S.T.A.L.K.E.R.: Shadow of Chernobyl

S.T.A.L.K.E.R.: Shadow of Chernobyl

Armour durability values
Does anyone know them or of a link to them, whether numerical or just a list of the most durable armours/suits?

Started replaying the series again and just got back from X-16. I've been using the SSP-99M suit since I got it but the durability of it seems like it toilet tier bad. Having unlocked access to General Voronin, I did the mission to obtain a Bulldog 6 GL and received the PSZ-9md Universal Protection Suit and I was wondering if it had a higher durability than the SSP-99M. I don't have the time right now to go out and test both suits durability and Googling it didn't help so if anyone can tell me/point me in the right direction, that would be appreciated.
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Showing 1-13 of 13 comments
Cujo Jun 18, 2020 @ 6:39pm 
I don't know if you can see the direct durability of suits, only their resistances other than by ingame testing.

You can find the outfits in your game folder in the outfit.ltx file. Dig through that and you might find something.
marie pavie Jun 18, 2020 @ 7:23pm 
Bright green scientist suit is the best in unmoded Shoc.
To repair a suit put 4 battery artifacts on your belt & go stand in a electric anomaly for a few minutes.
Originally posted by marie pavie:
Bright green scientist suit is the best in unmoded Shoc.
To repair a suit put 4 battery artifacts on your belt & go stand in a electric anomaly for a few minutes.

The SSP-99M is the suit you are talking about and I have been doing the Electro repair method, however, I have to do it a lot as even one or two hits on the 99M causes a ~3% loss in durability depending on the caliber. The only difference between the 99M and the PSZ-9md is 10% Burn and 20% Chemical Burn resistance, both of which I have never been damaged by. So if the PSZ has the higher durability, I would much prefer to use that so I don't have to repair as often.
Heresy Jun 19, 2020 @ 3:40pm 
Originally posted by Befuddled Honey Badger:
Originally posted by marie pavie:
Bright green scientist suit is the best in unmoded Shoc.
To repair a suit put 4 battery artifacts on your belt & go stand in a electric anomaly for a few minutes.

The SSP-99M is the suit you are talking about and I have been doing the Electro repair method, however, I have to do it a lot as even one or two hits on the 99M causes a ~3% loss in durability depending on the caliber. The only difference between the 99M and the PSZ-9md is 10% Burn and 20% Chemical Burn resistance, both of which I have never been damaged by. So if the PSZ has the higher durability, I would much prefer to use that so I don't have to repair as often.
Thats because its a suit for anomalies it has little to no armour or ballistic protection so any combat will rapidly degrade it. The combat armours like bulat and others are more durable. The Seva Suit is the best armour in vanilla shoc and its a slight upgrade from the green science suit. I dont recommend wearing that science suit into combat.

For the labs you dont need any anomaly protection but rather some good psy block and rupture protection from mutants.
marie pavie Jun 19, 2020 @ 7:14pm 
These above are all about the same.
http://www.zsg.dk/Items_Armor.php
You can do just fine with the Tourist suit & fast AK.
Last edited by marie pavie; Jun 19, 2020 @ 7:15pm
I've had time to test the PSZ-9Md out and yeah, it has vastly increased durability which I assumed as it is an Exosuit, I just couldn't find anything on Google.

Originally posted by Heresy:
The Seva Suit is the best armour in vanilla shoc and its a slight upgrade from the green science suit. I dont recommend wearing that science suit into combat.

For the labs you dont need any anomaly protection but rather some good psy block and rupture protection from mutants.

I've already done the labs and the PSZ-9Md UPS is exactly the same as a SEVA (resistance wise at least; I don't know about durability), except I got it for free from Voronin.
Originally posted by marie pavie:
These above are all about the same.
http://www.zsg.dk/Items_Armor.php
You can do just fine with the Tourist suit & fast AK.

I don't doubt it about the suit but I would actually go INSANE if I had to use any Warsaw Pact weapon except for the Tunder all game; they are so very inaccurate even in semi-auto. I swapped from my Abakan /w PSO-1 to a TRs 301 /w SUSAT as soon as I could, switching over to the GP37 when I found one with almost maxed durability.

The Vintar BC in the Freedom Base didn't show up for me on first visit but I am exclusively using that as my primary now until Voronin gives me the Sniper VLA mission, so I can drop the Chaser 13 to save some inventory weight.
Heresy Jun 21, 2020 @ 2:04pm 
Originally posted by Befuddled Honey Badger:
Originally posted by marie pavie:
These above are all about the same.
http://www.zsg.dk/Items_Armor.php
You can do just fine with the Tourist suit & fast AK.

I don't doubt it about the suit but I would actually go INSANE if I had to use any Warsaw Pact weapon except for the Tunder all game; they are so very inaccurate even in semi-auto. I swapped from my Abakan /w PSO-1 to a TRs 301 /w SUSAT as soon as I could, switching over to the GP37 when I found one with almost maxed durability.

