Team Fortress 2
I have an idea to save tf2.
Anti-bot bots. Basically, they join casual rounds until they find a bot. Once they find a bot, they initiate a votekick against the bot, and then they leave. To avoid kicking random innocent players, they only votekick well-known or popular bots, so this won't solve the bot chaos by 100%, but it could work. to ensure that the votekick does not fail and that multiple bots join the same server. (this is an idea not a actual plan)
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Showing 1-15 of 21 comments
skooma May 24 @ 2:57pm 
It's been done before, didn't do anything.

Apart from it basically adding to the problem, by the time it kicked the other bot another would just join to take its place and the cycle continued.
Last edited by skooma; May 24 @ 2:58pm
RedReimu May 24 @ 2:58pm 
This idea has been done before yet it has flopped.
Originally posted by skooma:
It's been done before, didn't do anything.

Apart from it basically adding to the problem, by the time it kicked the other bot another would just join to take its place and the cycle continued.
I didn't think of that, dang im stupid
skooma May 24 @ 3:02pm 
Originally posted by BrokeGibus88:
Originally posted by skooma:
It's been done before, didn't do anything.

Apart from it basically adding to the problem, by the time it kicked the other bot another would just join to take its place and the cycle continued.
I didn't think of that, dang im stupid
nothing to be ashamed of, just that most concepts that have been thought up have either been tried already, or have flaws that make them not ideal.
Originally posted by skooma:
Originally posted by BrokeGibus88:
I didn't think of that, dang im stupid
nothing to be ashamed of, just that most concepts that have been thought up have either been tried already, or have flaws that make them not ideal.
Okay how about engi bots just INCASE sniper bots return? sniper bots probably wont but yk
Last edited by Alice; May 24 @ 3:03pm
skooma May 24 @ 3:05pm 
Originally posted by BrokeGibus88:
Originally posted by skooma:
nothing to be ashamed of, just that most concepts that have been thought up have either been tried already, or have flaws that make them not ideal.
Okay how about engi bots just INCASE sniper bots return? sniper bots probably wont but yk
bots destroy buildings too
Originally posted by skooma:
Originally posted by BrokeGibus88:
Okay how about engi bots just INCASE sniper bots return? sniper bots probably wont but yk
bots destroy buildings too
Spy bots?
Insomnia May 24 @ 3:13pm 
Why are we normalizing bots? I just want the game free of bots, jeez.
skooma May 24 @ 3:15pm 
Originally posted by BrokeGibus88:
Originally posted by skooma:
bots destroy buildings too
Spy bots?
invis doesnt work + not getting in backstab/ambassador range (has also been done before)
moltzer May 24 @ 3:17pm 
Mein Gott...
Present bot-traps that present more targets that only exist for split seconds. Anyone who kills those is a bot. I'm sure there are other ways to test.
Of course if the flaws in the code/design that allow bots were to be fixed then this problem would disappear. If server-plugin bots were the only bots allowed anywhere (and also MvM because thats the opponent team) then everyone would be happy.
jaxoff May 24 @ 3:32pm 
this discussion tab is 50% ragebait and 50% kids who think they can save the game
valve doesnt care and the bot hosters would find a way around this stop spamming the forum with this stuff
Originally posted by sigma mail:
this discussion tab is 50% ragebait and 50% kids who think they can save the game
valve doesnt care and the bot hosters would find a way around this stop spamming the forum with this stuff
In that case you're going to love my theory about the bots.
You can call it... a game theory.
Valve either can't or won't fix the bots and they can't just shut it down and bots make for a good scapegoat.
So why not allow the bots and let nature take its course. As a business decision they probably still hate it but might feel it is necessary.
On to my theory...
Perhaps Valve or agents working on behalf of Valve are behind the bots.
Its the perfect crime.
Enjoy your day.
Originally posted by BrokeGibus88:
Anti-bot bots. Basically, they join casual rounds until they find a bot. Once they find a bot, they initiate a votekick against the bot, and then they leave. To avoid kicking random innocent players, they only votekick well-known or popular bots, so this won't solve the bot chaos by 100%, but it could work. to ensure that the votekick does not fail and that multiple bots join the same server. (this is an idea not a actual plan)

Restricting alt account creation on steam will do. Even if simply by doing a complex anti bot checks prior to setting up an account. A massive ban wave on confirmed bot accs would be nice too.
Last edited by |★| Veteran; May 24 @ 3:53pm
Originally posted by sigma mail:
this discussion tab is 50% ragebait and 50% kids who think they can save the game
valve doesnt care and the bot hosters would find a way around this stop spamming the forum with this stuff
I said it was a "idea" NOT A PLAN
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Date Posted: May 24 @ 2:56pm
Posts: 21