Team Fortress 2
Pretty boys pocket pistol for Engineer
The buffed version of the pretty boys pocket pistol in the balance changes

So I heard this idea on a server. And my first thought was like at lot of yours was No.

But then I thought about it. It actually wouldn't be a bad combat engi secondary. It would support the idea of survival over firepower just like the gunslinger.

What do you guys think?
Last edited by GhastlyGhostJr; Jun 24, 2017 @ 6:42pm
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Showing 1-15 of 44 comments
vale Jun 24, 2017 @ 6:44pm 
Please explain why.
SlowGunSam Jun 24, 2017 @ 6:44pm 
I think engie needs another secondary weapon.

Wouldn't be too bad.
GhastlyGhostJr Jun 24, 2017 @ 6:45pm 
Originally posted by AxeVale:
Please explain why.
I already did.

It actually wouldn't be a bad combat engi secondary. It would support the idea of survival over firepower just like the gunslinger.
well, scout is pretty and well engi...
GhastlyGhostJr Jun 24, 2017 @ 6:47pm 
Originally posted by tsu:
well, scout is pretty and well engi...
Youre calling the pedo thats short and skinny pretty?
vale Jun 24, 2017 @ 6:48pm 
Originally posted by GhastlyGhostJr:
Originally posted by AxeVale:
Please explain why.
I already did.

It actually wouldn't be a bad combat engi secondary. It would support the idea of survival over firepower just like the gunslinger.
The gunslinger gives you combo crits , extra health and a portable sentry that costs ♥♥♥♥ all to make, adding a PBPP to his arsenal would just be ridiculous.
Dominic Jun 24, 2017 @ 6:49pm 
Originally posted by Judy Der Bunny:
I think engie needs another secondary weapon.

Wouldn't be too bad.
Would rather have these as Primary weapons and I am still waiting...

http://steamcommunity.com/sharedfiles/filedetails/?id=270664350&searchtext=

http://steamcommunity.com/sharedfiles/filedetails/?id=220891608&searchtext=
Pakaku Jun 24, 2017 @ 6:50pm 
It makes no sense on a defensive building-oriented class, and Dispensers do a good-enough job at healing, not to mention they heal more than just himself

The Pocket Pistol is intended for quick pickups of health in the middle of combat, which the Engineer will never be getting himself into anyways.
Originally posted by GhastlyGhostJr:
Originally posted by tsu:
well, scout is pretty and well engi...
Youre calling the pedo thats short and skinny pretty?
yes
GhastlyGhostJr Jun 24, 2017 @ 6:52pm 
Originally posted by AxeVale:
Originally posted by GhastlyGhostJr:
I already did.

It actually wouldn't be a bad combat engi secondary. It would support the idea of survival over firepower just like the gunslinger.
The gunslinger gives you combo crits , extra health and a portable sentry that costs ♥♥♥♥ all to make, adding a PBPP to his arsenal would just be ridiculous.
You literally just proved my point

Pretty boys pocket pistol: Surviving over firepower
Gunslinger: Surviving over firepower (the crit combo is borderline useless and rarely used)

They both fit.
Originally posted by Pakaku:
It makes no sense on a defensive building-oriented class, and Dispensers do a good-enough job at healing, not to mention they heal more than just himself

The Pocket Pistol is intended for quick pickups of health in the middle of combat, which the Engineer will never be getting himself into anyways.
battle engie? It would combo nicely with the widow maker
GhastlyGhostJr Jun 24, 2017 @ 6:54pm 
Originally posted by Pakaku:
It makes no sense on a defensive building-oriented class, and Dispensers do a good-enough job at healing, not to mention they heal more than just himself

The Pocket Pistol is intended for quick pickups of health in the middle of combat, which the Engineer will never be getting himself into anyways.
Its for battle engineer, which is probably one of the only viable sub classes.

It would fit perfectly for him.

But if youre arguing that engi is only a defensive class than I guess the gunslinger, frontier justice, pistol are all pointless.
Shit Guy Jun 24, 2017 @ 6:54pm 
I agree, the engineer should be able to grind ♥♥♥♥♥♥♥ tons of health for free
He doesn't have a deployable that gives him free health, so I feel like this would be a welcome change, as unlike the scout who is not a combat class and is therefore not taking a large risk by spraying all of his shots extremely quickly and having less of them (If you've never played 6s against similarly skilled players you don't get to contradict this since that's typically where the pistol will wind up mattering), the engineer is not designed around standing in one place next to a building that gives him lots of health and could therefore benefit greatly from a gun that generates lots of health, as well as his asinine 200 bullet pool which he gets because of course he does
Also worth mentioning: If you were to add this the scout could pick it up, meaning we'd have 200 reserve scouts with this thing, and despite what you might think this would actually be somewhat terrifying
Pakaku Jun 24, 2017 @ 6:54pm 
Originally posted by P1Sancuck de pudg cog:
Originally posted by Pakaku:
It makes no sense on a defensive building-oriented class, and Dispensers do a good-enough job at healing, not to mention they heal more than just himself

The Pocket Pistol is intended for quick pickups of health in the middle of combat, which the Engineer will never be getting himself into anyways.
battle engie? It would combo nicely with the widow maker
He's still not intended to be combat-focused, and he's still an Engineer even with a battle prefix
Cee Jun 24, 2017 @ 6:54pm 
He already has the Dispenser.
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Date Posted: Jun 24, 2017 @ 6:42pm
Posts: 44