S.T.A.L.K.E.R.: Shadow of Chernobyl

S.T.A.L.K.E.R.: Shadow of Chernobyl

PL | Lofin Feb 9, 2021 @ 6:04am
Shooting System
Hi

I have few questions about recoil in this game. I'm crouched as low as I can go and I tap the mouse. But it feels like I have to go through 3 clips of ammo before the headshot finally registers. I'm aiming literally on enemys head and there's no headshot. Can someone explain me how it works and if it's normal or not.
< >
Showing 1-15 of 19 comments
PsyWarVeteran Feb 9, 2021 @ 6:23am 
You need a scope and an accurate weapon to get headshots, it will still be unreliable though.
Last edited by PsyWarVeteran; Feb 9, 2021 @ 6:23am
Psychopath Feb 10, 2021 @ 2:58pm 
Switch your gun from automatic/A to single shot/1 by hitting 0/zero on your keyboard, not only will this eliminate recoil altogether but will give you a 'super-bullet', which is a damage multiplier for the first shot you take with your gun. This 'super-bullet' rule also applies with shots in auto mode, but when you spray with auto enabled, all the shots following the opening shot have reduced damage. Since bullets fired in single-shot are not part of a chain of rounds as they are in auto, none of your sequential shots have reduced damage when in single shot mode.

Scopes have no impact on accuracy and neither does aiming down the sights, aiming with the onscreen reticle is fine. The only reason people think aiming down the sights or through a scope increases accuracy is because the zoomed perspective magnifies the target area and allows for finer adjustments across the same space. In fact, using the sights of a gun without a scope can make you less accurate than using the reticle because the exact center of the screen is made implicitly by the graphics of the gun rather than explicitly by a pair of white cross-hairs.

Scopes are useful for the reason stated at the end of paragraph 2 of this reply, they're even more useful, however, if you know how to read the scope's reticle, here's a handy dandy guide on the PS0-1: https://www.youtube.com/watch?v=HusCjeYtAbU
PsyWarVeteran Feb 10, 2021 @ 3:49pm 
Originally posted by Psychopath:
Scopes have no impact on accuracy and neither does aiming down the sights, aiming with the onscreen reticle is fine. The only reason people think aiming down the sights or through a scope increases accuracy is because the zoomed perspective magnifies the target area and allows for finer adjustments across the same space. In fact, using the sights of a gun without a scope can make you less accurate than using the reticle because the exact center of the screen is made implicitly by the graphics of the gun rather than explicitly by a pair of white cross-hairs.

This is false.

Aiming down sights improves accuracy for all weapons, shotguns included. The whole accuracy system is affected by recoil, the base accuracy of the weapon and whether the gun is actually aimed or not. As for the scopes, they do not add extra accuracy to the weapon stats but do make it easier for the player to shot accurately thanks to their zoom and I don't even have to explain that the player movement also affects accuracy.
Last edited by PsyWarVeteran; Feb 10, 2021 @ 3:52pm
Psychopath Feb 10, 2021 @ 5:24pm 
Originally posted by PsyWarVeteran:

This is false.

Aiming down sights improves accuracy for all weapons, shotguns included. The whole accuracy system is affected by recoil, the base accuracy of the weapon and whether the gun is actually aimed or not. As for the scopes, they do not add extra accuracy to the weapon stats but do make it easier for the player to shot accurately thanks to their zoom and I don't even have to explain that the player movement also affects accuracy.

Here's a video demonstrating otherwise:
https://www.youtube.com/watch?t=935&v=R2S63yBb0OA&feature=youtu.be

Also note that Salty Onion is crouching in both instances of shooting from the hip and staring down the iron sights, so his aim should be enhanced for both. If staring down the iron sights were really more accurate than the reticle, he shouldn't be struggling to get a head shot when staring down the sights compared to when he uses the reticle.
Last edited by Psychopath; Feb 10, 2021 @ 5:26pm
PsyWarVeteran Feb 10, 2021 @ 5:39pm 
I don't need to watch Youtubers play to confirm what I already know.

Did you really think "maximized" means that the bullet will hit the same spot everytime? The bullet spread will always be present as it should be, that's why in my first reply I called it unreliable. The aforementioned actions that I talked about will improve the accuracy. That doesn't mean the player will be shooting the exact same spot every single time. Who would even think that?

Instead of relaying outside information as fact to other people, try and see whether it is true or not yourself first. Anyone who played the game can understand how the guns work and everyone, doubters or otherwise, is welcome to try so.
Psychopath Feb 10, 2021 @ 6:56pm 
Also, when using the PS0-1 scope, don't bother relying on stadiametric rangefinder when using a scope to determine the distance of an NPC. I tried using it on a soldier in the Cordon who was only 150m away and the scope's stadiametric rangefinder determined he was 525m away. The chevrons should be fine though. The top chevron marks <100m, the second chevron marks 200m, the third 300m, the fourth 400m, so the chevrons are at least accurate.
PsyWarVeteran Feb 10, 2021 @ 7:04pm 
Originally posted by Psychopath:
Also, when using the PS0-1 scope, don't bother relying on stadiametric rangefinder when using a scope to determine the distance of an NPC. I tried using it on a soldier in the Cordon who was only 150m away and the scope's stadiametric rangefinder determined he was 525m away. The chevrons should be fine though. The top chevron marks <100m, the second chevron marks 200m, the third 300m, the fourth 400m, so the chevrons are at least accurate.

