Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Still, this brings up a thought best left unthought: What happens if a voice actor in a continually updated game can no longer add new voice clips with the others, for whatever reason, be it by pay talks falling through, accidents, or passing away? How would Valve handle that? Is there precedence for that kind of thing in any popular video game series elsewhere, and if so, what happened?
I think most of the actors didn't really participate, and that Valve probably wanted to make the SFM much interesting, and not boring.
The answer to why Sniper and Heavy didn't have lines in Expiration Date may be as simple as the plot didn't need them to say anything.
Considering that Expiration Date had Nolan North not only voice the Engineer but some of the Soldier's lines, I think the answer is obvious.
They replace them.
SPACE AIDS!