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Most things that are worth doing are hard and TF2 is no exception.
Be analytical about your deaths and losses. Think about what went wrong and what you could have done differently.
It'll take thousands of hours to get mediocre.
If you want to get good, it'll take work, not fun. You probably won't enjoy it.
Also I highly doubt you're actually good at all these things you said you were good at. You wouldn't be making this post if you were.
That or you're trolling.
Humans are creatures of habit - and over the years (along with my education) i've learned that in many, many games simple or complex... People subtly do similar behaviors that you can learn and anticipate.
And knowing your enemy is important or something... SUN TZU SAID THAT!
Long story short (sorry lolol) - try to pay close attention to your enemy! They beat you a few times sure.... But - if you're fighting them multiple times! Pay attention how do they double jump? Do they do a left-then-right jump often? Or, watch their footwork how do they tend to consistently strafe... Do they like to pull out a handgun after their magazine is empty or are they one to reload?
This sounds pointless but trust me if you notice a scout moves a certain way it is tremendously easier to line up a shot! and if you know he likes to swap to his pistol after reloading; you can know to change your maneuvers... Just like - if he tries to focus on reloading he's VULNERABLE
The best thing about this is as you learn how to be aware of things like this naturally over time; it translates to a lot of games. Even in casual... If I notice an enemy is Pubstomping hard I can just notice little things over time then exploit the mistakes they make (such as which routes they take; rollouts, weapon kits, how well their aim is, if they're reckless or passive in engagements, etc.)
Sorry this is so long I don't know how to simplify it - but beyond simple "mechanical" practice in working on your reflexes aim and tracking.. This is the only tip I can offer! I learned a lot about how to do this playing For Honor back when it was a different dumpster fire than it is now lololol but it had duels and mirror matches were basically exactly what I'm describing. Reading your enemy, and predicting what they'll do.
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself, but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.” - ( also try to learn to be unconventional and unpredictable too!)