No, neither of them are accurate, the scope is just a texture that can stretch and change shape with different resolutions.
Psychopath Feb 10, 2021 @ 7:12pm 
Originally posted by PsyWarVeteran:
I don't need to watch Youtubers play to confirm what I already know.

Did you really think "maximized" means that the bullet will hit the same spot everytime? The bullet spread will always be present as it should be, that's why in my first reply I called it unreliable. The aforementioned actions that I talked about will improve the accuracy. That doesn't mean the player will be shooting the exact same spot every single time. Who would even think that?

Instead of relaying outside information as fact to other people, try and see whether it is true or not yourself first. Anyone who played the game can understand how the guns work and everyone, doubters or otherwise, is welcome to try so.
Are you seriously suggesting that my personal anecdote would somehow make for better proof than a video demonstration? Okay, I have played hundreds of hours in this game and have never noticed an improvement when using iron sights in accuracy, nor have I ever noticed diminished accuracy when shooting from the hip.

Why should I take the anecdotal evidence of someone who won't even look at video evidence, nor having provided any? At no point have I ever said "maximized" meant "zero-spread", everybody knows that squatting in this game increases gun accuracy, I was pointing it out to show that both demonstrations had identical variables. Nice try at re-contextualizing what I said by arguing to the man's thoughts.

And just in case you call me on my edit, which you probably haven't noticed, I changed it because I noticed that Salty Onion wasn't fully squatted, only hunched over, so I changed "maximized" to "enhanced"

No, staring down the iron sights does not improve accuracy, but crouching and squatting will.
Originally posted by PsyWarVeteran:
Originally posted by Psychopath:
Also, when using the PS0-1 scope, don't bother relying on stadiametric rangefinder when using a scope to determine the distance of an NPC. I tried using it on a soldier in the Cordon who was only 150m away and the scope's stadiametric rangefinder determined he was 525m away. The chevrons should be fine though. The top chevron marks <100m, the second chevron marks 200m, the third 300m, the fourth 400m, so the chevrons are at least accurate.

No, neither of them are accurate, the scope is just a texture that can stretch and change shape with different resolutions.
Since anecdotal evidence is all I need, yes, the chevron marks are accurate, the rangefinder is not, I tested it myself.
Last edited by Psychopath; Feb 10, 2021 @ 7:19pm
PsyWarVeteran Feb 10, 2021 @ 7:18pm 
All of the things you said so far were incorrect and mostly second hand impressions. If you really haven't noticed any differences between hip-firing and using iron sight maybe those "hundreds of hours" (which I'm sure you played) were a waste of time?

Either way I'm not wasting any more time with you.
Psychopath Feb 10, 2021 @ 7:26pm 
Video evidence is not a "second hand impression." Your arguments amount to "my anecdotes > video proof", but if my anecdotes can't be trusted than why should your second hand impressions be?
marie pavie Feb 10, 2021 @ 8:31pm 
Originally posted by Lofin:
Hi

I'm aiming literally on enemys head and there's no headshot. Can someone explain me how it works and if it's normal or not.
Hi. Shoot higher for awhile, or shoot lower. Change what you're doing a little & see if it's better. All those tall trees in Cordon were fertilized by my corpse, till it figured it out. The game starts out with a steep learning curve, but once you get better it's one of the best games ever.

Also, run away. That works much more than you think it should. :p
PL | Lofin Feb 11, 2021 @ 1:58am 
Damn sorry for being slow but I didn't expect anyone will answer me. Yes switching from auto to single fire helped me a bit. But I heard there's problem like that only in Soc.
PL | Lofin Feb 11, 2021 @ 1:59am 
Originally posted by PsyWarVeteran:
I don't need to watch Youtubers play to confirm what I already know.

Did you really think "maximized" means that the bullet will hit the same spot everytime? The bullet spread will always be present as it should be, that's why in my first reply I called it unreliable. The aforementioned actions that I talked about will improve the accuracy. That doesn't mean the player will be shooting the exact same spot every single time. Who would even think that?

Instead of relaying outside information as fact to other people, try and see whether it is true or not yourself first. Anyone who played the game can understand how the guns work and everyone, doubters or otherwise, is welcome to try so.
I have never used gun irl so I didn't know if its normal or not
PL | Lofin Feb 11, 2021 @ 2:01am 
Originally posted by PsyWarVeteran:
You need a scope and an accurate weapon to get headshots, it will still be unreliable though.
and yes I don't have problem like that when I use sniper rifle.
PsyWarVeteran Feb 11, 2021 @ 2:53am 
Originally posted by Lofin:
Originally posted by PsyWarVeteran:
You need a scope and an accurate weapon to get headshots, it will still be unreliable though.
and yes I don't have problem like that when I use sniper rifle.

Scopes really help, yes. Fire in short bursts and aim down sights and you will notice the improvement.

Have fun Stalker.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Feb 9, 2021 @ 6:04am
Posts: 19