Team Fortress 2
Nerf Sniper!
Sniper needing a nerf, because his 150 damage body shot and 450 damage full charge headshot. He also has multiple items to help him with other classes
(Cozy Camper and Danger Shield) to help him escape if you remotely get close and he's too safe and rewarding to play wheras spy you have to get close and get out while high risk of dying Sniper has no counter other than another person using him. If the enemy team has a sniper you always have to constantly move and duck and even by doing so you are still at the mercy of a 150 damage body shot or hitbox fail of 450

Potential nerfs he SHOULD recieve (not all of the nerfs shown; just about 1-2 of these).

Reloading takes 1.5 extra second or scoping takes 1 second plus.
100-110 damage max body shot so 300-330 damage max with crit.
Make huntsman innacurate upon moving (it currently gets inaccurate from charging too long).
Reverse damage fall off = less damage up close and full damage max range
so 25-50-75-100-125-150.



"If Sniper's so OP why don't you play him?"
I used to, but then I realized how unfun and easy he is to play as, because I can just hide in the back and just score shots with my only worry being a spy (OH WAIT JUST USE RAZORBACK.)




Change my mind that sniper needs some kind of nerf.
Last edited by Chef Buffardi; Dec 21, 2018 @ 12:55pm
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Showing 1-15 of 285 comments
{ Filet } Dec 21, 2018 @ 9:35am 
Moving with huntsman doesn't make it inaccurate, it just gives you more movement factors to account for.

Chef Buffardi Dec 21, 2018 @ 9:35am 
Woops i needed to clarify.
I edited it so that it can be way more understandable!
(added These are the nerfs he needs not this is what he currently does)
Last edited by Chef Buffardi; Dec 21, 2018 @ 9:39am
Mr. Raider Dec 21, 2018 @ 9:39am 
You got dominated, didn't you?
Chef Buffardi Dec 21, 2018 @ 9:41am 
Originally posted by Raider ITA:
You got dominated, didn't you?
No, it's just for EVERY game I hate having to constantly duck and jitter and he's so safe that you dont have to worry about anything unless it's a spy. (which the spy dies after revealing his location after shooting sniper, because sniper has razorback.)
Mr. Raider Dec 21, 2018 @ 9:43am 
Originally posted by Admiral Stand:
Originally posted by Raider ITA:
You got dominated, didn't you?
No, it's just for EVERY game I hate having to constantly duck and jitter and he's so safe that you dont have to worry about anything unless it's a spy. (which the spy dies after revealing his location after shooting sniper, because sniper has razorback.)
Im a scout main, and i easily dominate even better sniper mains, your argument is invalid
Bwixie Dec 21, 2018 @ 9:44am 
Originally posted by Admiral Stand:
rifle man bad
Chef Buffardi Dec 21, 2018 @ 9:46am 
Originally posted by Raider ITA:
Originally posted by Admiral Stand:
No, it's just for EVERY game I hate having to constantly duck and jitter and he's so safe that you dont have to worry about anything unless it's a spy. (which the spy dies after revealing his location after shooting sniper, because sniper has razorback.)
Im a scout main, and i easily dominate even better sniper mains, your argument is invalid
What map was it? the team you had went against was mosy likely underperforming,
Try getting a sniper whern there's 2-3 of them surrounded by engineers and teammates.
{ Filet } Dec 21, 2018 @ 9:48am 
How about getting a strange huntsman and showing us what it gets you in three days.
Mr. Raider Dec 21, 2018 @ 9:48am 
Originally posted by Admiral Stand:
Originally posted by Raider ITA:
Im a scout main, and i easily dominate even better sniper mains, your argument is invalid
What map was it? the team you had went against was mosy likely underperforming,
Try getting a sniper whern there's 2-3 of them surrounded by engineers and teammates.
Didn't you mean sniper alone? Now you want to nerf teamwork
Hell-met Dec 21, 2018 @ 9:49am 
hunts is low priority compared to rifles
Mossy Snake Dec 21, 2018 @ 9:50am 
Originally posted by Raider ITA:
Originally posted by Admiral Stand:
What map was it? the team you had went against was mosy likely underperforming,
Try getting a sniper whern there's 2-3 of them surrounded by engineers and teammates.
Didn't you mean sniper alone? Now you want to nerf teamwork
Sniper is far too powerful and safe for what he is. High-level Snipers can and will drop you with 150dmg up close. Reverse falloff is necessary to make sure he has a glaring weakness when he's caught out of position, which currently he doesn't
>Being this retarded
Chef Buffardi Dec 21, 2018 @ 9:51am 
Originally posted by { Filet }:
How about getting a strange huntsman and showing us what it gets you in three days.
that's not a good way to demonstrate how someone is OP
Mr. Raider Dec 21, 2018 @ 9:52am 
Originally posted by MossyRathalos:
Originally posted by Raider ITA:
Didn't you mean sniper alone? Now you want to nerf teamwork
Sniper is far too powerful and safe for what he is. High-level Snipers can and will drop you with 150dmg up close. Reverse falloff is necessary to make sure he has a glaring weakness when he's caught out of position, which currently he doesn't
What if i told you that if sniper gets nerfed some classes will be overpowered?
Last edited by Mr. Raider; Dec 21, 2018 @ 9:52am
Chef Buffardi Dec 21, 2018 @ 9:54am 
[/quote]
What if i told you that if sniper gets nerfed some classes will be overpowered? [/quote]
What classes will be OP? Sniper will still be in the backline getting headshots from far away from heavy medic combos
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Date Posted: Dec 21, 2018 @ 9:33am
Posts: 284