The Vintar BC in the Freedom Base didn't show up for me on first visit but I am exclusively using that as my primary now until Voronin gives me the Sniper VLA mission, so I can drop the Chaser 13 to save some inventory weight.
The AS VAL is basically an unscoped Vintar BC. Im not sure if you can throw a scope on it in vanilla but prob. I know thats the rifle i used for end game. However those other guns you are using are better.
Originally posted by Heresy:
The AS VAL is basically an unscoped Vintar BC. Im not sure if you can throw a scope on it in vanilla but prob. I know thats the rifle i used for end game. However those other guns you are using are better.

Yeah, the Sniper VLA is from a mission that you get from General Voronin, which allows you to add a PSO-1 scope to it, which you can not do with the standard version. I won't be able to snipe as far with the 2x PSO-1 compared to the 4x on the Vintar but it'll be easier to use in CQC.
Heresy Jun 23, 2020 @ 5:11pm 
Originally posted by Befuddled Honey Badger:
Originally posted by Heresy:
The AS VAL is basically an unscoped Vintar BC. Im not sure if you can throw a scope on it in vanilla but prob. I know thats the rifle i used for end game. However those other guns you are using are better.

Yeah, the Sniper VLA is from a mission that you get from General Voronin, which allows you to add a PSO-1 scope to it, which you can not do with the standard version. I won't be able to snipe as far with the 2x PSO-1 compared to the 4x on the Vintar but it'll be easier to use in CQC.
Yeah i really liked the Val when i first played stalker but its worn on me. Its basically an effective SMG for super close range combat or building clearing with a little extra stopping power than a typical smg that would be shooting a pistol cartridge. However its just useless at range and anything far enough to warrant a scope is not worth shooting at with the Val. Sure you can make it work with the bullet drop and holding over but that takes time for each shot and also the Silencer or or Sub sonic round gimick is pointless since silencer dont actually do anything in Vanilla and "sub Sonic" in stalker rather than being quiet just means its weak lol.
Last edited by Heresy; Jun 23, 2020 @ 5:12pm
vlad[54rus] Jun 23, 2020 @ 11:13pm 
According to game config files, the most durable to bullets and wounds armour are SKAT-9M military suit and Exoskeleton. SKAT-9M gives good protection both for combat and anomalies/radiiaton, it can be found for free: one in secret room in pripyat and two lying around at CNPP.
Originally posted by Heresy:
Sure you can make it work with the bullet drop and holding over but that takes time for each shot and also the Silencer or or Sub sonic round gimick is pointless since silencer dont actually do anything in Vanilla and "sub Sonic" in stalker rather than being quiet just means its weak lol.

I've never really had much issue needing to lead targets with the Vintar or VLA so it doesn't bother me much. Maybe it's all the ARMA and DayZ I used to play and being used to those mechanics. /shrug

As for the the supressor, as long as an enemy doesn't see another enemy die, I can usually take out a few enemies in a camp with the Vintar/VLA before all hell breaks loose. When it does as long as I move to a new spot and don't make a sound or get seen, the enemies go to where I was.

Also, the 9x39mm SP-5/SP-6 are one of the most effective and powerful rounds in the game(s), especially considering how common they become. The 7.62x54R is more powerful but is a lot rarer, heavier and way more expensive. Even the standard 9x39mm PAB-9 is powerful enough to kill the helmeted military guys in 1-2 headshots; the SP-5 also has an accuracy bonus which can help combat some small weapon degradation and the SP-6 chews through pretty much all armour.
Heresy Jun 26, 2020 @ 12:15pm 
Originally posted by Befuddled Honey Badger:
Originally posted by Heresy:
Sure you can make it work with the bullet drop and holding over but that takes time for each shot and also the Silencer or or Sub sonic round gimick is pointless since silencer dont actually do anything in Vanilla and "sub Sonic" in stalker rather than being quiet just means its weak lol.

I've never really had much issue needing to lead targets with the Vintar or VLA so it doesn't bother me much. Maybe it's all the ARMA and DayZ I used to play and being used to those mechanics. /shrug

As for the the supressor, as long as an enemy doesn't see another enemy die, I can usually take out a few enemies in a camp with the Vintar/VLA before all hell breaks loose. When it does as long as I move to a new spot and don't make a sound or get seen, the enemies go to where I was.

Also, the 9x39mm SP-5/SP-6 are one of the most effective and powerful rounds in the game(s), especially considering how common they become. The 7.62x54R is more powerful but is a lot rarer, heavier and way more expensive. Even the standard 9x39mm PAB-9 is powerful enough to kill the helmeted military guys in 1-2 headshots; the SP-5 also has an accuracy bonus which can help combat some small weapon degradation and the SP-6 chews through pretty much all armour.
Well yeah the SNiper sub sonic ammo has almost no drop. Im not saying it wasnt effective im just saying there are alot better guns. If silencers actually had an impact it would be usefull. I have alot of fun with the gun when i use it but any proper assault rifle or sniper rifle is just better.

Anything nato or Freedom that Shoots 5.56 is simply king because the standard ammo does high flesh dmg and the armour piercing ammo is decent. Theres lots to play around with. I like later mods that make alot of pistols viable and use them for most of my games. The as Val is a handicap in that way sometimes too as its just a fun cool looking gun but has less potential then all the other mid sized rifles.
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Date Posted: Jun 18, 2020 @ 12:44pm
Posts: 13