no blin.
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張貼日期: 2014 年 6 月 6 日 上午 1:37
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