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Nah, my internet connection is fine, its just the MM thing. My smurf is unranked, so that's why it takes so looooong to find a match, on main where im d2 atm it takes less time cuz there are many more players with gold+ rank (yes, diamonds are queued up with golds which is ♥♥♥♥♥♥ ridiculous)
The number one boredom i feel from this game is lack of interaction. For example in other PvP games having a open channel to chat with other team in the same match get more fun for me. Even though i think they did not install this system was to reduce toxicity in game, or is there some other reasons i don't know about it ?
Anyway, game like this could use a great help if let players form a clan/guild in game. I remember years ago some people argue this will bring competitivness and circle out casual players. But a clan/guild is not solely for compete, it can be a house to let players chill with each others.
A prime example this 2 system can work out is from a game called Sudden Attack made by Nexon more than 10 years ago. It's server is still running pretty good each in Korea and Japan. In Korea this game have more than 100K players online daily.
If an old online game can be really interactive so why cant recent game do it too ? I don't really have any arguement towards those disagree because of "toxic". Cause i think every PvP with enough competitive will bring out all the toxic you can find. People are just too sensetive these days.
When steam players hit above 25k servers starts lagging like hell.
Devs should make a PvE mode and reduce voice pack prices.
Well, these used to cost 7k gold some time ago, then they raised it up to 20k and now.. we have what we have, that's sad and greedy. Hirez is like f2p Ubisoft - great ideas but poorly fkin executed.
(at least Ubisoft fixes their mistakes over time, hirez doesnt)