S.T.A.L.K.E.R.: Shadow of Chernobyl

S.T.A.L.K.E.R.: Shadow of Chernobyl

Data Feb 26, 2020 @ 6:10am
Radiation level increasing without stopping?
So I am quite far into the game. I can go to pripyat, but I want to do some side quests first. So I was doing quests around Garbage, Agroprom, Cordon, etc. When I was in Garbage - I went near the level change to Agroprom and went on top of the mountain to the right (above the tunnel) to look around. I got heavy radiation and then climbed down

I used like 3 anti radiation drugs and I noticed that my radiation levels were rising even though I was in Bar. I had no artifacts which increased radiation and this happened for the 1st time ever.
I found a way to counter it, but it is not a good method - to use 4 artifacts which decrease radiation. My radiation protection (SEVA + Artefacts) was around +150%. But whenever I was walking, I saw drops of blood and I would stop running for a second. This meant that radiation would go back only a small bit and the artifacts would absorb it instantly.

It is annoying and I can not seem to find a fix for it. Any ideas?
Originally posted by Xottab_DUTY:
NatVac, the author of ZRP mod that fixes many vanilla bugs, just pointed to me that there IS fix for this:
You need to patch gamedata/scripts/bind_stalker.script file:

After the line:
db.add_actor(self.object)
Add this block of code:
-- nv100217 permanent radiation cure if self.actor_detector.init_time ~= -1 then self.actor_detector:actor_enter() end

More info here: https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_id=11786&page=195&sec_id=16&lang=en

And here: http://www.metacognix.com/stlkrsoc/QuirksInTheGame.html#PermRadBug
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Showing 1-7 of 7 comments
Xottab_DUTY Feb 26, 2020 @ 7:47am 
I'm not even sure if it's possible to remove it and the simpliest method is just load from the save before you went to that mountain.

This mountain is protected by invisible radiation wall. Heavy radiation wall with a killing amount of radiation.

Also, you can go badass and just play with it using anti-radiation and health artifacts. And, maybe some day, it will stop... I saw one youtuber was playing Dead Air and got (probably) the same killing amount of radiation as you and after few "vodka and cheeki-breeki" days he has beat that radiation. :D
Last edited by Xottab_DUTY; Feb 26, 2020 @ 7:50am
Data Feb 26, 2020 @ 8:17am 
Originally posted by Xottab_DUTY:
I'm not even sure if it's possible to remove it and the simpliest method is just load from the save before you went to that mountain.

This mountain is protected by invisible radiation wall. Heavy radiation wall with a killing amount of radiation.

Also, you can go badass and just play with it using anti-radiation and health artifacts. And, maybe some day, it will stop... I saw one youtuber was playing Dead Air and got (probably) the same killing amount of radiation as you and after few "vodka and cheeki-breeki" days he has beat that radiation. :D

I am in pripyat now and it did not stop yet. I have no saves from before
Xottab_DUTY Feb 26, 2020 @ 8:40am 
So, no way back..
Data Feb 26, 2020 @ 9:16am 
Originally posted by Xottab_DUTY:
So, no way back..
((
The author of this thread has indicated that this post answers the original topic.
Xottab_DUTY Feb 26, 2020 @ 3:23pm 
NatVac, the author of ZRP mod that fixes many vanilla bugs, just pointed to me that there IS fix for this:
You need to patch gamedata/scripts/bind_stalker.script file:

After the line:
db.add_actor(self.object)
Add this block of code:
-- nv100217 permanent radiation cure if self.actor_detector.init_time ~= -1 then self.actor_detector:actor_enter() end

More info here: https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_id=11786&page=195&sec_id=16&lang=en

And here: http://www.metacognix.com/stlkrsoc/QuirksInTheGame.html#PermRadBug
Last edited by Xottab_DUTY; Feb 26, 2020 @ 3:24pm
Data Feb 27, 2020 @ 3:16am 
Originally posted by Xottab_DUTY:
NatVac, the author of ZRP mod that fixes many vanilla bugs, just pointed to me that there IS fix for this:
You need to patch gamedata/scripts/bind_stalker.script file:

After the line:
db.add_actor(self.object)
Add this block of code:
-- nv100217 permanent radiation cure if self.actor_detector.init_time ~= -1 then self.actor_detector:actor_enter() end

More info here: https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_id=11786&page=195&sec_id=16&lang=en

And here: http://www.metacognix.com/stlkrsoc/QuirksInTheGame.html#PermRadBug

Thank you very much!
123 Jul 14, 2021 @ 10:11am 
Originally posted by Xottab_DUTY:
NatVac, the author of ZRP mod that fixes many vanilla bugs, just pointed to me that there IS fix for this:
You need to patch gamedata/scripts/bind_stalker.script file:

After the line:
db.add_actor(self.object)
Add this block of code:
-- nv100217 permanent radiation cure if self.actor_detector.init_time ~= -1 then self.actor_detector:actor_enter() end

More info here: https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_id=11786&page=195&sec_id=16&lang=en

And here: http://www.metacognix.com/stlkrsoc/QuirksInTheGame.html#PermRadBug

This worked! I love the S.T.A.L.K.E.R. community.
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Date Posted: Feb 26, 2020 @ 6:10am
Posts: 7