Transport Fever

Transport Fever

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What Year do you pick?
I'm curious, what starting year do you fine people like to select?

I always started 1850 but the problem with that is... pretty much nothing happens till 1900, and if you play on anything higher than Easy it usually mean you can't expand very quickly which in returns means the game kinda starts off a bit dull for me as all i can really do is tweak a few things and watch.

So how about you? Any year you would recommend?
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Showing 1-11 of 11 comments
EdBumpus Jul 26, 2017 @ 1:16am 
That is basically what I do.. 1850 and just wait.. I heard it is harder on you if you jump dates.. But I am just learning the game.. Yaya 245 hrs in game but I jump maps alot.. So I still haven't learned anything useful.. I do have a couple games at 9 billion and 245 billion but I got bored and they were not thought out good.. I was just slapping things down to make money...

But.. You can do however you want but I am just giving an opinion on what I do.. I still have not played with mods yet either so...
ravenlord69 Jul 26, 2017 @ 5:56am 
always 1850 and on hard no issues
corpowat Jul 26, 2017 @ 8:35am 
1900
Bramborough Jul 26, 2017 @ 9:56am 
My main sandbox games have all been 1850. I've started during other years, however, when going after specific achievements (for example, when playing for the high-speed 300kph achievement, forcing myself to wait 130 years for TGV to come available seemed a little masochistic).

I'll probably start my next big playthrough (which, I'd waited for the patch today to begin) in 1900. That way I still get lots of steam-era play (especially with 4x mod), but bypassing horse road vehicles and the earliest small locomotives.

Note that one isn't restricted to 1850 / 1900 / 1950. In the custom game options, one can choose a start only 10 years apart.
Liq Jul 26, 2017 @ 10:18am 
1850 and hard. usually don't run out of things to do.
MysticDaedra Jul 26, 2017 @ 11:04am 
I've yet to get to a point where I can succeed on hard, and the 1850-1900 years seem lackluster and limited by the lack of variety in engines and cars. So I usually play on Medium difficulty from 1890.
ChunkHunter Jul 26, 2017 @ 1:16pm 
1850 and patience :)
Slovak Eagle Jul 26, 2017 @ 1:43pm 
1850 if I want to go management
2000 if I want to make something realistic and just watch things go around (no costs mod)
ancienthighway Jul 26, 2017 @ 3:07pm 
1850. I look for maps where ships make sense for moving cargo and then deliver the cargo by wagon to the towns. And if there are several towns on the river or short carriage rides away, I'll run passenger ships as well. There's 40 or 50 years where ships are faster than road, with less headaches in upgrading vehicles and ensuring enough are on the road.
Originally posted by ancienthighway:
1850. I look for maps where ships make sense for moving cargo and then deliver the cargo by wagon to the towns. And if there are several towns on the river or short carriage rides away, I'll run passenger ships as well. There's 40 or 50 years where ships are faster than road, with less headaches in upgrading vehicles and ensuring enough are on the road.

Oh i haven't even thought about that. I try that next time, in my current new save i started in 1900
ChunkHunter Jul 26, 2017 @ 11:18pm 
Originally posted by ancienthighway:
There's 40 or 50 years where ships are faster than road, with less headaches in upgrading vehicles and ensuring enough are on the road.

(facepalm) Brilliant idea!
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Showing 1-11 of 11 comments
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Date Posted: Jul 25, 2017 @ 11:44pm
Posts: 11