Team Fortress 2
SOL Jul 5, 2016 @ 10:01pm
What would happen if Demoman actually won the Gunboats.
>*INB4 STICKYSPAM EVEN HARDER<
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Showing 1-15 of 46 comments
morsi. Jul 5, 2016 @ 10:05pm 
You wouldnt be able to use stickies.
SOL Jul 5, 2016 @ 10:06pm 
Originally posted by EroticFishCake:
You wouldnt be able to use stickies.

Then that ruins the purpose of the weapon, you can't stickyjump.

*inb4 grenade jump
Vlad the Impala Jul 5, 2016 @ 10:07pm 
It would logically take up the primary slot and it would be pretty much used in place of booties for demoman.
Dexious Emera (Banned) Jul 5, 2016 @ 10:07pm 
Originally posted by EroticFishCake:
You wouldnt be able to use stickies.
Gunboats = footwear

What slot does footwear take on demoman?

His primary.
SOL Jul 5, 2016 @ 10:08pm 
Originally posted by Dexious:
Originally posted by EroticFishCake:
You wouldnt be able to use stickies.
Gunboats = footwear

What slot does footwear take on demoman?

His primary.

His primary is technically his secondary.

Stickybomb launcher is his primary.
Dexious Emera (Banned) Jul 5, 2016 @ 10:09pm 
Originally posted by dubspol:
Originally posted by Dexious:
Gunboats = footwear

What slot does footwear take on demoman?

His primary.

His primary is technically his secondary.

Stickybomb launcher is his primary.

It's still not in slot 1
78pac7 Jul 5, 2016 @ 10:10pm 
In my opinion, it would be awesome, but overpowered. Demoman's already got one of the most powerful weapons in the game, and if he got the insane mobility that Soldier gets from the Gunboats, it would just be too strong. Sticky jumps are something that are used few and far between, due to the damage you take, but of course with the Gunboats that wouldn't happen.

Since he'll be taking a lot less damage from his stickies, this also negates one of his key weaknessess, his inability to fight at close range. Since Demo would usually take a lot of damage from his sticks, he always tries to fight at mid or long range. But with Gunboats he can get as close as he wants and just tank his own damage, it would make Demoman a class that can fight more effectively than most other classes across all ranges.

Perhaps if they were to change the 60% blast resistance to 30% to 40% blast resistance, then I think it would be balanced.
SOL Jul 5, 2016 @ 10:12pm 
Originally posted by Dexious:
Originally posted by dubspol:

His primary is technically his secondary.

Stickybomb launcher is his primary.

It's still not in slot 1

"This weapon is not in slot 1, therefore it's not his primary xd"
Demo confirmed new roamer?
Pakaku Jul 5, 2016 @ 10:22pm 
In a way, the Booties are like a Gunboats with less ability to tank explosives-jumping, but makes up for that in its passive abilities.
andresfgp13 Jul 5, 2016 @ 10:37pm 
the booties should be buffed to give some resistance to sticky jumps, i destroy miself every time i do a sticky jump, lost at least 80 hp.
supadog Jul 5, 2016 @ 10:45pm 
Originally posted by dubspol:
Originally posted by Dexious:
Gunboats = footwear

What slot does footwear take on demoman?

His primary.

His primary is technically his secondary.

Stickybomb launcher is his primary.
His primary IS the grenade launcher for a reason, you idiot.
The Red Snifit Jul 5, 2016 @ 10:57pm 
Originally posted by Squidbarrel:
In my opinion, it would be awesome, but overpowered. Demoman's already got one of the most powerful weapons in the game, and if he got the insane mobility that Soldier gets from the Gunboats, it would just be too strong. Sticky jumps are something that are used few and far between, due to the damage you take, but of course with the Gunboats that wouldn't happen.

Since he'll be taking a lot less damage from his stickies, this also negates one of his key weaknessess, his inability to fight at close range. Since Demo would usually take a lot of damage from his sticks, he always tries to fight at mid or long range. But with Gunboats he can get as close as he wants and just tank his own damage, it would make Demoman a class that can fight more effectively than most other classes across all ranges.

Perhaps if they were to change the 60% blast resistance to 30% to 40% blast resistance, then I think it would be balanced.

Soldiers with Gunboats take full self-damage if they catch an enemy up in the blast.
trash Jul 5, 2016 @ 11:07pm 
sticky jumps are slow
stickies in general are slow
soldier benefits far more from reduced jump* damage than demo

not that demo would have ever gotten the GB in the first place
they were obviously going to soldier regardless of valve's little minigame
Last edited by trash; Jul 5, 2016 @ 11:08pm
Erick Jul 5, 2016 @ 11:11pm 
Gaze into the stickybomb.
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Date Posted: Jul 5, 2016 @ 10:01pm
Posts: 46