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In theory all of them will be fixed by Update #22.
I think background sound is correct on Space Shuttle, but it gets faster and faster somehow.
SPACE SHUTTLE
The background sound is not correct
The right effect of the yellow drop targets near the bumpers is still uncorrect: is the same of the return lane rollover
The effect of top kickout hole and side elastics in the down side of the playfield is still not correct (see the video to check the right ones)
EARTH WIND FIRE
The background sound is wrong
Left orbit’s button rollovers: the actual effect is still wrong, the correct one is the same of the ball launch
Drop targets and top rollovers: the right effect is the one that was connected with the return lanes before the last update
Rollovers in outlanes and return lanes: the effect is the same of Space shuttle’s return lanes
If it could be useful, some of the background sounds that gets faster are the same of Pinball Champ
However, there is still something to correct or improve.
SPACE SHUTTLE
The effect of top kickout hole is still not correct (see the video to check the right ones)
The effect of right side elastic in the down side of the playfield is the correct one (THANKS!) but the left elastic near the button rollover is still "mute"
EARTH WIND FIRE
Drop targets and top rollovers: the right effect is the one that was initially connected with the return lanes BEFORE UPDATE 22
FOR BOTH TABLES: now the initial background sound is correct, but it has to change tone and speed as long as the ball remains in play
- bumpers;
- slingshots (the actual sound is similar but not correct)
Space Shuttle
- Fixed sfx for top eject hole
- Fixed sfx for left elastic
- Background sfx gets faster and faster
Earth Wind Fire
- Fixed sfx for drop targets
- Fixed sfx for top rollovers
- Fixed sfx for pop bumpers
- Fixed sfx for slingshots
- Background sfx gets faster and faster
Thank you!
Space Shuttle
- Fixed sfx for top eject hole NO, IT'S STILL WRONG
- Fixed sfx for left elastic NOW OK
- Background sfx gets faster and faster NOW OK
Earth Wind Fire
- Fixed sfx for drop targets NO IT'S STILL THE SAME (WRONG)
- Fixed sfx for top rollovers NO IT'S STILL THE SAME (WRONG)
- Fixed sfx for pop bumpers NO IT'S STILL THE SAME (WRONG)
- Fixed sfx for slingshots NO IT'S STILL THE SAME (WRONG)
- Background sfx gets faster and faster NOW OK
ANOTHER PROBLEM:
1) now the effect of the bottom rollovers is wrong, the previous one was correct.
2) the kickout hole's effext now it's correct, but has to play two times: when you reach the hole and when the ball is ejected
This video is useful to find the correct effects in a better way
https://www.youtube.com/watch?v=sabcm8_pXxY
SPACE SHUTTLE
- Wrong sfx for top eject hole, hear the correct one from the following video at minute 0:29 (the actual one is similar but not the same)
https://www.youtube.com/watch?v=NeMFLA_SACE
EARTH WIND FIRE
hear from the following video the correct sfx for:
- top rollovers 0:07
- bumpers 0:15 (the correct effect is the same of the ball launch in Space Shuttle)
- bottom rollovers 0:48 (the correct effect is the same of the inlanes of Space Suttle)
- slingshots 0:51
The kickout hole's effect now it's correct, but has to play two times: when you reach the hole and when the ball is ejected
https://www.youtube.com/watch?v=sabcm8_pXxY