Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Better yet, use the Replacement tab to set up an automatic replacement schedule. The vehicle will automatically return to the depot for replacement or upgrade when it hits a specified age.
OK.. yes I can say I've seen this happen, even in the latest patch, with no lower speed limit! But would have to experiment for causes! Could guess it's something related to a small segment of tracks though among the longer track line (because I've seen bulldozing generate such small leftover pieces in some cases)!
This problem do occur for me too. My observations are that it happens only for long/very long haul, and for me, only with cargo train. The problem is usaly solved when there is several train on the line.
I will folow this thread in case somebody have a solution.
I have solved the issue by closely observing where the problem occurs and then demolishing and relaying the track exactly as it was before.
This is a bug NOT an error on the gamers part...
Caused by signals: no
Caused by train's age: no
Caused by track speed: no
Completely random with zero factors: yes
That's literally what this boils down to. At least nowadays, it's not as common as it once was.
The other behavior is the more random sudden stop on good track sections. I think that when this happens is right at the 1st of the month calculations. (When I've seen it and thought to look at the date, it's been first of the month) What I suspect is happening is when the map changes with the first of the month updates, all routes in the game get re-calculated. There is a brief moment during the route calculation where the trains route is suddenly invalid causing the train to stop, but then the calculation completes, route valid, and trains starts going again. Just a speculation, but seems reasonable from what I've observed.
This is of course a bug, but it's probably a race condition between the animation of trains and calculations of routes. Unfortunatly these types of bugs are difficult and time consuming to find, since it isn't a game breaking problem, has a pretty low priority on the fix list for the devs.