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Also, an hour to kill Alexandar? Fights tend to go for a while, but a whole hour is surprising to me.
The story is just alright, it fulfils its duty and I enjoyed it but if you want something deeper I would play something else.
Edit: I forgot to mention that every companion has its own side story, which is really nice, they are decently rich (at least most of them) and enjoyable.
Also, playing as one of those possible companions as your main character, e.g playing as Fane gives you different perspectives of certain things and unique options though the story.
Didn't like Pillars of Eternity 2 main quest though. But if you like Obsidian games you're going to have a fun time with both Tyranny and PoE 2.
Despite saying that, if you ever want to try DOS2 again remember that it has a workshop with tons of mod, you might find something interesting there to make the game more enjoyable for you.
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On another topic, you shouldn't take that long to beat Alexander, I don't know which difficulty are you playing at but with a decent build he goes down in like 10 minutes, maybe 15 I don't know, and this is tactician, the only difficulty I've played.
If you have 4 members in your team try to create synergy between the builds of your characters, if you have 1 or 2 characters in your team you should go with Lone Wolf perk which makes you crazy strong.
However, if you're not into the gameplay just quit now, it only gets more difficult.
You will get more spells (and consumables) to use after act 1, but it seems to level off shortly and you don't get like new spells really for like ever after that. It's more about character building like mentioned and finding different combos that work. In this area, there's a lot of variation even though the spells don't change much after act 2. You even get spells on your equipment, in addition to more stats like immunity to stun, etc. that you can play with your builds. Though it's a grab bag what you get since crafting of equipment sucks and only loot is worth anything past act 1. You can craft tons of consumables to incorporate into you party though to do all sorts of combos depending on situation. If you're into that sorta thing. You get free infininte respecs which helps character design...on the fly.
There are more "hour fights" ahead as well. But I guess it depends on your build how fast you can take them them, with a right balance of defense. But, yeah, fights are like a board game with strategy and multi-step planning even. More like chess, and less like Skyrim. I think that's what really gets most players into this game.
I see why people love it for the combat though. Just not my cup of tea I guess.
It seemed like a hour 🤣 like I said earlier i may be over exaggerating but it was longer than 10 mins.
Maybe my build isn't correct, but it's normal difficulty and I cleared the map of every quest I found.
Ironic given those alleged Diablo-like "great games" have strategy elements, player placement, environmental blah, blah, and synergy metas.....much like DOS2 except that their combat systems are not turn-based..........