S.T.A.L.K.E.R.: Shadow of Chernobyl

S.T.A.L.K.E.R.: Shadow of Chernobyl

xRKK Mar 6, 2024 @ 9:39am
Is it worth the time to just explore and ignore the story?
Kinda like I played Morrowind where I just explore, loot what I need and repeat.
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Showing 1-13 of 13 comments
PsyWarVeteran Mar 6, 2024 @ 9:46am 
Up to a point, then it would be boring and pointless without a hook and specifically tailored content for the world.
kallipsoul Mar 6, 2024 @ 10:04am 
First of all, the world of vanilla game is not very vast. Second, you will anyway trigger some story events, just entering new location. But it may be interesting to explore after all story tasks were completed for the location.
But STALKER games are not exploration games of any sort.
After first playthrough you may like Call of Chernonyl mods.
Soth Mar 9, 2024 @ 7:02pm 
You can certainly play that way, but STALKER is only semi open-world, but there is in fact stuff to find off the main paths but not nearly as much as you would expect from Morrowind or Deus Ex, etc. You can find some guns and powerful artifacts in unusual places. I disagree with the above statement that STALKER games aren't exploration games - they very much are, but there is also a linear plot to follow and areas do become limited unless you complete some of the main story missions, etc.
kallipsoul Mar 10, 2024 @ 9:37am 
Originally posted by Soth:
You can certainly play that way, but STALKER is only semi open-world, but there is in fact stuff to find off the main paths but not nearly as much as you would expect from Morrowind or Deus Ex, etc. You can find some guns and powerful artifacts in unusual places. I disagree with the above statement that STALKER games aren't exploration games - they very much are, but there is also a linear plot to follow and areas do become limited unless you complete some of the main story missions, etc.
I've just stated, that it is not of pure exploration - just because it is not really "open world". But real stalker would always look for stuff everywhere, yes
It's always a good idea to get as many stash sites as possible to make as many Rubles as possible quickly. For no other reason than buying the SGI off Barkeep ASAP so you can stop using the potato 5.45mm weapons. Although the Rapid Firing AK 74/2 and Obokan are pretty accurate, the 5.56mm weapons are far superior in terms of accuracy. At least until you get the Vintar BC and the Avalanche.
kallipsoul Mar 11, 2024 @ 12:55am 
Originally posted by Anal♥ᙠ₳rf:
Nah, you can do that after you beat the game. It feels like an open world but it isn't. You just end up running into radioactive areas and dying anyway. Not many Easter eggs to see. Beat the game first then screw around second go.
It is not possible to proceed after you "beat" it. You can't come back after Pripyat' .
gulizar Mar 11, 2024 @ 4:32pm 
this isn't exactly an open world game. Important flow.
marie pavie Mar 11, 2024 @ 5:17pm 
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kallipsoul Mar 12, 2024 @ 6:13am 
Originally posted by Anal♥ᙠ₳rf:
I dunno why everyone get's so confused by my words. I don't get this problem on other threads. Are you guys Russian/Ukr or something? That would explain the misunderstanding.
A sho ty khotel, chuvak?! Ukrainian game, slavic gamers. Hating ana1 themes and cheating
handyman Mar 30, 2024 @ 4:32pm 
"the 5.56mm weapons are far superior in terms of accuracy. At least until you get the Vintar BC and the Avalanche."

The 5.56 and 5.45 are the bread and butter ammo guns.
Looting corpses provides additional ammo.
Without those you're limited to racing to a trader every time you run low on ammo.
kallipsoul Mar 31, 2024 @ 2:08am 
Originally posted by handyman:
"the 5.56mm weapons are far superior in terms of accuracy. At least until you get the Vintar BC and the Avalanche."

The 5.56 and 5.45 are the bread and butter ammo guns.
Looting corpses provides additional ammo.
Without those you're limited to racing to a trader every time you run low on ammo.
You'd better get back to whatever mod you play and stop mislead vanilla players
Stalker is about as open world as the something like early GTA clones where yes it looks open world but in reality you're looking at a series of interconnected level hubs with mini missions inside of each of them. Stalker goes a step further and has you traveling across hubs to complete those missions.
If you wander around you can see some interesting things for certain but Stalker is actually fairly linear if you just follow the main plot. The levels themselves the way they are made eludes to or hints that its open world. Again though, its not. You'll absolutely hit a wall of some kind.
Unseen Apr 1, 2024 @ 1:37pm 
Gta was nothing like this, it was drive to goal and shoot.
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Date Posted: Mar 6, 2024 @ 9:39am
Posts: 13