Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you use raw input with no acceleration, it makes mouse to cursor movement at a constant ratio.
mouse 4+5, good pickup and a comfortable grip are really the only reasons to get a gaming mouse, that being said, a ♥♥♥♥♥♥ office mouse WILL break, whereas my zowie has been with me for like 4 years and no troubles.
Acceleration is only necessary on low-DPI mice where you need relatively high sensitivity to move it around. It has some circumstantial benefit for RJ flicks, etc - but it's generally best to have it switched off. Due to the way counts and acceleration curves work - the higher the DPI the more janky acceleration is too, which makes it a no-no.
Best to have a registery fix turn it off in windows too.
Filtering is a relic from the days of low-res ball-mice and low-res displays, etc. It should also be off.
DPI works with Sensitivity settings to create the *effective* sensitivity. Generally higher DPI is better - it's better to have your mouse picking up your movements and the game ignoring the unwanted ones due to low in-game sensitivity, than to have your mouse unable to pick up movements and the game only able to use what it is given.
As for setting sensitivity there is a procedure for getting the "right" amount for you.
First - make sure your hardware is optimally configured (highest DPI and polling rate you can attain).
Then spawn into a practice game - ideally picking Scout.
Pick any fixed point at mid-distance (a bullet hole will do fine) and strafe left-and-right trying to keep your mouse on that target. If your sensitivity is too low, your strafing will pull your crosshair off the target faster than your can adjust; if your sensitivity is too high you'll "overshoot" the target by over-correcting for the strafing.
When you've got it absolutely spot-on you know you've got it set "right".
However, sniping requires more subtle movements, so you'll probably want it lower than that when sniping - this is where the DPI buttons on a mouse come in; or you can just use scripting to set the sensitivity separately for class; or for scoped (zoomed_sensitivity ratio X).
For me now, the only reason to get a gaming mouse is:
Potentially lasts longer (build quality)
Omron switches (I guess that's a tangible benefit, technically faster reaction time although i'm fast enough on what i have i guess)
The extra buttons (should I feel I need them).
But for now.... lol just play the game :D no neeed for all these calculations. Just feel it out.
I noticed when I stopped thinking and just let my.. instincts if you will guide the mouse just am faster, more accurate. or at least i can adjust my aim quickly. no need to measure how long it takes do to a 360 n do all these perfect sensitivity calculations... just set it to what feels good and just do lol
it doesn't take much effort to set up your game correctly to give yourself an advantage. things like net settings and more consistant mouse settings aren't ''neccessary", but they help a lot and there's no reason not to use them.
I don't think so much about consistent mouse SETTING, but consistent mouse FEELING. it's basically the same lol. but one isn't measured. you just feel it. Works for me! Obviously you have to do similar settings to get similar feeling but you get the point. it's not so much cerebral as it is natural feeling. since i stopped thinking i'm faster, more on target.
As long as I'm consistent in my aim it's really all the same. I feel so much Zen lol. i would literally watch mouse and keyboard videos over and over and over looking for some kind of validation about mouse settings. then i saw gamespot's video where he went w a 6 dollar mouse and i was like you know what? I don't need all this fancy gaming tech.
A reason I forgot to add is 1000mHz. Idk how much difference it makes. My G100s does 500mHz and i'm getting higher accuracy than i was w the deathadder
you're basically saying that you changed your settings and it feels right, same as everyone else. noone measures out their dpi and sens for any reason other than remembering it and telling people who ask. i know i play on 1150 and 1.8 ingame normally, i don't know my inches/360 or anything, nor would I change my settings if i thought they were 'wrong' due to the numbers.
you're clearly missing the point, ♥♥♥♥♥♥♥♥♥ your game settings makes your game feel nicer and easier to play, that's really all there is to it.
g100 is decent, I doubt a 6 dollar mouse could do 500hz or have a sensor fast enough to handle flick movements without freaking out sometimes.
I do wish there was some standardization of mouse control settings between game engines, its annoying having to fumble around and "get used" to some "close enough" setting in every new games on a differnet engine.
Anyways main advantage of the G series of Logitech, ungimped driver package.