Team Fortress 2
Ez a téma zárolásra került
Why doesn't Valve bring TF2 to consoles?
I mean they did long ago, but why not again right now?
< >
1630/72 megjegyzés mutatása
Mag Neato eredeti hozzászólása:
Nefarious eredeti hozzászólása:
@oh my god ♥♥♥♥♥ (color)🤔
Like on the X-box One and PS4?

@slop
Did they do that for the other games on consoles?
you can have multiple quotes in a comment my friend.

Also, tf2 would be horrible on console lol, would be hard to get technical stuff down
@Sergeant Automaton
Aye, but I feel this way is "neater"(?). Thanks for the info though.

I'm sure they can manage, I mean they have loads of money to make it easier, right?

@StinkyWinky
I was told that, but why not hire more people? I'm sure they have the money for it.

Hey, new day, new age. Wouldn't it be better ran on the X-box One and PS4, along with easier to upkeep?

Hire more people to start. There's also lots of cosmetic content in game that they could just transfer over and just not keep up with PC but instead release it in "bundles", and from what I hear updates are few and far inbetween to begin with so that shouldn't be to big of an issue. (This is all from my point of view with no knowledge or skills on how to run a game.)

But it's a 10 year old game that continues to get updates, keeping it relevant. It makes some sense, it could take off on consoles and make more money for Valve, sure the opposite is true, but Valve should have more than enough money to give it a try. I won't deny the playbase is smaller compared to OW, but that doesn't mean TF2 will be out-right ingored by people, I mean TF2 inspired OW. Wouldn't people be interested in the game that had a hand in OW's creation?

From what I hear, that's because Valve apparently doesn't really care about TF2 in comparison to Dota 2. If there's a huge influx of new players via consoles, Vavle will have to care about TF2 and hire more people for it's development. Or just get more people within Valve to move to TF2.

I won't say that it isn't, but nobody will know for sure if they don't try. Yeah it flopped on the 360 and PS3, but the X-box One and PS4 are more "PC" than they are consoles (IMO). Plus to give up on a game after a few months after launch, can you say they really gave the game a chance? Or would you say they didn't care to begin with.
They tried ps3 and x360 but it was a failure because Valve wanted to release free updates but Sony and Microsoft did not allow it, they weren't into it at that time yet, so they just dropped the ball at some point. They could try again but it's not worth the risk, they make so much money by selling digital games...no reason to bother with tf2. And can you imagine playing tf2 with a gamepad? I mean, try a difficult rocket jump map with a controller. I'll buy you a beer if you can get to half of it.
Legutóbb szerkesztette: Marco; 2017. ápr. 20., 13:42
Nefarious eredeti hozzászólása:
From a fan's perspective like yourself hiring more people makes sense, but there's little chance they'll work on TF2.

I severely disagree with your optimistic opinion on the console playerbase. Certain aspects like rocketjumping are impossible on consoles, transferring thousands of items alone would take YEARS and again, Overwatch is dominant and has a far better matchmaking system.

All that time spent on porting would be better used for updating and releasing new content for the PC version.
It failed horribly thanks to Microsoft and Sony demanding Valve paid them for every update released on the PS3 and Xbox 360. I don't see how it would be any different now, which is the sole reason it was abandon.
Legutóbb szerkesztette: Jimmy Hunter; 2017. ápr. 20., 13:53
TF2 for the Switch, tho... It syncs up with Steam so you have all of your progress and items.
We don't talk about the console version....


