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Another thing to try is "Natural locomotion" from the steam store. What it does is makes you walk by moving your arms as if you're walking (a trigger is pressed to activate it). I thought the idea was kinda silly at first, but i tried it and it worked pretty well.
I couldn't judge it based on motion sickness because i don't feel it anymore, but it was built with the purpose of combating motion sickness by using natural walking movements to help your brain expect movement. I've heard that it's helped some pleople
About sweating - It is sooooooooo worth investing in a removable, washable / wipeable facerest cover. This prevents all that nasty sweat from accumulating and building up in your headset face cushions (trust me you don't want to let that happen over time, it's like never changing your socks or something ewwwww...). Also, if you start sweating, it's super easy to clean, just wipe it off and you are good to go for round 2. Seriously, I can't recommend these enough.
Good luck, dont barf!
Myself, I 'cured' myself from motion sickness by simply ... playing long enough. And I adapted.
You can, however in vrchat move by teleporting.
For sweating issues, you can use a fan pointed at you while you play. This is how I survived a couple of rounds in beat saber.
I felt weird and trippy for the first week, it felt so cool and relaxed me. After a month later, it went away unfortunately.
This ^.
It's basically taking babysteps so you go with locomotion as movement to then scale it up higher, and higher. Get used to locomotion, then go visit a motorbike world where you can drive bikes, then go visit a world called 'Heavy Cruiser Suzuya' to go fly a plane on the back of the ship, or Japaneland to fly with jetpacks, or the amusement park.
It's all about getting used to it. At first I gained a 2 day stomach pains that it was rough. I spent 6 hours playing VRchat to stream to then be knocked out for 2 days that I suffered at work with stomach pains. It was like a stomach flu or hangover, but you gain resistance for it.
I now happily fly WW2 planes being able to do barrel rolls, loops, and such. I can even play the fangame 'M.A.D.N.U.G VR' (Gundam VR fan game) with little to no VR sickness with how I'm getting used to it. Plus, you find ways to smooth out how to play.
I still fear heights though that I end up sweating like mad. Heights is something I'll probably struggle for a long time because it's heavily tied to death that I do not want to die from a fall.
The most common is time, which isnt wrong. Over time you will adapt to VR and it becomes second nature. I remember the first time i did VR, i played for maybe 20 minutes and was dizzy and sick for the next week. Almost didnt put it back on, but kept going and now i can play nearly 24 hours a day without feeling any side effects.
The 2nd common is taking it slow. VRChat is a good "slow" game, but id probably put it at a level 4/10 for the comfort, especially now with hackers. Start with games that have you just sit and watch. Roller coasters, car trips, and other Experiences can slowly prepare you for more. The more you get used to seeing the 3d screen in front of you moving like a video, the more you will get used to it. Start moving your head after some time, very slowly, and if you feel uncomfortable immediatly return to center and watch like a video again.
The thing that personally helped me get used to VR was learning to split my awareness between reality and the game at all time. If i'm sitting, where is my keyboard and mouse, my mic, the corner of my desk. Easy enough since you dont move much. If i'm standing, where is my door, my desk, my chair, my wall. I want to know where those are at all times, and honestly the best way to know is the direction and height of the headset cable, as well as using the +/- markers in the VR menu.
Knowing where everything is around you at all times helps more then some people think. The primary issues with VR is that you are tricking your brain too much, as well as dealing with potential motion sickness. However, by constantly reminding yourself where you are and where everything is, you make sure that your brain is aware that what it SEES isnt real. It wont be tricked as easily, but you may still have some motion sickness to overcome.
Some people just never adapt to VR. Some people just cant handle it, and thats okay, because as VR is understood more, better methods of delivering it are being made. So just be patient, you might not be chatting, shooting, casting spells and flying just yet, but you might in a few more years!
Best of luck :D
Indeed! It was just a few suggestions! At the end of the day, they'll find their comfort zone.~
Unlike general motion sickness, VR is a trick on the brain, and one must find a way to counter that on their own.