Zaccaria Pinball
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Poohlover Aug 23, 2016 @ 11:30am
FIXED [#31] Space Shuttle and Earth wind fire – sound effects to correct
As a GREAT “lover” of these tables, I’d like to put in evidence some sound effects that are actually missing or wrongly selected. When it was possible I indicated where to found the right effect in the other tables, however I found two video from which you can listen the sounds

SPACE SHUTTLE

The background sound is not correct
The right effect of the left orbit’s targets is the same of Locomotion’s “Special” gallery
The right effect of the yellow drop targets near the bumpers is the same of the return lane rollover
Left rollover button, spinner, bonus count: the effect is the same of the elastics near the bumpers
Slingshots: the effect is the same of Locomotion’s top button rollovers
Ball launch: missing effect
The effect of top kickout hole and side elastics in the down side of the playfield is not correct (see the video to check the right ones)
For a check, you can see the following video:
https://www.youtube.com/watch?v=NeMFLA_SACE

EARTH WIND FIRE

The background sound is missing
Left orbit’s button rollovers: the effect is the same of the ball launch
Drop targets and top rollovers: the right effect is the one actually connected with the return lanes
Rollovers in outlanes and return lanes: the effect is the same of Space shuttle’s return lanes
Bonus count: the right effect is the one connected with the elastic under the left orbit. (I honestly don’t remember the right elastic’s effect.)
Slingshots: missing effect
For a check, you can see the following video:
https://www.youtube.com/watch?v=tHshuFkxc-c

To the developers: thank you very much expecially for your patience, but… I hope we’re working together to reach a “perfect” game!
Last edited by Poohlover; Jul 12, 2019 @ 7:11am
Originally posted by Zsolt:
Thanks! Update #73 will increase volume of those sound effects and fix bottom rollover sfx.
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Showing 1-15 of 22 comments
Zsolt  [developer] Oct 3, 2016 @ 2:59am 
Wow, this is a very nice list!

In theory all of them will be fixed by Update #22.

I think background sound is correct on Space Shuttle, but it gets faster and faster somehow.
Poohlover Oct 3, 2016 @ 10:52am 
Thank you very much! In Space Shuttle the background sound is actually similar to the right one but not correct. However, all you can do is much appreciated!
Poohlover Oct 6, 2016 @ 2:38pm 
We've got a great improvement, but there are still some sounds to correct.
SPACE SHUTTLE
The background sound is not correct
The right effect of the yellow drop targets near the bumpers is still uncorrect: is the same of the return lane rollover
The effect of top kickout hole and side elastics in the down side of the playfield is still not correct (see the video to check the right ones)
EARTH WIND FIRE
The background sound is wrong
Left orbit’s button rollovers: the actual effect is still wrong, the correct one is the same of the ball launch
Drop targets and top rollovers: the right effect is the one that was connected with the return lanes before the last update
Rollovers in outlanes and return lanes: the effect is the same of Space shuttle’s return lanes
Poohlover Oct 9, 2016 @ 9:47am 
Another little thing for SPACE SHUTTLE: the sound effect on bonus count now is correct, but it seems to be associated to a "metallic" noise similar to the one you hear for the revolutions of the spinner
Poohlover Oct 10, 2016 @ 11:14am 
After the update number 23 I noted a good progress on Space Shuttle: now the sound effects of the yellow drop targets is correct, and also the background sound! Remains to correct the following ones: top kickout hole and side elastics in the down side of the playfield
Zsolt  [developer] Oct 12, 2016 @ 4:22am 
Update #24 will have an updated sound effect of bonus count without any background noise, correct sound effects for top kickout hole and side elastics. Thanks!
Poohlover Oct 12, 2016 @ 10:11am 
Thanks a lot for your precious and quick work! Now waiting for Update #24... When possible, I kindly recommend you to consider also Earth wind and fire
Zsolt  [developer] Oct 13, 2016 @ 2:58am 
I think I have found all correct sound effects for Earth Wind Fire too. Update #24 will include them.
Poohlover Oct 15, 2016 @ 11:05am 
Originally posted by Zsolt:

I think background sound is correct on Space Shuttle, but it gets faster and faster somehow.

If it could be useful, some of the background sounds that gets faster are the same of Pinball Champ
Poohlover Oct 17, 2016 @ 10:45am 
First of all, a lot of thanks for the last update that gave us a GREAT improvement!
However, there is still something to correct or improve.
SPACE SHUTTLE
The effect of top kickout hole is still not correct (see the video to check the right ones)
The effect of right side elastic in the down side of the playfield is the correct one (THANKS!) but the left elastic near the button rollover is still "mute"
EARTH WIND FIRE
Drop targets and top rollovers: the right effect is the one that was initially connected with the return lanes BEFORE UPDATE 22
FOR BOTH TABLES: now the initial background sound is correct, but it has to change tone and speed as long as the ball remains in play
Poohlover Jun 7, 2017 @ 5:58am 
Hi, in addiction there are some other effects to correct in Earth Wind Fire, you can check them listening from the video, thanks a lot:
- bumpers;
- slingshots (the actual sound is similar but not correct)
Zsolt  [developer] Jun 9, 2017 @ 5:37am 
Update #50 will fix the followings:

Space Shuttle
- Fixed sfx for top eject hole
- Fixed sfx for left elastic
- Background sfx gets faster and faster

Earth Wind Fire
- Fixed sfx for drop targets
- Fixed sfx for top rollovers
- Fixed sfx for pop bumpers
- Fixed sfx for slingshots
- Background sfx gets faster and faster

Thank you!
Last edited by Zsolt; Jun 9, 2017 @ 5:41am
Poohlover Jun 21, 2017 @ 7:25am 
RESULTS OF MY TEST:

Space Shuttle
- Fixed sfx for top eject hole NO, IT'S STILL WRONG
- Fixed sfx for left elastic NOW OK
- Background sfx gets faster and faster NOW OK

Earth Wind Fire
- Fixed sfx for drop targets NO IT'S STILL THE SAME (WRONG)
- Fixed sfx for top rollovers NO IT'S STILL THE SAME (WRONG)
- Fixed sfx for pop bumpers NO IT'S STILL THE SAME (WRONG)
- Fixed sfx for slingshots NO IT'S STILL THE SAME (WRONG)
- Background sfx gets faster and faster NOW OK

ANOTHER PROBLEM:
1) now the effect of the bottom rollovers is wrong, the previous one was correct.
2) the kickout hole's effext now it's correct, but has to play two times: when you reach the hole and when the ball is ejected

This video is useful to find the correct effects in a better way
https://www.youtube.com/watch?v=sabcm8_pXxY
Last edited by Poohlover; Jun 25, 2017 @ 6:05am
Poohlover Jun 21, 2018 @ 2:13pm 
After an year from the last update, the situation has improved but isn't totally solved, remain to fix the following aspects:

SPACE SHUTTLE
- Wrong sfx for top eject hole, hear the correct one from the following video at minute 0:29 (the actual one is similar but not the same)
https://www.youtube.com/watch?v=NeMFLA_SACE

EARTH WIND FIRE
hear from the following video the correct sfx for:
- top rollovers 0:07
- bumpers 0:15 (the correct effect is the same of the ball launch in Space Shuttle)
- bottom rollovers 0:48 (the correct effect is the same of the inlanes of Space Suttle)
- slingshots 0:51
The kickout hole's effect now it's correct, but has to play two times: when you reach the hole and when the ball is ejected
https://www.youtube.com/watch?v=sabcm8_pXxY
Poohlover Aug 8, 2018 @ 4:54am 
Is it possible to consider for update 64 please?
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