*shudder*

even though I first discovered TF2 there
That Enraging Mr. Scout eredeti hozzászólása:
TF2 for the Switch, tho... It syncs up with Steam so you have all of your progress and items.
Tf2 has problems running on high end PCs, that toy would barely handle the main menu. And rocket jumping is impossibru on controllers.
Legutóbb szerkesztette: Marco; 2017. ápr. 20., 13:55
Marco eredeti hozzászólása:
They tried ps3 and x360 but it was a failure because Valve wanted to release free updates but Sony and Microsoft did not allow it, they weren't into it at that time yet, so they just dropped the ball at some point. They could try again but it's not worth the risk, they make so much money by selling digital games...no reason to bother with tf2. And can you imagine playing tf2 with a gamepad? I mean, try a difficult rocket jump map with a controller. I'll buy you a beer if you can get to half of it.
They wouldn't allow free updates? Whaaaaaaaat? Well, maybe they changed their minds about it, especially seeing as Valve is a juggernaut now (in a sense).
I can't even do a rocket jump with the mouse and keyboard xD That could mean TF2 on consoles would be for casuals, or for more casual players.

@Sergeant Automaton
True, I will do that next time, it's just where you quoted has a lot of quotes already in there, where as this reply is soley a reply to the last thing you said.

@StinkyWinky
Why?

So TF2 would be a more casual version of the game. I see your point with transferring and I can't really despute it, UNLESS Valve hires more people, which they can easily do. I dunno about the MM in Overwatch, I'm not even "1 star" (and get teams around that rank) but I face people who are "3+ stars" (with teams around that rank). Least in TF2 in casuals, it's sorta everywhere, like pros and noobs on both teams.


@Jimmy Hunter
That's hella dumb since if anything, should be the other way around, but hey, times have changed and Steam is bigger than Microsoft and Sony, so why wouldn't they now want a game of theirs on their platform?


@Polandball
Wish I had xD Sound slike a hoot!

@Marco
Actually, now that I think about it, the Switch might be the BEST platform outside of PC for rocket jumping, through the use of motion control. I know it sounds stupid, but I've seen people snipe hella well with motion controls compared to the standard controller.
Valve hates consoles because Sony and Microsoft control the update/patching system with an iron fist.
Malleable Soul eredeti hozzászólása:
Valve hates consoles because Sony and Microsoft control the update/patching system with an iron fist.
We probably could have a bigger dev team if they had been able to expand to a wider audience, but whatever

PC master race amirite
Polandball eredeti hozzászólása:
We probably could have a bigger dev team if they had been able to expand to a wider audience, but whatever

PC master race amirite
No, that is not how it works, at all.

Valve makes insane profit. They could easily hire a larger developer team right now. They just don't. Trying to support the game on console wouldn't change that. It would just take up more resources from the already tiny TF2 team.
Legutóbb szerkesztette: 00_01_02_03_04_05_06_07_08_09_10; 2017. ápr. 20., 14:33
Malleable Soul eredeti hozzászólása:
Polandball eredeti hozzászólása:
We probably could have a bigger dev team if they had been able to expand to a wider audience, but whatever

PC master race amirite
No, that is not how it works, at all.

Valve makes insane profit. They could easily hire a larger developer team right now. They just don't. Trying to support the game on console wouldn't change that. It would just take up more resources from the already tiny TF2 team.

But if you have a larger fanbase, more people are willing to work on it, no?
Polandball eredeti hozzászólása:
But if you have a larger fanbase, more people are willing to work on it
https://www.youtube.com/watch?v=Xrne2-gOoqU
Legutóbb szerkesztette: 00_01_02_03_04_05_06_07_08_09_10; 2017. ápr. 20., 14:38
Polandball eredeti hozzászólása:
Malleable Soul eredeti hozzászólása:
No, that is not how it works, at all.

Valve makes insane profit. They could easily hire a larger developer team right now. They just don't. Trying to support the game on console wouldn't change that. It would just take up more resources from the already tiny TF2 team.

But if you have a larger fanbase, more people are willing to work on it, no?
I think nobody wants to work on tf2 anymore. Game developers want to see their names in the ending credits of the newest games, so they can get recognised as "the guy who worked on the big innovative valve vr project" or something like that. Nobody will notice or praise them for updating a 10 years old game (sadly)
Legutóbb szerkesztette: Marco; 2017. ápr. 20., 14:45
woowsers eredeti hozzászólása:
I know where this thread is going to end up, and it's not pretty.
< >
1630/72 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2017. ápr. 20., 12:33
Hozzászólások: 72